isle/LEGO1/viewmanager/viewmanager.cpp
2024-03-02 19:40:42 +01:00

83 lines
1.8 KiB
C++

#include "viewmanager.h"
#include "tgl/d3drm/impl.h"
DECOMP_SIZE_ASSERT(ViewManager, 0x1bc)
inline undefined4 SetD3DRM(IDirect3DRM2*& d3drm, Tgl::Renderer* pRenderer);
inline undefined4 SetFrame(IDirect3DRMFrame2*& frame, Tgl::Group* scene);
// FUNCTION: LEGO1 0x100a5eb0
ViewManager::ViewManager(Tgl::Renderer* pRenderer, Tgl::Group* scene, const OrientableROI* point_of_view)
: scene(scene), flags(c_bit1 | c_bit2 | c_bit3 | c_bit4)
{
SetPOVSource(point_of_view);
unk0x28 = 0.09;
SetD3DRM(d3drm, pRenderer);
SetFrame(frame, scene);
width = 0.0;
height = 0.0;
view_angle = 0.0;
pov.SetIdentity();
front = 0.0;
back = 0.0;
memset(unk0xf0, 0, sizeof(unk0xf0));
seconds_allowed = 1.0;
}
// FUNCTION: LEGO1 0x100a60c0
ViewManager::~ViewManager()
{
SetPOVSource(NULL);
}
// STUB: LEGO1 0x100a64d0
void ViewManager::RemoveAll(ViewROI*)
{
// TODO
}
// STUB: LEGO1 0x100a6930
void ViewManager::Update(float p_previousRenderTime, float p_und2)
{
// TODO
}
// FUNCTION: LEGO1 0x100a6d50
void ViewManager::SetResolution(int width, int height)
{
flags |= c_bit3;
this->width = width;
this->height = height;
}
// FUNCTION: LEGO1 0x100a6d70
void ViewManager::SetFrustrum(float fov, float front, float back)
{
this->front = front;
this->back = back;
flags |= c_bit3;
view_angle = fov * 0.017453292519944444;
}
// FUNCTION: LEGO1 0x100a6da0
void ViewManager::SetPOVSource(const OrientableROI* point_of_view)
{
if (point_of_view != NULL) {
pov = point_of_view->GetLocal2World();
flags |= c_bit2;
}
}
inline undefined4 SetD3DRM(IDirect3DRM2*& d3drm, Tgl::Renderer* pRenderer)
{
d3drm = ((TglImpl::RendererImpl*) pRenderer)->ImplementationData();
return 0;
}
inline undefined4 SetFrame(IDirect3DRMFrame2*& frame, Tgl::Group* scene)
{
frame = ((TglImpl::GroupImpl*) scene)->ImplementationData();
return 0;
}