isle/LEGO1/lego/legoomni/src/actors/pizza.cpp
2024-05-30 15:54:24 +02:00

100 lines
1.7 KiB
C++

#include "pizza.h"
#include "act1state.h"
#include "isle_actions.h"
#include "legogamestate.h"
#include "legoworld.h"
#include "misc.h"
#include "mxmisc.h"
#include "mxticklemanager.h"
#include "pizzamissionstate.h"
DECOMP_SIZE_ASSERT(Pizza, 0x9c)
// FUNCTION: LEGO1 0x10037ef0
Pizza::Pizza()
{
m_state = NULL;
m_unk0x80 = 0;
m_skateboard = NULL;
m_act1state = NULL;
m_unk0x8c = -1;
m_unk0x98 = 0;
m_unk0x90 = 0x80000000;
}
// FUNCTION: LEGO1 0x10038100
Pizza::~Pizza()
{
TickleManager()->UnregisterClient(this);
}
// FUNCTION: LEGO1 0x10038170
MxResult Pizza::Create(MxDSAction& p_dsAction)
{
MxResult result = IsleActor::Create(p_dsAction);
if (result == SUCCESS) {
CreateState();
m_skateboard = (SkateBoard*) m_world->Find(m_atom, IsleScript::c_SkateBoard_Actor);
}
return result;
}
// FUNCTION: LEGO1 0x100381b0
void Pizza::CreateState()
{
m_state = (PizzaMissionState*) GameState()->GetState("PizzaMissionState");
if (m_state == NULL) {
m_state = (PizzaMissionState*) GameState()->CreateState("PizzaMissionState");
}
m_act1state = (Act1State*) GameState()->GetState("Act1State");
if (m_act1state == NULL) {
m_act1state = (Act1State*) GameState()->CreateState("Act1State");
}
}
// STUB: LEGO1 0x10038220
void Pizza::FUN_10038220(MxU32 p_objectId)
{
}
// STUB: LEGO1 0x100382b0
void Pizza::FUN_100382b0()
{
}
// STUB: LEGO1 0x10038380
void Pizza::FUN_10038380()
{
}
// STUB: LEGO1 0x100383f0
undefined4 Pizza::HandleClick()
{
// TODO
return 0;
}
// STUB: LEGO1 0x100384f0
undefined4 Pizza::VTable0x80(MxParam&)
{
// TODO
return 0;
}
// STUB: LEGO1 0x100388a0
MxResult Pizza::Tickle()
{
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x10038b10
undefined4 Pizza::HandleEndAction(MxEndActionNotificationParam&)
{
// TODO
return 0;
}