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Various style fixes
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6c9f888ea3
commit
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13 changed files with 27 additions and 11 deletions
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@ -35,6 +35,7 @@ class Act3Shark : public LegoAnimActor {
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// SYNTHETIC: LEGO1 0x10043020
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// Act3Shark::`scalar deleting destructor'
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private:
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list<void*> m_unk0x1c; // 0x1c
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undefined4 m_unk0x28; // 0x28
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undefined4 m_unk0x2c; // 0x2c
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@ -33,7 +33,7 @@ class Doors : public LegoPathActor {
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undefined4 m_unk0x15c; // 0x15c
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undefined4 m_unk0x160; // 0x160
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MxMatrix m_unk0x164; // 0x164
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MxMatrix m_unk0x1ac; // 0x1fc
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MxMatrix m_unk0x1ac; // 0x1ac
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undefined4 m_unk0x1f4; // 0x1f4
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};
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@ -9,7 +9,7 @@
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// VTABLE: LEGO1 0x100d82e0
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// SIZE 0x1154
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class LegoAct2 : public LegoWorld {
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public:
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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@ -21,7 +21,9 @@ class LegoAct2 : public LegoWorld {
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// SYNTHETIC: LEGO1 0x1004fe20
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// LegoAct2::`scalar deleting destructor'
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Act2Brick m_bricks[10]; // 0xf8
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private:
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Act2Brick m_bricks[10]; // 0x00f8
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undefined m_unk0x10c0; // 0x10c0
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undefined m_unk0x10c1; // 0x10c1
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undefined m_unk0x10c2; // 0x10c2
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@ -13,6 +13,7 @@
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class LegoCarRaceActor : public virtual LegoRaceActor {
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public:
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LegoCarRaceActor();
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// FUNCTION: LEGO1 0x10081650
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inline const char* ClassName() const override // vtable+0x0c
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{
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@ -35,18 +36,25 @@ class LegoCarRaceActor : public virtual LegoRaceActor {
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void VTable0x9c() override; // vtable+0x9c
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virtual void FUN_10080590();
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// FUNCTION: LEGO1 0x10012bb0
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virtual void FUN_10012bb0(float p_unk0x14) { m_unk0x14 = p_unk0x14; }
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// FUNCTION: LEGO1 0x10012bc0
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virtual float FUN_10012bc0() { return m_unk0x14; }
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// FUNCTION: LEGO1 0x10012bd0
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virtual void FUN_10012bd0(float p_unk0x10) { m_unk0x10 = p_unk0x10; }
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// FUNCTION: LEGO1 0x10012be0
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virtual float FUN_10012be0() { return m_unk0x10; }
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// FUNCTION: LEGO1 0x10012bf0
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virtual void FUN_10012bf0(float p_unk0x18) { m_unk0x18 = p_unk0x18; }
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// FUNCTION: LEGO1 0x10012c00
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virtual float FUN_10012c00() { return m_unk0x18; }
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virtual void VTable0x1c(); // vtable+0x1c
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// SYNTHETIC: LEGO1 0x10081610
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@ -15,8 +15,8 @@ class MxString;
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// SIZE 0x08
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struct ColorStringStruct {
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const char* m_targetName;
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const char* m_colorName;
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const char* m_targetName; // 0x00
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const char* m_colorName; // 0x04
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};
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// SIZE 0x430
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@ -15,6 +15,7 @@
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class LegoJetski : public LegoJetskiRaceActor, public LegoRaceMap {
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public:
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LegoJetski();
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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// FUNCTION: LEGO1 0x10013e80
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@ -13,6 +13,7 @@
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class LegoJetskiRaceActor : public virtual LegoCarRaceActor {
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public:
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LegoJetskiRaceActor();
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// FUNCTION: LEGO1 0x10081d80
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inline const char* ClassName() const override // vtable+0x0c
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{
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@ -13,6 +13,7 @@
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class LegoRaceActor : public virtual LegoAnimActor {
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public:
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LegoRaceActor();
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// FUNCTION: LEGO1 0x10014af0
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inline const char* ClassName() const override // vtable+0x0c
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{
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@ -1,5 +1,5 @@
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#ifndef LEGOCARRACE_H
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#define LEGOCARRACE_H
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#ifndef LEGORACECAR_H
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#define LEGORACECAR_H
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#include "legocarraceactor.h"
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#include "legopathactor.h"
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@ -56,4 +56,4 @@ class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
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undefined4 m_unk0x7c; // 0x7c
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};
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#endif // LEGOCARRACE_H
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#endif // LEGORACECAR_H
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@ -13,6 +13,7 @@
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class LegoRaceMap : public virtual LegoRaceActor {
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public:
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LegoRaceMap();
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virtual void FUN_1005d4b0();
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// SYNTHETIC: LEGO1 0x1005d5c0
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@ -4,8 +4,8 @@
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#include "legoanimactor.h"
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/*
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VTABLE : LEGO1 0x100d7668 LegoPathActor
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VTABLE : LEGO1 0x100d7738 LegoAnimActor
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VTABLE: LEGO1 0x100d7668 LegoPathActor
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VTABLE: LEGO1 0x100d7738 LegoAnimActor
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*/
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// SIZE 0x178
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class RaceSkel : public LegoAnimActor {
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@ -34,6 +34,7 @@ DECOMP_SIZE_ASSERT(LegoGameState::Username, 0x0e)
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DECOMP_SIZE_ASSERT(LegoGameState::ScoreItem, 0x2c)
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DECOMP_SIZE_ASSERT(LegoGameState::History, 0x374)
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DECOMP_SIZE_ASSERT(LegoGameState, 0x430)
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DECOMP_SIZE_ASSERT(ColorStringStruct, 0x08)
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// GLOBAL: LEGO1 0x100f3e40
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// STRING: LEGO1 0x100f3e3c
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@ -3,8 +3,8 @@
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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DECOMP_SIZE_ASSERT(LegoJetski, 0x1dc)
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// Currently wrong due to a missing compiler added top pointer (See also missing code block in constructor)
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DECOMP_SIZE_ASSERT(LegoJetski, 0x1dc)
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// FUNCTION: LEGO1 0x100136f0
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void LegoJetski::FUN_100136f0(float p_worldSpeed)
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