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5f413165cc
* cmake: use imported targets for 3rd party libs * Fix casing of skateboard.h include * cmake: tglrl realtime viewmanager mxgeometry * cmake: spin off some source in static libraries * dx5 for everyone * ci: bump actions/checkout to v4 * move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols * add misc library * Add omni library * Return of the .def's * Remove COMPAT_CONST in MxVideoParam::MxVideoParam * Run clang-format * move LEGO1/realtime/realtimeview.cpp to realtime lib * Add 3dmanager library * Rename .def files * Remove incorrect deps to Omni * Remove DLL expor decls * Remove unnecessary library dep from ROI * Remove COMPAT_CONST * Move 3dmanager lib before Omni * Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet) * viewmanager has a dependency on realtime + fix mingw's def * Remove Smacker::Smacker from lego1 link libraries --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
#ifndef LEGOROI_H
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#define LEGOROI_H
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#include "viewmanager/viewroi.h"
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typedef unsigned char (*ROIHandler)(char*, char*, unsigned int);
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class LegoEntity;
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// Note: There is an extra class between LegoROI and ViewROI,
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// maybe called "AutoROI". VTABLE 0x100dbe38
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// TODO: Set as superclass of LegoROI
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class AutoROI : public ViewROI {};
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// VTABLE: LEGO1 0x100dbea8
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// SIZE 0x10c
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class LegoROI : public ViewROI {
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public:
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LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, int p_time);
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virtual float IntrinsicImportance() const override; // vtable+0x4
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// Note: Actually part of parent class (doesn't exist yet)
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virtual void UpdateWorldBoundingVolumes() override; // vtable+0x18
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void SetDisplayBB(int p_displayBB);
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static void configureLegoROI(int p_roi);
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static void SetSomeHandlerFunction(ROIHandler p_func);
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static unsigned char CallTheHandlerFunction(
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char* p_param,
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float& p_red,
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float& p_green,
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float& p_blue,
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float& p_other
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);
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static unsigned char ColorAliasLookup(char* p_param, float& p_red, float& p_green, float& p_blue, float& p_other);
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void WrappedSetLocalTransform(Matrix4& p_transform);
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void FUN_100a46b0(Matrix4& p_transform);
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void FUN_100a58f0(Matrix4& p_transform);
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inline LegoEntity* GetUnknown0x104() { return m_unk0x104; }
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inline void SetUnknown0x104(LegoEntity* p_unk0x104) { m_unk0x104 = p_unk0x104; }
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// SYNTHETIC: LEGO1 0x100a9ad0
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// LegoROI::`scalar deleting destructor'
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private:
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undefined m_pad[0x24]; // 0xe0
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LegoEntity* m_unk0x104; // 0x104
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int m_time; // 0x108
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};
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#endif // LEGOROI_H
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