mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-26 17:46:38 -05:00
23 lines
483 B
C++
23 lines
483 B
C++
#ifndef ISLEACTOR_H
|
|
#define ISLEACTOR_H
|
|
|
|
#include "legoactor.h"
|
|
|
|
// VTABLE 0x100d5178
|
|
class IsleActor : public LegoActor {
|
|
public:
|
|
// OFFSET: LEGO1 0x1000e660
|
|
inline virtual const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// 0x100f07dc
|
|
return "IsleActor";
|
|
}
|
|
|
|
// OFFSET: LEGO1 0x1000e670
|
|
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(name, IsleActor::ClassName()) || LegoActor::IsA(name);
|
|
}
|
|
};
|
|
|
|
#endif // ISLEACTOR_H
|