mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 15:48:09 -05:00
Implement more anim.lib Read functions (#578)
* Implement Read functions * Add annotation
This commit is contained in:
parent
58482ff676
commit
dbb2acf71c
2 changed files with 223 additions and 30 deletions
|
@ -5,8 +5,30 @@ DECOMP_SIZE_ASSERT(LegoTranslationKey, 0x14)
|
|||
DECOMP_SIZE_ASSERT(LegoRotationKey, 0x18)
|
||||
DECOMP_SIZE_ASSERT(LegoScaleKey, 0x14)
|
||||
DECOMP_SIZE_ASSERT(LegoMorphKey, 0x0c)
|
||||
DECOMP_SIZE_ASSERT(LegoAnimNodeData, 0x34)
|
||||
DECOMP_SIZE_ASSERT(LegoAnimActorEntry, 0x08)
|
||||
DECOMP_SIZE_ASSERT(LegoAnimScene, 0x24)
|
||||
DECOMP_SIZE_ASSERT(LegoAnim, 0x18)
|
||||
|
||||
// STUB: LEGO1 0x1009f0a0
|
||||
LegoAnimScene::LegoAnimScene()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1009f0d0
|
||||
LegoAnimScene::~LegoAnimScene()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1009f200
|
||||
LegoResult LegoAnimScene::Read(LegoStorage* p_storage)
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1009f900
|
||||
LegoAnimKey::LegoAnimKey()
|
||||
{
|
||||
|
@ -14,10 +36,18 @@ LegoAnimKey::LegoAnimKey()
|
|||
m_unk0x04 = 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1009f910
|
||||
// FUNCTION: LEGO1 0x1009f910
|
||||
LegoResult LegoAnimKey::Read(LegoStorage* p_storage)
|
||||
{
|
||||
// TODO
|
||||
LegoResult result;
|
||||
LegoS32 und;
|
||||
|
||||
if ((result = p_storage->Read(&und, sizeof(und))) != SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
m_unk0x00 = (LegoU32) und >> 24;
|
||||
m_unk0x04 = und & 0xffffff;
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
|
@ -29,10 +59,31 @@ LegoTranslationKey::LegoTranslationKey()
|
|||
m_z = 0.0F;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1009f9b0
|
||||
// FUNCTION: LEGO1 0x1009f9b0
|
||||
LegoResult LegoTranslationKey::Read(LegoStorage* p_storage)
|
||||
{
|
||||
// TODO
|
||||
LegoResult result;
|
||||
|
||||
if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if ((result = p_storage->Read(&m_x, sizeof(m_x))) != SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if ((result = p_storage->Read(&m_y, sizeof(m_y))) != SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if ((result = p_storage->Read(&m_z, sizeof(m_z))) != SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if (m_x > 1e-05F || m_x < -1e-05F || m_y > 1e-05F || m_y < -1e-05F || m_z > 1e-05F || m_z < -1e-05F) {
|
||||
m_unk0x00 |= c_bit1;
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
|
@ -45,10 +96,35 @@ LegoRotationKey::LegoRotationKey()
|
|||
m_z = 0.0F;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1009fac0
|
||||
// FUNCTION: LEGO1 0x1009fac0
|
||||
LegoResult LegoRotationKey::Read(LegoStorage* p_storage)
|
||||
{
|
||||
// TODO
|
||||
LegoResult result;
|
||||
|
||||
if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if ((result = p_storage->Read(&m_angle, sizeof(m_angle))) != SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if ((result = p_storage->Read(&m_x, sizeof(m_x))) != SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if ((result = p_storage->Read(&m_y, sizeof(m_y))) != SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if ((result = p_storage->Read(&m_z, sizeof(m_z))) != SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if (m_angle != 1.0F) {
|
||||
m_unk0x00 |= c_bit1;
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
|
@ -60,10 +136,31 @@ LegoScaleKey::LegoScaleKey()
|
|||
m_z = 1.0F;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1009fbc0
|
||||
// FUNCTION: LEGO1 0x1009fbc0
|
||||
LegoResult LegoScaleKey::Read(LegoStorage* p_storage)
|
||||
{
|
||||
// TODO
|
||||
LegoResult result;
|
||||
|
||||
if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if ((result = p_storage->Read(&m_x, sizeof(m_x))) != SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if ((result = p_storage->Read(&m_y, sizeof(m_y))) != SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if ((result = p_storage->Read(&m_z, sizeof(m_z))) != SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
if (m_x > 1.00001 || m_x < 0.99999 || m_y > 1.00001 || m_y < 0.99999 || m_z > 1.00001 || m_z < 0.99999) {
|
||||
m_unk0x00 |= c_bit1;
|
||||
}
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
|
@ -195,22 +292,91 @@ LegoResult LegoAnimNodeData::Write(LegoStorage* p_storage)
|
|||
LegoAnim::LegoAnim()
|
||||
{
|
||||
m_duration = 0;
|
||||
m_unk0x0c = 0;
|
||||
m_unk0x10 = 0;
|
||||
m_unk0x14 = 0;
|
||||
m_actors = NULL;
|
||||
m_numActors = 0;
|
||||
m_scene = NULL;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100a0bc0
|
||||
// FUNCTION: LEGO1 0x100a0bc0
|
||||
LegoAnim::~LegoAnim()
|
||||
{
|
||||
// TODO
|
||||
if (m_actors != NULL) {
|
||||
for (LegoU32 i = 0; i < m_numActors; i++) {
|
||||
delete[] m_actors[i].m_name;
|
||||
}
|
||||
|
||||
delete[] m_actors;
|
||||
}
|
||||
|
||||
if (m_scene != NULL) {
|
||||
delete m_scene;
|
||||
}
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100a0c70
|
||||
LegoResult LegoAnim::Read(LegoStorage* p_storage, LegoS32)
|
||||
// FUNCTION: LEGO1 0x100a0c70
|
||||
LegoResult LegoAnim::Read(LegoStorage* p_storage, LegoS32 p_parseScene)
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
LegoResult result = FAILURE;
|
||||
LegoU32 length, i;
|
||||
|
||||
if (p_storage->Read(&length, sizeof(length)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
m_actors = new LegoAnimActorEntry[length];
|
||||
m_numActors = 0;
|
||||
|
||||
for (i = 0; i < length; i++) {
|
||||
LegoU32 length;
|
||||
if (p_storage->Read(&length, sizeof(length)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (length) {
|
||||
m_actors[i].m_name = new LegoChar[length + 1];
|
||||
|
||||
if (p_storage->Read(m_actors[i].m_name, length) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
m_actors[i].m_name[length] = '\0';
|
||||
|
||||
if (p_storage->Read(&m_actors[i].m_unk0x04, sizeof(m_actors[i].m_unk0x04)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
|
||||
m_numActors++;
|
||||
}
|
||||
|
||||
if ((result = p_storage->Read(&m_duration, sizeof(m_duration))) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (p_parseScene) {
|
||||
m_scene = new LegoAnimScene();
|
||||
|
||||
result = m_scene->Read(p_storage);
|
||||
|
||||
if (result != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
|
||||
result = LegoTree::Read(p_storage);
|
||||
|
||||
done:
|
||||
if (result != SUCCESS && m_actors != NULL) {
|
||||
for (i = 0; i < m_numActors; i++) {
|
||||
delete[] m_actors[i].m_name;
|
||||
}
|
||||
|
||||
m_numActors = 0;
|
||||
delete[] m_actors;
|
||||
m_actors = NULL;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100a0e30
|
||||
|
@ -223,12 +389,18 @@ LegoResult LegoAnim::Write(LegoStorage* p_storage)
|
|||
// FUNCTION: LEGO1 0x100a0f60
|
||||
LegoMorphKey::LegoMorphKey()
|
||||
{
|
||||
m_unk0x00 = NULL;
|
||||
m_unk0x08 = NULL;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100a0f70
|
||||
// FUNCTION: LEGO1 0x100a0f70
|
||||
LegoResult LegoMorphKey::Read(LegoStorage* p_storage)
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
LegoResult result;
|
||||
|
||||
if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
|
||||
return result;
|
||||
}
|
||||
|
||||
result = p_storage->Read(&m_unk0x08, sizeof(m_unk0x08));
|
||||
return result == SUCCESS ? SUCCESS : result;
|
||||
}
|
||||
|
|
|
@ -8,12 +8,16 @@
|
|||
// SIZE 0x08
|
||||
class LegoAnimKey {
|
||||
public:
|
||||
enum Flags {
|
||||
c_bit1 = 0x01
|
||||
};
|
||||
|
||||
LegoAnimKey();
|
||||
LegoResult Read(LegoStorage* p_storage);
|
||||
|
||||
protected:
|
||||
undefined m_unk0x00; // 0x00
|
||||
undefined4 m_unk0x04; // 0x04
|
||||
undefined m_unk0x00; // 0x00
|
||||
float m_unk0x04; // 0x04
|
||||
};
|
||||
|
||||
// SIZE 0x14
|
||||
|
@ -60,7 +64,7 @@ class LegoMorphKey : public LegoAnimKey {
|
|||
LegoResult Read(LegoStorage* p_storage);
|
||||
|
||||
protected:
|
||||
undefined m_unk0x00; // 0x08
|
||||
undefined m_unk0x08; // 0x08
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100db8c8
|
||||
|
@ -88,6 +92,23 @@ class LegoAnimNodeData : public LegoTreeNodeData {
|
|||
undefined m_unk0x20[0x14]; // 0x20
|
||||
};
|
||||
|
||||
// SIZE 0x08
|
||||
struct LegoAnimActorEntry {
|
||||
LegoChar* m_name; // 0x00
|
||||
undefined4 m_unk0x04; // 0x04
|
||||
};
|
||||
|
||||
// SIZE 0x24
|
||||
class LegoAnimScene {
|
||||
public:
|
||||
LegoAnimScene();
|
||||
~LegoAnimScene();
|
||||
LegoResult Read(LegoStorage* p_storage);
|
||||
|
||||
private:
|
||||
undefined m_unk0x00[0x24]; // 0x00
|
||||
};
|
||||
|
||||
// VTABLE: LEGO1 0x100db8d8
|
||||
// SIZE 0x18
|
||||
class LegoAnim : public LegoTree {
|
||||
|
@ -95,17 +116,17 @@ class LegoAnim : public LegoTree {
|
|||
LegoAnim();
|
||||
~LegoAnim() override;
|
||||
LegoTime GetDuration() { return m_duration; }
|
||||
LegoResult Write(LegoStorage* p_storage) override; // vtable+0x08
|
||||
virtual LegoResult Read(LegoStorage* p_storage, LegoS32); // vtable+0x10
|
||||
LegoResult Write(LegoStorage* p_storage) override; // vtable+0x08
|
||||
virtual LegoResult Read(LegoStorage* p_storage, LegoS32 p_parseScene); // vtable+0x10
|
||||
|
||||
// SYNTHETIC: LEGO1 0x100a0ba0
|
||||
// LegoAnim::`scalar deleting destructor'
|
||||
|
||||
protected:
|
||||
LegoTime m_duration; // 0x08
|
||||
undefined4 m_unk0x0c; // 0x0c
|
||||
undefined4 m_unk0x10; // 0x10
|
||||
undefined4 m_unk0x14; // 0x14
|
||||
LegoTime m_duration; // 0x08
|
||||
LegoAnimActorEntry* m_actors; // 0x0c
|
||||
LegoU32 m_numActors; // 0x10
|
||||
LegoAnimScene* m_scene; // 0x14
|
||||
|
||||
// FUNCTION: LEGO1 0x100a1040
|
||||
LegoTreeNodeData* CreateData() override { return new LegoAnimNodeData(); } // vtable+0x0c
|
||||
|
|
Loading…
Reference in a new issue