mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 07:37:59 -05:00
Fix writing/reading of game state (#834)
* Fix writing/reading of game state * Match existing state serialization functions
This commit is contained in:
parent
26f2dd1e5f
commit
c9db98c4c3
42 changed files with 71 additions and 79 deletions
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@ -34,7 +34,7 @@ class Act1State : public LegoState {
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MxResult Serialize(LegoFile* p_file)
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{
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if (p_file->IsWriteMode()) {
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p_file->FUN_10006030(m_name);
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p_file->WriteString(m_name);
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p_file->WriteVector3(m_point1);
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p_file->WriteVector3(m_point2);
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p_file->WriteVector3(m_point3);
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@ -72,7 +72,7 @@ class Act1State : public LegoState {
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}
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MxBool SetFlag() override; // vtable+0x18
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MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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void FUN_10034660();
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void FUN_100346a0();
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@ -22,7 +22,7 @@ class Act3State : public LegoState {
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return !strcmp(p_name, Act3State::ClassName()) || LegoState::IsA(p_name);
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}
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MxBool VTable0x14() override;
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MxBool IsSerializable() override;
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// SYNTHETIC: LEGO1 0x1000e3c0
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// Act3State::`scalar deleting destructor'
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@ -22,7 +22,7 @@ class AmbulanceMissionState : public LegoState {
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return !strcmp(p_name, AmbulanceMissionState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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inline void SetUnknown0x08(undefined4 p_unk0x08) { m_unk0x08 = p_unk0x08; }
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@ -51,7 +51,7 @@ class AnimState : public LegoState {
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}
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MxBool SetFlag() override; // vtable+0x18
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MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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void FUN_100651d0(MxU32, AnimInfo*, MxU32&);
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void FUN_10065240(MxU32, AnimInfo*, MxU32);
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@ -27,7 +27,7 @@ class GasStationState : public LegoState {
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return !strcmp(p_name, GasStationState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x10006290
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// GasStationState::`scalar deleting destructor'
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@ -22,7 +22,7 @@ class HelicopterState : public LegoState {
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}
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// FUNCTION: LEGO1 0x1000e0b0
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MxBool VTable0x14() override { return FALSE; } // vtable+0x14
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MxBool IsSerializable() override { return FALSE; } // vtable+0x14
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// FUNCTION: LEGO1 0x1000e0c0
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MxBool SetFlag() override
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@ -29,7 +29,7 @@ class HospitalState : public LegoState {
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return !strcmp(p_name, HospitalState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x100764c0
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// HospitalState::`scalar deleting destructor'
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@ -27,7 +27,7 @@ class InfocenterState : public LegoState {
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}
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// FUNCTION: LEGO1 0x10071830
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MxBool VTable0x14() override { return FALSE; } // vtable+0x14
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MxBool IsSerializable() override { return FALSE; } // vtable+0x14
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inline MxS16 GetMaxNameLength() { return _countof(m_letters); }
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inline MxStillPresenter* GetNameLetter(MxS32 p_index) { return m_letters[p_index]; }
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@ -20,7 +20,7 @@ class JukeBoxState : public LegoState {
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return !strcmp(p_name, JukeBoxState::ClassName()) || LegoState::IsA(p_name);
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}
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MxBool VTable0x14() override; // vtable+0x14
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MxBool IsSerializable() override; // vtable+0x14
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inline MxU32 IsActive() { return m_active; }
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inline void SetActive(MxU32 p_active) { m_active = p_active; }
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@ -22,7 +22,7 @@ class LegoAct2State : public LegoState {
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return !strcmp(p_name, LegoAct2State::ClassName()) || LegoState::IsA(p_name);
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}
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MxBool VTable0x14() override; // vtable+0x14
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MxBool IsSerializable() override; // vtable+0x14
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// SYNTHETIC: LEGO1 0x1000e040
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// LegoAct2State::`scalar deleting destructor'
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@ -30,8 +30,8 @@ class LegoBuildingManager : public MxCore {
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void Init();
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void FUN_1002fa00();
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void FUN_1002fb30();
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MxResult Save(LegoStorage* p_storage);
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MxResult Load(LegoStorage* p_storage);
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MxResult Write(LegoStorage* p_storage);
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MxResult Read(LegoStorage* p_storage);
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MxBool FUN_1002fdb0(LegoEntity* p_entity);
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MxU32 FUN_1002ff40(LegoEntity*, MxBool);
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void FUN_10030000(LegoEntity* p_entity);
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@ -27,8 +27,8 @@ class LegoPlantManager : public MxCore {
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void Init();
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void FUN_10026360(MxS32 p_scriptIndex);
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void FUN_100263a0(undefined4 p_und);
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void Save(LegoStorage* p_storage);
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MxResult Load(LegoStorage* p_storage);
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void Write(LegoStorage* p_storage);
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MxResult Read(LegoStorage* p_storage);
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MxBool FUN_100269e0(LegoEntity* p_entity);
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MxU32 FUN_10026ba0(LegoEntity*, MxBool);
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void FUN_10026c50(LegoEntity* p_entity);
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@ -27,16 +27,16 @@ class LegoState : public MxCore {
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}
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// FUNCTION: LEGO1 0x10005f90
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virtual MxBool VTable0x14() { return TRUE; } // vtable+0x14
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virtual MxBool IsSerializable() { return TRUE; } // vtable+0x14
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// FUNCTION: LEGO1 0x10005fa0
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virtual MxBool SetFlag() { return FALSE; } // vtable+0x18
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// FUNCTION: LEGO1 0x10005fb0
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virtual MxResult VTable0x1c(LegoFile* p_legoFile)
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virtual MxResult Serialize(LegoFile* p_legoFile)
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{
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if (p_legoFile->IsWriteMode()) {
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p_legoFile->FUN_10006030(this->ClassName());
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p_legoFile->WriteString(ClassName());
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}
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return SUCCESS;
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} // vtable+0x1c
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@ -23,7 +23,7 @@ class LegoVehicleBuildState : public LegoState {
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return !strcmp(p_name, this->m_className.GetData()) || LegoState::IsA(p_name);
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}
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MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x100260a0
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// LegoVehicleBuildState::`scalar deleting destructor'
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@ -30,7 +30,7 @@ class PizzaMissionState : public LegoState {
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return !strcmp(p_name, PizzaMissionState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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inline MxU16 GetColor(MxU8 p_id) { return GetState(p_id)->m_color; }
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@ -31,7 +31,7 @@ class PizzeriaState : public LegoState {
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return !strcmp(p_name, PizzeriaState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x10017ce0
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// PizzeriaState::`scalar deleting destructor'
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@ -26,7 +26,7 @@ class PoliceState : public LegoState {
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return !strcmp(p_name, PoliceState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x1005e920
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// PoliceState::`scalar deleting destructor'
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@ -33,7 +33,7 @@ class RaceState : public LegoState {
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return !strcmp(p_name, RaceState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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RaceStateEntry* GetState(MxU8 p_id);
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@ -23,7 +23,7 @@ class RadioState : public LegoState {
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return !strcmp(p_name, RadioState::ClassName()) || LegoState::IsA(p_name);
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}
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MxBool VTable0x14() override; // vtable+0x14
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MxBool IsSerializable() override; // vtable+0x14
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// SYNTHETIC: LEGO1 0x1002d020
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// RadioState::`scalar deleting destructor'
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@ -20,7 +20,7 @@ class ScoreState : public LegoState {
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return !strcmp(p_name, ScoreState::ClassName()) || LegoState::IsA(p_name);
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}
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MxBool VTable0x14() override; // vtable+0x14
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MxBool IsSerializable() override; // vtable+0x14
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MxBool SetFlag() override; // vtable+0x18
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inline MxBool GetTutorialFlag() { return m_playCubeTutorial; }
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@ -22,7 +22,7 @@ class TowTrackMissionState : public LegoState {
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return !strcmp(p_name, TowTrackMissionState::ClassName()) || LegoState::IsA(p_name);
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}
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MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
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inline MxU16 GetColor(MxU8 p_id)
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{
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@ -46,11 +46,9 @@ Act1State::Act1State() : m_unk0x00c(0), m_unk0x00e(0), m_unk0x008(NULL), m_unk0x
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}
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// FUNCTION: LEGO1 0x10033ac0
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MxResult Act1State::VTable0x1c(LegoFile* p_legoFile)
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MxResult Act1State::Serialize(LegoFile* p_legoFile)
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{
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if (p_legoFile->IsWriteMode()) {
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p_legoFile->FUN_10006030(ClassName());
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}
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LegoState::Serialize(p_legoFile);
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m_unk0x024.Serialize(p_legoFile);
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m_unk0x070.Serialize(p_legoFile);
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@ -3,7 +3,7 @@
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DECOMP_SIZE_ASSERT(LegoAct2State, 0x10)
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// FUNCTION: LEGO1 0x1000df70
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MxBool LegoAct2State::VTable0x14()
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MxBool LegoAct2State::IsSerializable()
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{
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return FALSE;
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}
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@ -3,7 +3,7 @@
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DECOMP_SIZE_ASSERT(Act3State, 0x0c)
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// FUNCTION: LEGO1 0x1000e2f0
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MxBool Act3State::VTable0x14()
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MxBool Act3State::IsSerializable()
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{
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return FALSE;
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}
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@ -45,13 +45,13 @@ void LegoBuildingManager::FUN_1002fb30()
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}
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// STUB: LEGO1 0x1002fb80
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MxResult LegoBuildingManager::Save(LegoStorage* p_storage)
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MxResult LegoBuildingManager::Write(LegoStorage* p_storage)
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{
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return SUCCESS;
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}
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// STUB: LEGO1 0x1002fc10
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MxResult LegoBuildingManager::Load(LegoStorage* p_storage)
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MxResult LegoBuildingManager::Read(LegoStorage* p_storage)
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{
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return SUCCESS;
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}
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@ -15,8 +15,8 @@ LegoVehicleBuildState::LegoVehicleBuildState(char* p_classType)
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}
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// STUB: LEGO1 0x10026120
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MxResult LegoVehicleBuildState::VTable0x1c(LegoFile* p_legoFile)
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MxResult LegoVehicleBuildState::Serialize(LegoFile* p_legoFile)
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{
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// TODO
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return SUCCESS;
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return LegoState::Serialize(p_legoFile);
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}
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@ -32,10 +32,10 @@ void AnimState::FUN_10065240(MxU32, AnimInfo*, MxU32)
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}
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// STUB: LEGO1 0x100652d0
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MxResult AnimState::VTable0x1c(LegoFile* p_legoFile)
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MxResult AnimState::Serialize(LegoFile* p_legoFile)
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{
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// TODO
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return FAILURE;
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return LegoState::Serialize(p_legoFile);
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}
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// STUB: LEGO1 0x100654f0
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@ -259,11 +259,11 @@ MxResult LegoGameState::Save(MxULong p_slot)
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WriteEndOfVariables(&fileStorage);
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CharacterManager()->Write(&fileStorage);
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PlantManager()->Save(&fileStorage);
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result = BuildingManager()->Save(&fileStorage);
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PlantManager()->Write(&fileStorage);
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result = BuildingManager()->Write(&fileStorage);
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for (j = 0; j < m_stateCount; j++) {
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if (m_stateArray[j]->VTable0x14()) {
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if (m_stateArray[j]->IsSerializable()) {
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count++;
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}
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}
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@ -271,8 +271,8 @@ MxResult LegoGameState::Save(MxULong p_slot)
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Write(&fileStorage, count);
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for (j = 0; j < m_stateCount; j++) {
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if (m_stateArray[j]->VTable0x14()) {
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m_stateArray[j]->VTable0x1c(&fileStorage);
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if (m_stateArray[j]->IsSerializable()) {
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m_stateArray[j]->Serialize(&fileStorage);
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}
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}
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@ -295,7 +295,7 @@ MxResult LegoGameState::DeleteState()
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m_stateArray = NULL;
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for (MxS32 count = 0; count < stateCount; count++) {
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if (!stateArray[count]->SetFlag() && stateArray[count]->VTable0x14()) {
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if (!stateArray[count]->SetFlag() && stateArray[count]->IsSerializable()) {
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delete stateArray[count];
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}
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else {
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@ -360,10 +360,10 @@ MxResult LegoGameState::Load(MxULong p_slot)
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if (CharacterManager()->Read(&fileStorage) == FAILURE) {
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goto done;
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}
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if (PlantManager()->Load(&fileStorage) == FAILURE) {
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if (PlantManager()->Read(&fileStorage) == FAILURE) {
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goto done;
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}
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if (BuildingManager()->Load(&fileStorage) == FAILURE) {
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if (BuildingManager()->Read(&fileStorage) == FAILURE) {
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goto done;
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}
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if (DeleteState() != SUCCESS) {
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@ -389,7 +389,7 @@ MxResult LegoGameState::Load(MxULong p_slot)
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}
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}
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state->VTable0x1c(&fileStorage);
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state->Serialize(&fileStorage);
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}
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}
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@ -38,13 +38,13 @@ void LegoPlantManager::FUN_100263a0(undefined4 p_und)
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}
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// STUB: LEGO1 0x10026720
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void LegoPlantManager::Save(LegoStorage* p_storage)
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void LegoPlantManager::Write(LegoStorage* p_storage)
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{
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// TODO
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}
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// STUB: LEGO1 0x100267b0
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MxResult LegoPlantManager::Load(LegoStorage* p_storage)
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MxResult LegoPlantManager::Read(LegoStorage* p_storage)
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{
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return SUCCESS;
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}
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@ -541,6 +541,6 @@ void FUN_1003f540(LegoFile* p_file, const char* p_filename)
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// FUNCTION: LEGO1 0x1003f8a0
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void WriteNamedTexture(LegoFile* p_file, LegoNamedTexture* p_texture)
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{
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p_file->FUN_10006030(*p_texture->GetName());
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p_file->WriteString(*p_texture->GetName());
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p_texture->GetTexture()->Write(p_file);
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}
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@ -18,10 +18,10 @@ GasStationState::GasStationState()
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}
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// STUB: LEGO1 0x10006300
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MxResult GasStationState::VTable0x1c(LegoFile* p_legoFile)
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MxResult GasStationState::Serialize(LegoFile* p_legoFile)
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{
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// TODO
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return SUCCESS;
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return LegoState::Serialize(p_legoFile);
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}
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// STUB: LEGO1 0x10006430
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@ -20,8 +20,8 @@ AmbulanceMissionState::AmbulanceMissionState()
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}
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// STUB: LEGO1 0x10037440
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MxResult AmbulanceMissionState::VTable0x1c(LegoFile* p_legoFile)
|
||||
MxResult AmbulanceMissionState::Serialize(LegoFile* p_legoFile)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
}
|
||||
|
|
|
@ -14,11 +14,9 @@ HospitalState::HospitalState()
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10076530
|
||||
MxResult HospitalState::VTable0x1c(LegoFile* p_legoFile)
|
||||
MxResult HospitalState::Serialize(LegoFile* p_legoFile)
|
||||
{
|
||||
if (p_legoFile->IsWriteMode()) {
|
||||
p_legoFile->FUN_10006030(ClassName());
|
||||
}
|
||||
LegoState::Serialize(p_legoFile);
|
||||
|
||||
if (p_legoFile->IsWriteMode()) {
|
||||
// A write variable needs to be used here, otherwise
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
DECOMP_SIZE_ASSERT(ScoreState, 0x0c)
|
||||
|
||||
// FUNCTION: LEGO1 0x1000de20
|
||||
MxBool ScoreState::VTable0x14()
|
||||
MxBool ScoreState::IsSerializable()
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
DECOMP_SIZE_ASSERT(JukeBoxState, 0x10)
|
||||
|
||||
// FUNCTION: LEGO1 0x1000f300
|
||||
MxBool JukeBoxState::VTable0x14()
|
||||
MxBool JukeBoxState::IsSerializable()
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
|
|
@ -70,7 +70,7 @@ RadioState::RadioState()
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1002cf50
|
||||
MxBool RadioState::VTable0x14()
|
||||
MxBool RadioState::IsSerializable()
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
|
|
@ -4,10 +4,10 @@ DECOMP_SIZE_ASSERT(PizzaMissionStateEntry, 0x20)
|
|||
DECOMP_SIZE_ASSERT(PizzaMissionState, 0xb0)
|
||||
|
||||
// STUB: LEGO1 0x100393c0
|
||||
MxResult PizzaMissionState::VTable0x1c(LegoFile* p_legoFile)
|
||||
MxResult PizzaMissionState::Serialize(LegoFile* p_legoFile)
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10039510
|
||||
|
|
|
@ -9,8 +9,8 @@ PizzeriaState::PizzeriaState()
|
|||
}
|
||||
|
||||
// STUB: LEGO1 0x10017da0
|
||||
MxResult PizzeriaState::VTable0x1c(LegoFile* p_legoFile)
|
||||
MxResult PizzeriaState::Serialize(LegoFile* p_legoFile)
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
}
|
||||
|
|
|
@ -20,11 +20,9 @@ PoliceState::PoliceState()
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005e990
|
||||
MxResult PoliceState::VTable0x1c(LegoFile* p_legoFile)
|
||||
MxResult PoliceState::Serialize(LegoFile* p_legoFile)
|
||||
{
|
||||
if (p_legoFile->IsWriteMode()) {
|
||||
p_legoFile->FUN_10006030(ClassName());
|
||||
}
|
||||
LegoState::Serialize(p_legoFile);
|
||||
|
||||
if (p_legoFile->IsReadMode()) {
|
||||
p_legoFile->Read(&m_policeScript, sizeof(m_policeScript));
|
||||
|
|
|
@ -12,10 +12,10 @@ RaceState::RaceState()
|
|||
}
|
||||
|
||||
// STUB: LEGO1 0x10016140
|
||||
MxResult RaceState::VTable0x1c(LegoFile* p_legoFile)
|
||||
MxResult RaceState::Serialize(LegoFile* p_legoFile)
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
return LegoState::Serialize(p_legoFile);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10016280
|
||||
|
|
|
@ -21,11 +21,9 @@ TowTrackMissionState::TowTrackMissionState()
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1004dde0
|
||||
MxResult TowTrackMissionState::VTable0x1c(LegoFile* p_legoFile)
|
||||
MxResult TowTrackMissionState::Serialize(LegoFile* p_legoFile)
|
||||
{
|
||||
if (p_legoFile->IsWriteMode()) {
|
||||
p_legoFile->FUN_10006030(this->ClassName());
|
||||
}
|
||||
LegoState::Serialize(p_legoFile);
|
||||
|
||||
if (p_legoFile->IsReadMode()) {
|
||||
p_legoFile->Read(&m_unk0x12, sizeof(m_unk0x12));
|
||||
|
|
|
@ -137,7 +137,7 @@ class LegoFile : public LegoStorage {
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10006030
|
||||
LegoStorage* FUN_10006030(MxString p_str)
|
||||
LegoStorage* WriteString(MxString p_str)
|
||||
{
|
||||
const char* data = p_str.GetData();
|
||||
LegoU32 fullLength = strlen(data);
|
||||
|
|
Loading…
Reference in a new issue