isle/LEGO1/mxticklemanager.h
itsmattkc e7b5ea53df rename GetClassName/IsClass, declare mxtypes
Was intended as a simple code improvement, however it also seems to make WinMain, MxString::operator=, MxDSFile::Open 100% (all of which just needed registers to be switched around)
2023-06-27 19:04:07 -07:00

20 lines
419 B
C++

#ifndef MXTICKLEMANAGER_H
#define MXTICKLEMANAGER_H
#include "mxcore.h"
class MxTickleManager : public MxCore
{
public:
virtual ~MxTickleManager();
virtual long Tickle();
virtual const char *ClassName() const;
virtual MxBool IsA(const char *name) const;
virtual void vtable14();
virtual void vtable18();
virtual void vtable1c(void *v, int p);
virtual void vtable20();
};
#endif // MXTICKLEMANAGER_H