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Implement Doors::VTable0x94 (#1136)
* Implement Doors::VTable0x94 * Match function --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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2 changed files with 17 additions and 8 deletions
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@ -7,7 +7,7 @@
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// SIZE 0x1f8
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class Doors : public LegoPathActor {
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public:
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Doors() : m_unk0x154(0), m_unk0x15c(0), m_unk0x160(0), m_unk0x1f4(0) {}
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Doors() : m_unk0x154(0), m_unk0x15c(NULL), m_unk0x160(NULL), m_unk0x1f4(0) {}
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// FUNCTION: LEGO1 0x1000e430
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const char* ClassName() const override // vtable+0x0c
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@ -31,12 +31,12 @@ class Doors : public LegoPathActor {
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private:
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undefined4 m_unk0x154; // 0x154
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undefined4 m_unk0x158; // 0x158
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undefined4 m_unk0x15c; // 0x15c
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undefined4 m_unk0x160; // 0x160
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MxFloat m_unk0x158; // 0x158
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Matrix4* m_unk0x15c; // 0x15c
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Matrix4* m_unk0x160; // 0x160
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MxMatrix m_unk0x164; // 0x164
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MxMatrix m_unk0x1ac; // 0x1ac
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undefined4 m_unk0x1f4; // 0x1f4
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MxFloat m_unk0x1f4; // 0x1f4
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};
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#endif // DOORS_H
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@ -1,12 +1,21 @@
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#include "doors.h"
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#include "mxmisc.h"
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#include "mxtimer.h"
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DECOMP_SIZE_ASSERT(Doors, 0x1f8)
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// STUB: LEGO1 0x10066100
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// FUNCTION: LEGO1 0x10066100
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MxResult Doors::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
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{
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// TODO
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return 0;
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if (m_unk0x154 == 1) {
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m_unk0x154 = 2;
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m_unk0x158 = Timer()->GetTime();
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m_unk0x164 = m_unk0x15c[2];
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m_unk0x1ac = m_unk0x160[2];
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}
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return m_unk0x1f4 < 0.001 ? SUCCESS : FAILURE;
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}
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// STUB: LEGO1 0x10066250
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