isle/LEGO1/lego/legoomni/include/act3cop.h
Christian Semmler 564fb7f7c0
Implement/match Act3::Enable (#1198)
* Implement Act3::Enable

* Match

* Change back to private

* Remove unused function
2024-12-08 19:39:03 +01:00

30 lines
790 B
C++

#ifndef ACT3COP_H
#define ACT3COP_H
#include "act3actors.h"
// VTABLE: LEGO1 0x100d7750 LegoPathActor
// VTABLE: LEGO1 0x100d7820 LegoAnimActor
// SIZE 0x188
class Act3Cop : public Act3Actor {
public:
Act3Cop();
void ParseAction(char* p_extra) override; // vtable+0x20
void VTable0x70(float p_time) override; // vtable+0x70
MxResult VTable0x94(LegoPathActor*, MxBool) override; // vtable+0x94
MxResult VTable0x9c() override; // vtable+0x9c
MxFloat GetUnknown0x20() { return m_unk0x20; }
void SetUnknown0x20(MxFloat p_unk0x20) { m_unk0x20 = p_unk0x20; }
// SYNTHETIC: LEGO1 0x10043120
// Act3Cop::`scalar deleting destructor'
private:
MxFloat m_unk0x20; // 0x20
undefined4 m_unk0x24[3]; // 0x24
};
#endif // ACT3COP_H