#include "pizza.h" #include "act1state.h" #include "isle_actions.h" #include "legogamestate.h" #include "legoworld.h" #include "misc.h" #include "mxmisc.h" #include "mxticklemanager.h" #include "pizzamissionstate.h" DECOMP_SIZE_ASSERT(Pizza, 0x9c) // FUNCTION: LEGO1 0x10037ef0 Pizza::Pizza() { m_state = NULL; m_unk0x80 = 0; m_skateboard = NULL; m_act1state = NULL; m_unk0x8c = -1; m_unk0x98 = 0; m_unk0x90 = 0x80000000; } // FUNCTION: LEGO1 0x10038100 Pizza::~Pizza() { TickleManager()->UnregisterClient(this); } // FUNCTION: LEGO1 0x10038170 MxResult Pizza::Create(MxDSAction& p_dsAction) { MxResult result = IsleActor::Create(p_dsAction); if (result == SUCCESS) { CreateState(); m_skateboard = (SkateBoard*) m_world->Find(m_atom, IsleScript::c_SkateBoard_Actor); } return result; } // FUNCTION: LEGO1 0x100381b0 void Pizza::CreateState() { m_state = (PizzaMissionState*) GameState()->GetState("PizzaMissionState"); if (m_state == NULL) { m_state = (PizzaMissionState*) GameState()->CreateState("PizzaMissionState"); } m_act1state = (Act1State*) GameState()->GetState("Act1State"); if (m_act1state == NULL) { m_act1state = (Act1State*) GameState()->CreateState("Act1State"); } } // STUB: LEGO1 0x10038220 void Pizza::FUN_10038220(MxU32 p_objectId) { } // STUB: LEGO1 0x100382b0 void Pizza::FUN_100382b0() { } // STUB: LEGO1 0x10038380 void Pizza::FUN_10038380() { } // STUB: LEGO1 0x100383f0 undefined4 Pizza::HandleClick() { // TODO return 0; } // STUB: LEGO1 0x100384f0 undefined4 Pizza::VTable0x80(MxParam&) { // TODO return 0; } // STUB: LEGO1 0x100388a0 MxResult Pizza::Tickle() { // TODO return SUCCESS; } // STUB: LEGO1 0x10038b10 undefined4 Pizza::HandleEndAction(MxEndActionNotificationParam&) { // TODO return 0; }