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bee101b1f4
* Add clang-tidy readability-redundant-inline-specifier * fix * Update CONTRIBUTING.md * format * fix
89 lines
2.1 KiB
C++
89 lines
2.1 KiB
C++
#ifndef JUKEBOX_H
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#define JUKEBOX_H
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#include "decomp.h"
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#include "legogamestate.h"
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#include "legostate.h"
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#include "legoworld.h"
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class LegoControlManagerNotificationParam;
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// VTABLE: LEGO1 0x100d4a90
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// SIZE 0x10
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class JukeBoxState : public LegoState {
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public:
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enum Music {
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e_pasquell = 0,
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e_right,
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e_decal,
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e_wallis,
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e_nelson,
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e_torpedos
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};
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JukeBoxState() : m_music(e_pasquell), m_active(FALSE) {}
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// FUNCTION: LEGO1 0x1000f310
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f02bc
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return "JukeBoxState";
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}
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// FUNCTION: LEGO1 0x1000f320
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, JukeBoxState::ClassName()) || LegoState::IsA(p_name);
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}
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// FUNCTION: LEGO1 0x1000f300
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MxBool IsSerializable() override { return FALSE; } // vtable+0x14
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// SYNTHETIC: LEGO1 0x1000f3d0
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// JukeBoxState::`scalar deleting destructor'
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Music m_music; // 0x08
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MxU32 m_active; // 0x0c
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};
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// VTABLE: LEGO1 0x100d8958
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// SIZE 0x104
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class JukeBox : public LegoWorld {
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public:
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JukeBox();
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~JukeBox() override;
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x1005d6f0
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f02cc
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return "JukeBox";
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}
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// FUNCTION: LEGO1 0x1005d700
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, JukeBox::ClassName()) || LegoWorld::IsA(p_name);
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}
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void ReadyWorld() override; // vtable+0x50
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MxBool VTable0x5c() override; // vtable+0x5c
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MxBool Escape() override; // vtable+0x64
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void Enable(MxBool p_enable) override; // vtable+0x68
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// SYNTHETIC: LEGO1 0x1005d810
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// JukeBox::`scalar deleting destructor'
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private:
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MxBool HandleControl(LegoControlManagerNotificationParam& p_param);
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LegoGameState::Area m_destLocation; // 0xf8
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JukeBoxState* m_state; // 0xfc
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undefined2 m_unk0x100; // 0x100
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};
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#endif // JUKEBOX_H
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