isle/LEGO1/score.h
2023-10-25 01:38:27 +02:00

51 lines
1.4 KiB
C++

#ifndef SCORE_H
#define SCORE_H
#include "legoworld.h"
#include "mxactionnotificationparam.h"
#include "mxappnotificationparam.h"
#include "mxtype17notificationparam.h"
#include "scorestate.h"
// VTABLE 0x100d4018
// SIZE 0x104
class Score : public LegoWorld {
public:
Score();
virtual ~Score() override; // vtable+0x0
virtual MxLong Notify(MxParam& p) override; // vtable+0x4
// OFFSET: LEGO1 0x100010c0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x100f0058
return "Score";
}
// OFFSET: LEGO1 0x100010d0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, Score::ClassName()) || LegoWorld::IsA(name);
}
virtual MxResult InitFromMxDSObject(MxDSObject& p_dsObject) override; // vtable+18
virtual void Stop() override; // vtable+50
virtual MxBool VTable0x5c() override; // vtable+5c
virtual MxBool VTable0x64() override; // vtable+64
virtual void VTable0x68(MxBool p_add) override; // vtable+68
void Paint();
MxLong FUN_10001510(MxEndActionNotificationParam& p);
MxLong FUN_100016d0(MxType17NotificationParam& p);
void FillArea(MxU32 p_x, MxU32 p_y, MxS16 p_color);
protected:
undefined4 m_unkf8;
ScoreState* m_state;
MxU8* m_surface;
private:
void DeleteScript();
};
#endif // SCORE_H