isle/LEGO1
Misha 4374891ac8
Implement IslePathActor::VTable0xe0 & VTable0xec (#788)
* Implement IslePathActor::VTable0xe0 & VTable0xec

* Revert random change
2024-04-12 07:02:32 -04:00
..
lego Implement IslePathActor::VTable0xe0 & VTable0xec (#788) 2024-04-12 07:02:32 -04:00
modeldb
mxdirectx
mxgeometry Implement LegoPathActor::VTable0x88 (#787) 2024-04-11 13:35:15 +02:00
mxstl
omni GasStation::ReadyWorld (#765) 2024-04-06 13:48:09 +02:00
realtime Implement LegoPathActor::VTable0x88 (#787) 2024-04-11 13:35:15 +02:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Implement/match LegoCharacterManager::FUN_10085870 (#764) 2024-04-02 14:04:17 +02:00
viewmanager Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140 (#781) 2024-04-07 14:03:21 +02:00
define.cpp Implement/match LegoActor::ParseAction (#785) 2024-04-08 14:23:31 +02:00
define.h Implement/match LegoActor::ParseAction (#785) 2024-04-08 14:23:31 +02:00
LegoOmni.def
LegoOmni.mingw.def
library_msvc.h
library_smack.h
main.cpp