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91c3ed3e70
* Only include decomps * One more function * Add offset to endOfVariables * Remove leftover header * Use undefined where applicable * Fixes, refactorings * Fixes * Fix calling convention * Added offset comment --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
79 lines
1.7 KiB
C++
79 lines
1.7 KiB
C++
#ifndef LEGOSTREAM_H
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#define LEGOSTREAM_H
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#include "compat.h"
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#include "decomp.h"
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#include "mxtypes.h"
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#include <iosfwd>
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#define LEGOSTREAM_MODE_READ 1
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#define LEGOSTREAM_MODE_WRITE 2
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class MxVariableTable;
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// VTABLE 0x100d7d80
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class LegoStream
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{
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public:
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LegoStream() : m_mode(0) {}
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inline virtual ~LegoStream() {};
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virtual MxResult Read(void* p_buffer, MxU32 p_size) = 0;
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virtual MxResult Write(const void* p_buffer, MxU32 p_size) = 0;
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virtual MxResult Tell(MxU32* p_offset) = 0;
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virtual MxResult Seek(MxU32 p_offset) = 0;
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virtual MxBool IsWriteMode();
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virtual MxBool IsReadMode();
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enum OpenFlags
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{
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ReadBit = 1,
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WriteBit = 2,
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BinaryBit = 4,
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};
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static MxResult __stdcall WriteVariable(LegoStream* p_stream, MxVariableTable* p_from, const char* p_variableName);
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static MxS32 __stdcall ReadVariable(LegoStream* p_stream, MxVariableTable* p_to);
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protected:
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MxU8 m_mode;
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};
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// VTABLE 0x100db730
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class LegoFileStream : public LegoStream
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{
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public:
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LegoFileStream();
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virtual ~LegoFileStream();
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MxResult Read(void* p_buffer, MxU32 p_size) override;
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MxResult Write(const void* p_buffer, MxU32 p_size) override;
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MxResult Tell(MxU32* p_offset) override;
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MxResult Seek(MxU32 p_offset) override;
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MxResult Open(const char* p_filename, OpenFlags p_mode);
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private:
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FILE *m_hFile;
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};
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// VTABLE 0x100db710
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class LegoMemoryStream : public LegoStream
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{
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public:
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LegoMemoryStream(char* p_buffer);
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~LegoMemoryStream() {}
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MxResult Read(void* p_buffer, MxU32 p_size) override;
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MxResult Write(const void* p_buffer, MxU32 p_size) override;
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MxResult Tell(MxU32* p_offset) override;
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MxResult Seek(MxU32 p_offset) override;
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private:
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char *m_buffer;
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MxU32 m_offset;
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};
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#endif // LEGOSTREAM_H
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