isle/LEGO1/mxticklemanager.h

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#ifndef MXTICKLEMANAGER_H
#define MXTICKLEMANAGER_H
#include "mxcore.h"
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class MxTickleManager : public MxCore
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{
public:
virtual ~MxTickleManager();
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virtual long Tickle();
virtual const char *ClassName() const;
virtual MxBool IsA(const char *name) const;
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virtual void vtable14();
virtual void vtable18();
virtual void vtable1c(void *v, int p);
virtual void vtable20();
};
#endif // MXTICKLEMANAGER_H