mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-26 17:46:38 -05:00
33 lines
816 B
C++
33 lines
816 B
C++
#ifndef SCORESTATE_H
|
|
#define SCORESTATE_H
|
|
|
|
#include "legostate.h"
|
|
|
|
// VTABLE 0x100d53f8
|
|
// SIZE 0xc
|
|
class ScoreState : public LegoState {
|
|
public:
|
|
// OFFSET: LEGO1 0x1000de40
|
|
inline virtual const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// 0x100f0084
|
|
return "ScoreState";
|
|
};
|
|
|
|
// OFFSET: LEGO1 0x1000de50
|
|
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(name, ScoreState::ClassName()) || LegoState::IsA(name);
|
|
};
|
|
|
|
virtual MxBool VTable0x14() override; // vtable+0x14
|
|
virtual MxBool SetFlag() override; // vtable+0x18
|
|
|
|
inline MxBool GetTutorialFlag() { return m_playCubeTutorial; }
|
|
inline void SetTutorialFlag(MxBool p_playCubeTutorial) { m_playCubeTutorial = p_playCubeTutorial; }
|
|
|
|
private:
|
|
MxBool m_playCubeTutorial;
|
|
};
|
|
|
|
#endif // SCORESTATE_H
|