jonschz
106647e5af
Implement new functions in LegoAnimManager
( #1170 )
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* Implement new functions in LegoAnimManager
* Address review comment
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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-27 18:13:37 +01:00
jonschz
83b85f26a7
Implement LegoAct2::Tickle()
and others ( #1168 )
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* Implement `LegoAct2::Tickle()` and others
* Fix decomplint errors
* Minor cleanup
* Address review comments
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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-25 23:24:46 +01:00
Christian Semmler
d8412a4697
Implement/match Act1State::RemoveActors ( #1132 )
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* Implement/match Act1State::RemoveActors
* Fix annotation
2024-11-03 19:06:09 +01:00
Christian Semmler
ad353b7f3e
Implement/match Pizza::PlayAction ( #1123 )
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* Implement/match Pizza::PlayAction
* Remove unused header
2024-10-28 17:25:54 +01:00
Christian Semmler
bee101b1f4
Add clang-tidy readability-redundant-inline-specifier ( #1060 )
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* Add clang-tidy readability-redundant-inline-specifier
* fix
* Update CONTRIBUTING.md
* format
* fix
2024-07-05 01:06:32 +02:00
Anonymous Maarten
8113a17167
Backports of isle-portable x64 fixes ( #1044 )
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* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata
* Fix warning about assigning const string literals to variable char pointers
* Don't cast pointers to integers on non-32-bit architectures
* memset 2nd argument is int
* Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else
* Store HFILE in its own member variable
2024-06-25 17:56:30 +02:00
jonschz
c9c130eb87
Implement AnimState ( #1042 )
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* Implement LegoAnim
* fix: minor issues
* fix ncc complaints
* refactor: address review comments
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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-21 14:41:01 -04:00
Christian Semmler
e507f42717
Implement/match LegoPlantManager::CreatePlant ( #1039 )
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* Implement/match LegoPlantManager::CreatePlant
* Update names
* Fix name
* Fix
* Fix
2024-06-18 19:35:03 +02:00
jonschz
a6644801f1
feat: Implement several ::Serialize functions ( #1017 )
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* feat: Implement many ::Serialize functions
* address review comments, part 1 [skip ci]
* address review comments, part 2 [skip ci]
* review comments (final part)
* refactor: Remove Read/Write duplication
* fix merge conflict
* Match PizzeriaState::Serialize again
* Remove unused variable, add LegoVehicleBuildState::Serialize
* Implement AnimState::Serialize
* fix: Conform with naming scheme
* refactor: change names back
* refactor: int to MxS32
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-14 23:24:34 +02:00
Christian Semmler
133a312aee
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
Christian Semmler
b978787f8f
Implement/match LegoAnimationManager::FUN_10062e20 ( #967 )
2024-05-29 19:24:08 +02:00
Christian Semmler
36ec252f7e
Implement/match LegoAnimationManager::FUN_10063270 ( #965 )
2024-05-29 17:05:50 +02:00
Christian Semmler
f380fa3b84
Implement/match LegoAnimationManager::FUN_100648f0 ( #954 )
2024-05-25 17:18:24 +02:00
Christian Semmler
857c15ca11
Implement/match LegoAnimationManager::FUN_10063b90 ( #953 )
2024-05-25 16:40:10 +02:00
Christian Semmler
7c9fdd255e
Implement/match Isle::HandleType19Notification ( #952 )
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* Implement/match Isle::HandleType19Notification
* Fix
2024-05-25 03:23:41 +02:00
Christian Semmler
6774784b37
Implement/match LegoPathActor::VTable0xa4 and VTable0xa8 ( #945 )
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* Implement/match LegoPathActor::VTable0xa4
* Implement/match LegoPathActor::VTable0xa8
* Name enum constants
2024-05-22 14:09:06 -04:00
Christian Semmler
8fee73c525
Implement/match LegoPathStruct ( #944 )
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* Implement/match LegoPathStruct
* Rename some nums
* Consistent naming
* Naming
* relax regex
* Name some functions
* Improve naming
* Rename
2024-05-21 15:03:50 -04:00
Christian Semmler
732de04433
Implement/match PlayCamAnim and CameraTriggerFire ( #935 )
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* Implement/match PlayCamAnim and CameraTriggerFire
* Fix type
* Name var
2024-05-18 20:43:19 +02:00
Christian Semmler
c1c78cb8aa
Implement LegoAnimationManager::FUN_10064010 ( #933 )
2024-05-18 18:26:32 +02:00
Christian Semmler
aab6a17d2f
Implement/match LegoAnimationManager::FUN_10064120 ( #932 )
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* Implement/match LegoAnimationManager::FUN_10064120
* Fix naming
* Fix parentheses
2024-05-18 17:48:07 +02:00
Christian Semmler
c92341527e
Implement/match FUN_1003ef00 and related ( #931 )
2024-05-18 03:42:21 +02:00
Christian Semmler
5fe0b7e0bb
Implement/matche LegoAnimationManager::FUN_10064740 and FUN_10064670 ( #929 )
2024-05-17 21:58:35 +02:00
Christian Semmler
710f07e632
Implement/match LegoAnimationManager::FUN_10064380 ( #928 )
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* Implement/match LegoAnimationManager::FUN_10064380
* Fix naming
* Revert
2024-05-17 14:21:48 -04:00
Christian Semmler
ed782980ec
Implement/match LegoAnimationManager::FUN_10063d10 ( #927 )
2024-05-17 16:20:04 +02:00
Christian Semmler
02c4aad33e
Implement/match LegoAnimationManager::FUN_10064b50 ( #926 )
2024-05-17 16:05:06 +02:00
Christian Semmler
d9a82323ca
Implement/match LegoAnimationManager::AddExtra ( #901 )
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* Implement/match LegoAnimationManager::AddExtra
* Rename member
* Fix param names
* Remove space
2024-05-10 20:07:38 +02:00
Christian Semmler
a1388adcd7
Refactor camera locations and other structs, name functions based on BETA ( #900 )
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* Refactor camera locations and other structs, name functions based on BETA
* Add size assert
* Fix member name
2024-05-10 16:23:47 +02:00
Christian Semmler
f5ffd3aba3
Implement/match LegoAnimationManager::FUN_100627d0 ( #899 )
2024-05-10 15:11:35 +02:00
Christian Semmler
556cbdaab3
Implement/match LegoAnimationManager::FUN_10062650 ( #896 )
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* Implement/match LegoAnimationManager::FUN_10062650
* Shorten code
2024-05-09 22:24:45 +02:00
Christian Semmler
9ae2acbea8
Implement/match LegoAnimationManager::ModelExists ( #894 )
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* Implement/match LegoAnimationManager::FUN_10062520
* Name function
2024-05-09 21:53:13 +02:00
Christian Semmler
5629eb3c85
Implement/match LegoAnimationManager::FUN_100623a0 ( #893 )
2024-05-09 21:33:48 +02:00
Christian Semmler
001b46b2ab
Implement/match LegoAnimationManager::FUN_10062110 ( #892 )
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* Implement/match LegoAnimationManager::FUN_10062110
* Fix param name
* Return other value in stub
2024-05-09 18:49:43 +02:00
Christian Semmler
36d681fde4
Implement/match LegoAnimationManager::FUN_100617c0 ( #891 )
2024-05-09 16:30:34 +02:00
Christian Semmler
5c8249f334
Implement/match LegoAnimationManager::FUN_10061530 ( #889 )
2024-05-08 16:28:32 +02:00
Christian Semmler
05edf96186
Implement LegoAnimationManager::FUN_10061010 ( #888 )
2024-05-07 21:59:46 +02:00
Christian Semmler
bac891cb0c
Implement/match LegoAnimationManager::FUN_10060570 ( #886 )
2024-05-07 16:54:06 +02:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations ( #881 )
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* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix
2024-05-03 18:19:12 +02:00
Christian Semmler
72cbd1fc60
Refactor LegoOmni::PathContainer into IslePathActor::SpawnLocation ( #877 )
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* Refactor LegoOmni::PathContainer into IslePathActor::SpawnLocation
* Add beta annotation
* Type var
2024-05-02 16:51:41 +02:00
Christian Semmler
0bf39c7108
Implement/match LegoAnimationManager::Tickle ( #876 )
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* Implement/match LegoAnimationManager::Tickle
* Resolve out of order
* Fix naming
2024-05-02 15:22:09 +02:00
Christian Semmler
cd39e71597
Implement/match LegoAnimationManager::Notify ( #875 )
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* Implement/match LegoAnimationManager::Notify
* Rename notification type
2024-05-01 15:00:42 +02:00
jonschz
84b789ef9e
Implement the rest of the SkateBoard class ( #873 )
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* Implement SkateBoard::~SkateBoard()
* Implement SkateBoard::VTable0xd4
* Implement SkateBoard::Create()
- one typecast is still not clear
* Add SkateBoard::VTable0xe4()
* apply clang-format
* Apply clang-format to legocontrolmanager.h
* Address review comments
* 57 percent match
* 63 percent
* 82 percent match
* previous 86 was bugged, unfortunately
* 85 percent on FUN_10010270
* 92 percent FUN_10010270
* 69 percent VTable0xcc
* 73 percent VTable0xcc
* more progress, not quite there yet
* minor 10010510 improvement
* 100 % on FUN_10010510
* slowly making progress on SkateBoard::VTable0xcc (broken decomp)
* getting closer, now only wrong registers
* 89 percent VTable0xcc
* 92 percent
* 95 % VTable0xcc
* Changes, see comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-01 13:36:58 +02:00
Christian Semmler
20dee07b9c
Implement/match LegoAnimationManager::FUN_100605e0 ( #872 )
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* Implement/match LegoAnimationManager::FUN_100605e0
* Remove padding
* Fix annotation
2024-04-30 16:02:58 +02:00
Christian Semmler
b902790c54
Implement/match LegoAnimationManager::FUN_1005f6d0 and FUN_1005f700 ( #871 )
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* Implement/match LegoAnimationManager::FUN_1005f6d0 and FUN_1005f700
* Use bool constants
2024-04-30 12:38:55 +02:00
Christian Semmler
60796eff74
Implement/match LegoAnimationManager::Suspend ( #870 )
2024-04-30 12:18:44 +02:00
Christian Semmler
599d8c91c8
Implement/match LegoAnimationManager::Resume ( #869 )
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* Implement/match LegoAnimationManager::FUN_1005f0b0
* Rename
2024-04-30 10:27:57 +02:00
Christian Semmler
ec7df356cf
Implement/match LegoAnimationManager::Reset ( #863 )
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* Implement/match LegoAnimationManager::Init
* Rename function
* fix hex val
2024-04-27 16:31:50 +02:00
Christian Semmler
f6ffeabed7
Implement/match LegoAnimationManager::GetCharacterIndex ( #861 )
2024-04-27 15:59:00 +02:00
Christian Semmler
c7e5457f95
Implement/match LegoAnimationManager::FUN_10062770 ( #860 )
2024-04-27 15:46:47 +02:00
Christian Semmler
e49d05c410
Implement/match LegoAnimationManager::FUN_10063780 and FUN_10063aa0 ( #859 )
2024-04-27 15:19:55 +02:00
Christian Semmler
86203f1704
Implement/match LegoAnimationManager::Init ( #858 )
2024-04-27 15:07:28 +02:00