isle/LEGO1/lego/sources/misc/legotexture.cpp
Nathan M Gilbert 2bebc09da3
Implement misc.lib (#483)
* Implement misc.lib

* Lowercase files

* Minor changes

* Fix file cases

* Fixes

* Fix missing dtor

* Add override

* Match LegoImage::Read

* Fix delete call

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-24 18:12:57 +01:00

31 lines
577 B
C++

#include "legotexture.h"
#include "decomp.h"
#include "legoimage.h"
#include "legostorage.h"
DECOMP_SIZE_ASSERT(LegoTexture, 0x4);
// FUNCTION: LEGO1 0x10098fb0
LegoTexture::LegoTexture()
{
m_image = new LegoImage();
}
// FUNCTION: LEGO1 0x10099030
LegoTexture::~LegoTexture()
{
delete m_image;
}
// FUNCTION: LEGO1 0x10099050
LegoResult LegoTexture::Read(LegoStorage* p_storage, LegoU32 p_square)
{
return m_image->Read(p_storage, p_square);
}
// FUNCTION: LEGO1 0x10099070
LegoResult LegoTexture::Write(LegoStorage* p_storage)
{
return m_image->Write(p_storage);
}