isle/LEGO1
Joshua Peisach 313bd9ffd0
PoliceEntity::VTable0x50 (#720)
* PoliceEntity::VTable0x50

* fix

* don't hardcode Isle world object id

* style

---------

Co-authored-by: Ramen2X <rmn@legoisland.org>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-24 22:26:55 +01:00
..
lego PoliceEntity::VTable0x50 (#720) 2024-03-24 22:26:55 +01:00
modeldb implement various LegoWorldPresenter functions (#621) 2024-03-03 20:34:55 -05:00
mxdirectx Implement/match LegoModelPresenter::CreateROI (#591) 2024-02-24 17:48:16 +01:00
mxgeometry Implement LegoCharacterManager::CreateROI (#709) 2024-03-22 18:40:19 +01:00
mxstl Refactor LegoContainer (#587) 2024-02-23 16:06:16 +01:00
omni Implement LegoCharacterManager::CreateROI (#709) 2024-03-22 18:40:19 +01:00
realtime Implement LegoCharacterManager::CreateROI (#709) 2024-03-22 18:40:19 +01:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Implement LegoCharacterManager::CreateROI (#709) 2024-03-22 18:40:19 +01:00
viewmanager Finish LegoVariables class (#698) 2024-03-19 19:44:42 +01:00
define.cpp Separate MxCore counter (#663) 2024-03-12 14:59:39 -04:00
define.h Separate MxCore counter (#663) 2024-03-12 14:59:39 -04:00
LegoOmni.def Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
library_msvc.h Finish LegoVariables class (#698) 2024-03-19 19:44:42 +01:00
library_smack.h Add library symbols for flic and smack (#461) 2024-01-19 23:11:51 +01:00
main.cpp Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00