mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-26 17:46:38 -05:00
154 lines
No EOL
3.4 KiB
C++
154 lines
No EOL
3.4 KiB
C++
#include "mxdsmultiaction.h"
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DECOMP_SIZE_ASSERT(MxDSMultiAction, 0x9c)
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// OFFSET: LEGO1 0x100c9b90
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MxDSMultiAction::MxDSMultiAction()
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{
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this->SetType(MxDSType_MultiAction);
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this->m_actions = new MxDSActionList;
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this->m_actions->SetDestroy(MxDSActionList::Destroy);
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}
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// OFFSET: LEGO1 0x100ca060
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MxDSMultiAction::~MxDSMultiAction()
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{
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if (this->m_actions)
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delete this->m_actions;
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}
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// OFFSET: LEGO1 0x100ca0d0
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void MxDSMultiAction::CopyFrom(MxDSMultiAction &p_dsMultiAction)
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{
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this->m_actions->DeleteAll();
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MxDSActionListCursor cursor(p_dsMultiAction.m_actions);
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MxDSAction *action;
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while (cursor.Next(action))
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this->m_actions->Append(action->Clone());
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}
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// OFFSET: LEGO1 0x100ca260
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MxDSMultiAction &MxDSMultiAction::operator=(MxDSMultiAction &p_dsMultiAction)
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{
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if (this == &p_dsMultiAction)
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return *this;
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MxDSAction::operator=(p_dsMultiAction);
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this->CopyFrom(p_dsMultiAction);
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return *this;
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}
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// OFFSET: LEGO1 0x100ca290
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void MxDSMultiAction::SetUnkTimingField(MxLong p_unkTimingField)
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{
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this->m_unkTimingField = p_unkTimingField;
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MxDSActionListCursor cursor(this->m_actions);
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MxDSAction *action;
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while (cursor.Next(action))
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action->SetUnkTimingField(p_unkTimingField);
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}
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// OFFSET: LEGO1 0x100ca370
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void MxDSMultiAction::MergeFrom(MxDSAction &p_dsMultiAction)
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{
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MxDSAction::MergeFrom(p_dsMultiAction);
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MxDSActionListCursor cursor(this->m_actions);
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MxDSAction *action;
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while (cursor.Next(action))
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action->MergeFrom(p_dsMultiAction);
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}
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// OFFSET: LEGO1 0x100ca450
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MxBool MxDSMultiAction::HasId(MxU32 p_objectId)
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{
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if (this->GetObjectId() == p_objectId)
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return TRUE;
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MxDSActionListCursor cursor(this->m_actions);
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MxDSAction *action;
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while (cursor.Next(action)) {
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if (action->HasId(p_objectId))
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return TRUE;
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}
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return FALSE;
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}
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// OFFSET: LEGO1 0x100ca550
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MxDSAction *MxDSMultiAction::Clone()
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{
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MxDSMultiAction *clone = new MxDSMultiAction();
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if (clone)
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*clone = *this;
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return clone;
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}
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// OFFSET: LEGO1 0x100ca5e0
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undefined4 MxDSMultiAction::unk14()
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{
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undefined4 result = MxDSAction::unk14();
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MxDSActionListCursor cursor(this->m_actions);
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MxDSAction *action;
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while (cursor.Next(action))
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result += action->unk14();
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return result;
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}
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// OFFSET: LEGO1 0x100ca6c0
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MxU32 MxDSMultiAction::GetSizeOnDisk()
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{
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MxU32 totalSizeOnDisk = MxDSAction::GetSizeOnDisk() + 16;
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MxDSActionListCursor cursor(this->m_actions);
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MxDSAction *action;
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while (cursor.Next(action))
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totalSizeOnDisk += action->GetSizeOnDisk();
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this->m_sizeOnDisk = totalSizeOnDisk - MxDSAction::GetSizeOnDisk();
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return totalSizeOnDisk;
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}
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// OFFSET: LEGO1 0x100ca7b0
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void MxDSMultiAction::Deserialize(char **p_source, MxS16 p_unk24)
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{
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MxDSAction::Deserialize(p_source, p_unk24);
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MxU32 extraFlag = *(MxU32*)(*p_source + 4) & 1;
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*p_source += 12;
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MxU32 count = *(MxU32*) *p_source;
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*p_source += sizeof(count);
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if (count) {
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while (count--) {
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MxU32 extraFlag = *(MxU32*)(*p_source + 4) & 1;
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*p_source += 8;
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MxDSAction *action = (MxDSAction*) DeserializeDSObjectDispatch(p_source, p_unk24);
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*p_source += extraFlag;
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this->m_actions->Append(action);
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}
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}
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*p_source += extraFlag;
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}
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// OFFSET: LEGO1 0x100ca8c0
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void MxDSMultiAction::SetAtomId(MxAtomId p_atomId)
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{
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MxDSAction::SetAtomId(p_atomId);
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MxDSActionListCursor cursor(this->m_actions);
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MxDSAction *action;
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while (cursor.Next(action))
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action->SetAtomId(p_atomId);
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} |