mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-27 01:56:28 -05:00
32 lines
635 B
C++
32 lines
635 B
C++
#ifndef SKATEBOARD_H
|
|
#define SKATEBOARD_H
|
|
|
|
#include "decomp.h"
|
|
#include "islepathactor.h"
|
|
|
|
// VTABLE 0x100d55f0
|
|
// SIZE 0x168
|
|
class SkateBoard : public IslePathActor {
|
|
public:
|
|
SkateBoard();
|
|
|
|
// OFFSET: LEGO1 0x1000fdd0
|
|
inline virtual const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// 0x100f041c
|
|
return "SkateBoard";
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x1000fde0
|
|
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(name, SkateBoard::ClassName()) || IslePathActor::IsA(name);
|
|
}
|
|
|
|
private:
|
|
// TODO: SkateBoard types
|
|
undefined m_unk160;
|
|
undefined m_unk161[0x7];
|
|
};
|
|
|
|
#endif // SKATEBOARD_H
|