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* cmake: use imported targets for 3rd party libs * Fix casing of skateboard.h include * cmake: tglrl realtime viewmanager mxgeometry * cmake: spin off some source in static libraries * dx5 for everyone * ci: bump actions/checkout to v4 * move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols * add misc library * Add omni library * Return of the .def's * Remove COMPAT_CONST in MxVideoParam::MxVideoParam * Run clang-format * move LEGO1/realtime/realtimeview.cpp to realtime lib * Add 3dmanager library * Rename .def files * Remove incorrect deps to Omni * Remove DLL expor decls * Remove unnecessary library dep from ROI * Remove COMPAT_CONST * Move 3dmanager lib before Omni * Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet) * viewmanager has a dependency on realtime + fix mingw's def * Remove Smacker::Smacker from lego1 link libraries --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
27 lines
639 B
C++
27 lines
639 B
C++
#ifndef VIEWMANAGER_H
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#define VIEWMANAGER_H
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#include "viewroi.h"
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// VTABLE: LEGO1 0x100dbd88
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// SIZE 0x1bc
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class ViewManager {
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public:
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ViewManager(Tgl::Renderer* pRenderer, Tgl::Group* scene, const OrientableROI* point_of_view);
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virtual ~ViewManager();
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void RemoveAll(ViewROI*);
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void SetPOVSource(const OrientableROI* point_of_view);
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void SetResolution(int width, int height);
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void SetFrustrum(float fov, float front, float back);
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void Update(float p_previousRenderTime, float p_und2);
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// SYNTHETIC: LEGO1 0x100a6000
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// ViewManager::`scalar deleting destructor'
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private:
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undefined m_pad[0x1b8];
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};
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#endif // VIEWMANAGER_H
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