Implement more anim.lib Read functions (#578)

* Implement Read functions

* Add annotation
This commit is contained in:
Christian Semmler 2024-02-18 15:31:29 -05:00 committed by GitHub
parent 58482ff676
commit dbb2acf71c
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GPG key ID: B5690EEEBB952194
2 changed files with 223 additions and 30 deletions

View file

@ -5,8 +5,30 @@ DECOMP_SIZE_ASSERT(LegoTranslationKey, 0x14)
DECOMP_SIZE_ASSERT(LegoRotationKey, 0x18)
DECOMP_SIZE_ASSERT(LegoScaleKey, 0x14)
DECOMP_SIZE_ASSERT(LegoMorphKey, 0x0c)
DECOMP_SIZE_ASSERT(LegoAnimNodeData, 0x34)
DECOMP_SIZE_ASSERT(LegoAnimActorEntry, 0x08)
DECOMP_SIZE_ASSERT(LegoAnimScene, 0x24)
DECOMP_SIZE_ASSERT(LegoAnim, 0x18)
// STUB: LEGO1 0x1009f0a0
LegoAnimScene::LegoAnimScene()
{
// TODO
}
// STUB: LEGO1 0x1009f0d0
LegoAnimScene::~LegoAnimScene()
{
// TODO
}
// STUB: LEGO1 0x1009f200
LegoResult LegoAnimScene::Read(LegoStorage* p_storage)
{
// TODO
return SUCCESS;
}
// FUNCTION: LEGO1 0x1009f900
LegoAnimKey::LegoAnimKey()
{
@ -14,10 +36,18 @@ LegoAnimKey::LegoAnimKey()
m_unk0x04 = 0;
}
// STUB: LEGO1 0x1009f910
// FUNCTION: LEGO1 0x1009f910
LegoResult LegoAnimKey::Read(LegoStorage* p_storage)
{
// TODO
LegoResult result;
LegoS32 und;
if ((result = p_storage->Read(&und, sizeof(und))) != SUCCESS) {
return result;
}
m_unk0x00 = (LegoU32) und >> 24;
m_unk0x04 = und & 0xffffff;
return SUCCESS;
}
@ -29,10 +59,31 @@ LegoTranslationKey::LegoTranslationKey()
m_z = 0.0F;
}
// STUB: LEGO1 0x1009f9b0
// FUNCTION: LEGO1 0x1009f9b0
LegoResult LegoTranslationKey::Read(LegoStorage* p_storage)
{
// TODO
LegoResult result;
if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_x, sizeof(m_x))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_y, sizeof(m_y))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_z, sizeof(m_z))) != SUCCESS) {
return result;
}
if (m_x > 1e-05F || m_x < -1e-05F || m_y > 1e-05F || m_y < -1e-05F || m_z > 1e-05F || m_z < -1e-05F) {
m_unk0x00 |= c_bit1;
}
return SUCCESS;
}
@ -45,10 +96,35 @@ LegoRotationKey::LegoRotationKey()
m_z = 0.0F;
}
// STUB: LEGO1 0x1009fac0
// FUNCTION: LEGO1 0x1009fac0
LegoResult LegoRotationKey::Read(LegoStorage* p_storage)
{
// TODO
LegoResult result;
if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_angle, sizeof(m_angle))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_x, sizeof(m_x))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_y, sizeof(m_y))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_z, sizeof(m_z))) != SUCCESS) {
return result;
}
if (m_angle != 1.0F) {
m_unk0x00 |= c_bit1;
}
return SUCCESS;
}
@ -60,10 +136,31 @@ LegoScaleKey::LegoScaleKey()
m_z = 1.0F;
}
// STUB: LEGO1 0x1009fbc0
// FUNCTION: LEGO1 0x1009fbc0
LegoResult LegoScaleKey::Read(LegoStorage* p_storage)
{
// TODO
LegoResult result;
if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_x, sizeof(m_x))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_y, sizeof(m_y))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_z, sizeof(m_z))) != SUCCESS) {
return result;
}
if (m_x > 1.00001 || m_x < 0.99999 || m_y > 1.00001 || m_y < 0.99999 || m_z > 1.00001 || m_z < 0.99999) {
m_unk0x00 |= c_bit1;
}
return SUCCESS;
}
@ -195,22 +292,91 @@ LegoResult LegoAnimNodeData::Write(LegoStorage* p_storage)
LegoAnim::LegoAnim()
{
m_duration = 0;
m_unk0x0c = 0;
m_unk0x10 = 0;
m_unk0x14 = 0;
m_actors = NULL;
m_numActors = 0;
m_scene = NULL;
}
// STUB: LEGO1 0x100a0bc0
// FUNCTION: LEGO1 0x100a0bc0
LegoAnim::~LegoAnim()
{
// TODO
if (m_actors != NULL) {
for (LegoU32 i = 0; i < m_numActors; i++) {
delete[] m_actors[i].m_name;
}
// STUB: LEGO1 0x100a0c70
LegoResult LegoAnim::Read(LegoStorage* p_storage, LegoS32)
delete[] m_actors;
}
if (m_scene != NULL) {
delete m_scene;
}
}
// FUNCTION: LEGO1 0x100a0c70
LegoResult LegoAnim::Read(LegoStorage* p_storage, LegoS32 p_parseScene)
{
// TODO
return SUCCESS;
LegoResult result = FAILURE;
LegoU32 length, i;
if (p_storage->Read(&length, sizeof(length)) != SUCCESS) {
goto done;
}
m_actors = new LegoAnimActorEntry[length];
m_numActors = 0;
for (i = 0; i < length; i++) {
LegoU32 length;
if (p_storage->Read(&length, sizeof(length)) != SUCCESS) {
goto done;
}
if (length) {
m_actors[i].m_name = new LegoChar[length + 1];
if (p_storage->Read(m_actors[i].m_name, length) != SUCCESS) {
goto done;
}
m_actors[i].m_name[length] = '\0';
if (p_storage->Read(&m_actors[i].m_unk0x04, sizeof(m_actors[i].m_unk0x04)) != SUCCESS) {
goto done;
}
}
m_numActors++;
}
if ((result = p_storage->Read(&m_duration, sizeof(m_duration))) != SUCCESS) {
goto done;
}
if (p_parseScene) {
m_scene = new LegoAnimScene();
result = m_scene->Read(p_storage);
if (result != SUCCESS) {
goto done;
}
}
result = LegoTree::Read(p_storage);
done:
if (result != SUCCESS && m_actors != NULL) {
for (i = 0; i < m_numActors; i++) {
delete[] m_actors[i].m_name;
}
m_numActors = 0;
delete[] m_actors;
m_actors = NULL;
}
return result;
}
// STUB: LEGO1 0x100a0e30
@ -223,12 +389,18 @@ LegoResult LegoAnim::Write(LegoStorage* p_storage)
// FUNCTION: LEGO1 0x100a0f60
LegoMorphKey::LegoMorphKey()
{
m_unk0x00 = NULL;
m_unk0x08 = NULL;
}
// STUB: LEGO1 0x100a0f70
// FUNCTION: LEGO1 0x100a0f70
LegoResult LegoMorphKey::Read(LegoStorage* p_storage)
{
// TODO
return SUCCESS;
LegoResult result;
if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
return result;
}
result = p_storage->Read(&m_unk0x08, sizeof(m_unk0x08));
return result == SUCCESS ? SUCCESS : result;
}

View file

@ -8,12 +8,16 @@
// SIZE 0x08
class LegoAnimKey {
public:
enum Flags {
c_bit1 = 0x01
};
LegoAnimKey();
LegoResult Read(LegoStorage* p_storage);
protected:
undefined m_unk0x00; // 0x00
undefined4 m_unk0x04; // 0x04
float m_unk0x04; // 0x04
};
// SIZE 0x14
@ -60,7 +64,7 @@ class LegoMorphKey : public LegoAnimKey {
LegoResult Read(LegoStorage* p_storage);
protected:
undefined m_unk0x00; // 0x08
undefined m_unk0x08; // 0x08
};
// VTABLE: LEGO1 0x100db8c8
@ -88,6 +92,23 @@ class LegoAnimNodeData : public LegoTreeNodeData {
undefined m_unk0x20[0x14]; // 0x20
};
// SIZE 0x08
struct LegoAnimActorEntry {
LegoChar* m_name; // 0x00
undefined4 m_unk0x04; // 0x04
};
// SIZE 0x24
class LegoAnimScene {
public:
LegoAnimScene();
~LegoAnimScene();
LegoResult Read(LegoStorage* p_storage);
private:
undefined m_unk0x00[0x24]; // 0x00
};
// VTABLE: LEGO1 0x100db8d8
// SIZE 0x18
class LegoAnim : public LegoTree {
@ -96,16 +117,16 @@ class LegoAnim : public LegoTree {
~LegoAnim() override;
LegoTime GetDuration() { return m_duration; }
LegoResult Write(LegoStorage* p_storage) override; // vtable+0x08
virtual LegoResult Read(LegoStorage* p_storage, LegoS32); // vtable+0x10
virtual LegoResult Read(LegoStorage* p_storage, LegoS32 p_parseScene); // vtable+0x10
// SYNTHETIC: LEGO1 0x100a0ba0
// LegoAnim::`scalar deleting destructor'
protected:
LegoTime m_duration; // 0x08
undefined4 m_unk0x0c; // 0x0c
undefined4 m_unk0x10; // 0x10
undefined4 m_unk0x14; // 0x14
LegoAnimActorEntry* m_actors; // 0x0c
LegoU32 m_numActors; // 0x10
LegoAnimScene* m_scene; // 0x14
// FUNCTION: LEGO1 0x100a1040
LegoTreeNodeData* CreateData() override { return new LegoAnimNodeData(); } // vtable+0x0c