mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-23 08:08:03 -05:00
c9db98c4c3
* Fix writing/reading of game state * Match existing state serialization functions
44 lines
1 KiB
C++
44 lines
1 KiB
C++
#ifndef POLICESTATE_H
|
|
#define POLICESTATE_H
|
|
|
|
#include "actionsfwd.h"
|
|
#include "decomp.h"
|
|
#include "legostate.h"
|
|
#include "police.h"
|
|
|
|
// VTABLE: LEGO1 0x100d8af0
|
|
// SIZE 0x10
|
|
class PoliceState : public LegoState {
|
|
public:
|
|
PoliceState();
|
|
~PoliceState() override {}
|
|
|
|
// FUNCTION: LEGO1 0x1005e860
|
|
inline const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f0444
|
|
return "PoliceState";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1005e870
|
|
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, PoliceState::ClassName()) || LegoState::IsA(p_name);
|
|
}
|
|
|
|
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
|
|
|
// SYNTHETIC: LEGO1 0x1005e920
|
|
// PoliceState::`scalar deleting destructor'
|
|
|
|
inline undefined4 GetUnknown0x0c() { return m_unk0x0c; }
|
|
inline void SetUnknown0x0c(undefined4 p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
|
|
|
|
void FUN_1005ea40();
|
|
|
|
private:
|
|
PoliceScript::Script m_policeScript; // 0x08
|
|
undefined4 m_unk0x0c; // 0x0c
|
|
};
|
|
|
|
#endif // POLICESTATE_H
|