isle/LEGO1/lego/sources/geom
Nathan M Gilbert ada83989b1
Implement LegoPathActor::VTable0x88 (#787)
* Implement LegoPathActor::VTable0x88

* Implement FUN_1002ddc0

* Fixes and match

* refac

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-11 13:35:15 +02:00
..
legobox.cpp
legobox.h
legoedge.cpp Refactor/Implement/Match LegoEdge (#786) 2024-04-09 11:25:24 +02:00
legoedge.h Implement LegoPathActor::VTable0x88 (#787) 2024-04-11 13:35:15 +02:00
legomesh.cpp Implement LegoLOD::Read and related (#634) 2024-03-07 20:57:17 +01:00
legomesh.h Implement LegoLOD::Read and related (#634) 2024-03-07 20:57:17 +01:00
legosphere.cpp
legosphere.h
legounkown100db7f4.cpp Implement LegoPathActor::VTable0x88 (#787) 2024-04-11 13:35:15 +02:00
legounkown100db7f4.h Implement LegoPathActor::VTable0x88 (#787) 2024-04-11 13:35:15 +02:00
legovertex.cpp
legovertex.h
legoweedge.cpp Refactor/Implement/Match LegoEdge (#786) 2024-04-09 11:25:24 +02:00
legoweedge.h Implement LegoPathActor::VTable0x88 (#787) 2024-04-11 13:35:15 +02:00
legowegedge.cpp Implement/match LegoAnimActor (#730) 2024-03-26 18:51:52 +01:00
legowegedge.h Implement LegoPathActor::VTable0x88 (#787) 2024-04-11 13:35:15 +02:00