isle/LEGO1/realtime
jonschz b898d98515
BETA10: reccomp support and Ghidra imports (#1091)
* Implement core functionality (before linter)

* run linter + formatter

* Review: remove redundant code

* Implement end of range check for vtables

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-29 11:54:23 -07:00
..
lodlist.h Beta addrs for ViewLODList (#898) 2024-05-09 22:16:12 -04:00
matrix.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
matrix.h Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
orientableroi.cpp Implement LegoRaceCar::FUN_10012ff0(), refactoring (#1063) 2024-07-07 05:10:46 -07:00
orientableroi.h Implement LegoCarRaceActor::VTable0x70 and VTable0x1c (#1079) 2024-08-08 12:55:01 -07:00
realtime.cpp Matrix/vector refactor (#426) 2024-01-12 19:34:38 -05:00
realtime.h Add CalcWorldBoundingVolumes (#651) 2024-03-10 15:29:16 +01:00
realtimeview.cpp Implement/match ViewManager ctor/dtor/structure (#614) 2024-03-02 15:43:19 +01:00
realtimeview.h Add clang-tidy readability-redundant-inline-specifier (#1060) 2024-07-05 01:06:32 +02:00
roi.h Implement/match LegoCarRaceActor::VTable0x6c (#1085) 2024-08-17 08:59:22 -07:00
vector.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
vector.h BETA10: reccomp support and Ghidra imports (#1091) 2024-08-29 11:54:23 -07:00