isle/LEGO1
Misha 7f7e6e37dd
implement LegoOmni::FindByEntityIdOrAtomId (#435)
* push changes

* Match and add annotations

* Fix annotations

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-14 02:34:54 +01:00
..
lego implement LegoOmni::FindByEntityIdOrAtomId (#435) 2024-01-14 02:34:54 +01:00
mxdirectx Reorganize sources and files (#414) 2024-01-08 10:58:49 +01:00
mxgeometry Matrix/vector refactor (#426) 2024-01-12 19:34:38 -05:00
mxstl Fixes for building isle with mingw on Linux (#410) 2024-01-06 18:56:15 +01:00
omni implement LegoOmni::FindByEntityIdOrAtomId (#435) 2024-01-14 02:34:54 +01:00
realtime Matrix/vector refactor (#426) 2024-01-12 19:34:38 -05:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Matrix/vector refactor (#426) 2024-01-12 19:34:38 -05:00
viewmanager Match Lego3DView::Create (#431) 2024-01-13 20:58:10 +01:00
define.cpp Fixes for building isle with mingw on Linux (#410) 2024-01-06 18:56:15 +01:00
define.h Fixes for building isle with mingw on Linux (#410) 2024-01-06 18:56:15 +01:00
library_msvc.h Reccmp comparison engine refactor (#405) 2024-01-04 18:12:55 -05:00
main.cpp Further clean up Omni/LegoOmni separation (#423) 2024-01-11 16:02:55 +01:00