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24 lines
485 B
C++
24 lines
485 B
C++
#ifndef DOORS_H
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#define DOORS_H
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#include "legopathactor.h"
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// VTABLE 0x100d4788
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// SIZE 0x1f8
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class Doors : public LegoPathActor {
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public:
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// OFFSET: LEGO1 0x1000e430
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// 0x100f03e8
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return "Doors";
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}
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// OFFSET: LEGO1 0x1000e440
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, Doors::ClassName()) || LegoPathActor::IsA(name);
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}
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};
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#endif // DOORS_H
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