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Implement/match Act3Ammo::Create
, Act3Ammo::FUN_10053cb0
, Act3Ammo::FUN_10053d30
(#1205)
* Implement/match Act3Ammo::Create * Fix BETA addr * Move * Move * Remove header * Add missing header
This commit is contained in:
parent
59e2aa2804
commit
adc83dc76e
3 changed files with 126 additions and 25 deletions
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@ -11,7 +11,10 @@ class Act3;
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class Act3Ammo : public LegoPathActor {
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class Act3Ammo : public LegoPathActor {
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public:
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public:
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enum {
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enum {
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c_placed = 0x04
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c_pizza = 0x01,
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c_donut = 0x02,
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c_valid = 0x04,
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c_bit4 = 0x08
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};
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};
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Act3Ammo();
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Act3Ammo();
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@ -21,9 +24,7 @@ class Act3Ammo : public LegoPathActor {
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void VTable0x70(float p_time) override; // vtable+0x70
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void VTable0x70(float p_time) override; // vtable+0x70
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// FUNCTION: BETA10 0x10017750
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// FUNCTION: BETA10 0x10017750
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MxU32 IsPlaced() { return m_ammoFlag & c_placed; }
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MxU32 IsValid() { return m_ammoFlag & c_valid; }
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MxFloat GetUnknown0x158() { return m_unk0x158; }
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// FUNCTION: BETA10 0x100177b0
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// FUNCTION: BETA10 0x100177b0
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Mx3DPointFloat* GetUnknown0x160() { return m_unk0x160; }
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Mx3DPointFloat* GetUnknown0x160() { return m_unk0x160; }
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@ -31,12 +32,39 @@ class Act3Ammo : public LegoPathActor {
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// FUNCTION: BETA10 0x100177e0
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// FUNCTION: BETA10 0x100177e0
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MxFloat* GetUnknown0x19c() { return &m_unk0x19c; }
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MxFloat* GetUnknown0x19c() { return &m_unk0x19c; }
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// FUNCTION: BETA10 0x1001fbd0
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void SetValid(MxBool p_valid)
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{
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if (p_valid) {
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m_ammoFlag |= c_valid;
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}
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else {
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m_ammoFlag &= ~c_valid;
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}
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}
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// FUNCTION: BETA10 0x1001fc80
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MxU32 IsPizza() { return m_ammoFlag & c_pizza; }
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// FUNCTION: BETA10 0x1001fcb0
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void SetBit4(MxBool p_bit4)
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{
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if (p_bit4) {
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m_ammoFlag |= c_bit4;
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}
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else {
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m_ammoFlag &= ~c_bit4;
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}
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}
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MxFloat GetUnknown0x158() { return m_unk0x158; }
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void SetUnknown0x158(MxFloat p_unk0x158) { m_unk0x158 = p_unk0x158; }
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void SetUnknown0x158(MxFloat p_unk0x158) { m_unk0x158 = p_unk0x158; }
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MxResult FUN_10053980(Act3* p_a3, MxU32 p_isDonut, MxS32 p_index);
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MxResult Create(Act3* p_a3, MxU32 p_isPizza, MxS32 p_index);
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MxResult FUN_10053b40(Vector3& p_srcLoc, Vector3& p_srcDir, Vector3& p_srcUp);
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MxResult FUN_10053b40(Vector3& p_srcLoc, Vector3& p_srcDir, Vector3& p_srcUp);
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MxResult FUN_10053cb0(LegoPathController* p_controller, LegoPathBoundary* p_boundary, MxFloat p_unk0x19c);
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MxResult FUN_10053cb0(LegoPathController* p_p, LegoPathBoundary* p_boundary, MxFloat p_unk0x19c);
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MxResult FUN_10053d30(LegoPathController* p_controller, MxFloat p_unk0x19c);
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MxResult FUN_10053d30(LegoPathController* p_p, MxFloat p_unk0x19c);
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// SYNTHETIC: LEGO1 0x10053880
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// SYNTHETIC: LEGO1 0x10053880
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// Act3Ammo::`scalar deleting destructor'
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// Act3Ammo::`scalar deleting destructor'
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@ -1,10 +1,13 @@
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#include "act3ammo.h"
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#include "act3ammo.h"
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#include "legocachesoundmanager.h"
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#include "legocharactermanager.h"
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#include "legocharactermanager.h"
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#include "legosoundmanager.h"
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#include "misc.h"
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#include "misc.h"
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#include "roi/legoroi.h"
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#include "roi/legoroi.h"
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#include <assert.h>
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#include <assert.h>
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#include <stdio.h>
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DECOMP_SIZE_ASSERT(Act3Ammo, 0x1a0)
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DECOMP_SIZE_ASSERT(Act3Ammo, 0x1a0)
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@ -36,11 +39,44 @@ void Act3Ammo::Destroy(MxBool p_fromDestructor)
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}
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}
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}
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}
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// STUB: LEGO1 0x10053980
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// FUNCTION: LEGO1 0x10053980
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// STUB: BETA10 0x1001d8b3
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// FUNCTION: BETA10 0x1001d8b3
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MxResult Act3Ammo::FUN_10053980(Act3* p_a3, MxU32 p_isDonut, MxS32 p_index)
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MxResult Act3Ammo::Create(Act3* p_a3, MxU32 p_isPizza, MxS32 p_index)
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{
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{
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// TODO
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assert(m_ammoFlag);
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char name[12];
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if (p_isPizza) {
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sprintf(name, "pammo%d", p_index);
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m_roi = CharacterManager()->CreateAutoROI(name, "pizpie", FALSE);
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m_roi->SetVisibility(TRUE);
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BoundingSphere sphere;
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sphere.Center()[0] = sphere.Center()[1] = sphere.Center()[2] = 0.0f;
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sphere.Radius() = m_roi->GetBoundingSphere().Radius() * 2.0f;
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m_roi->SetBoundingSphere(sphere);
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m_ammoFlag = c_pizza;
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assert(m_roi);
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}
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else {
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sprintf(name, "dammo%d", p_index);
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m_roi = CharacterManager()->CreateAutoROI(name, "donut", FALSE);
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m_roi->SetVisibility(TRUE);
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BoundingSphere sphere;
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sphere.Center()[0] = sphere.Center()[1] = sphere.Center()[2] = 0.0f;
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sphere.Radius() = m_roi->GetBoundingSphere().Radius() * 5.0f;
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m_roi->SetBoundingSphere(sphere);
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m_ammoFlag = c_donut;
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assert(m_roi);
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}
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m_a3 = p_a3;
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SetValid(TRUE);
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return SUCCESS;
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return SUCCESS;
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}
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}
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@ -52,19 +88,56 @@ MxResult Act3Ammo::FUN_10053b40(Vector3& p_srcLoc, Vector3& p_srcDir, Vector3& p
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return SUCCESS;
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return SUCCESS;
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}
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}
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// STUB: LEGO1 0x10053cb0
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// FUNCTION: LEGO1 0x10053cb0
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// STUB: BETA10 0x1001ddf4
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// FUNCTION: BETA10 0x1001ddf4
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MxResult Act3Ammo::FUN_10053cb0(LegoPathController* p_controller, LegoPathBoundary* p_boundary, MxFloat p_unk0x19c)
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MxResult Act3Ammo::FUN_10053cb0(LegoPathController* p_p, LegoPathBoundary* p_boundary, MxFloat p_unk0x19c)
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{
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{
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// TODO
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assert(p_p);
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assert(IsValid());
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if (IsPizza()) {
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assert(SoundManager()->GetCacheSoundManager());
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SoundManager()->GetCacheSoundManager()->Play("shootpz", NULL, FALSE);
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}
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else {
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assert(SoundManager()->GetCacheSoundManager());
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SoundManager()->GetCacheSoundManager()->Play("shootdn", NULL, FALSE);
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}
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m_pathController = p_p;
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m_boundary = p_boundary;
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m_BADuration = 10000.0f;
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m_unk0x19c = p_unk0x19c;
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m_unk0x7c = 0.0f;
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m_lastTime = -1.0f;
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m_state = 1;
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return SUCCESS;
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return SUCCESS;
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}
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}
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// STUB: LEGO1 0x10053d30
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// FUNCTION: LEGO1 0x10053d30
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// STUB: BETA10 0x1001df73
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// FUNCTION: BETA10 0x1001df73
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MxResult Act3Ammo::FUN_10053d30(LegoPathController* p_controller, MxFloat p_unk0x19c)
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MxResult Act3Ammo::FUN_10053d30(LegoPathController* p_p, MxFloat p_unk0x19c)
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{
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{
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// TODO
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assert(p_p);
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assert(IsValid());
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SetBit4(TRUE);
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if (IsPizza()) {
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assert(SoundManager()->GetCacheSoundManager());
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SoundManager()->GetCacheSoundManager()->Play("shootpz", NULL, FALSE);
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}
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else {
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assert(SoundManager()->GetCacheSoundManager());
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SoundManager()->GetCacheSoundManager()->Play("shootdn", NULL, FALSE);
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}
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m_pathController = p_p;
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m_BADuration = 10000.0f;
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m_unk0x19c = p_unk0x19c;
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m_unk0x7c = 0.0f;
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m_lastTime = -1.0f;
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m_state = 1;
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return SUCCESS;
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return SUCCESS;
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}
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}
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@ -130,11 +130,11 @@ MxResult Act3::ShootPizza(LegoPathController* p_controller, Vector3& p_location,
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{
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{
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MxS32 nextPizza;
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MxS32 nextPizza;
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for (nextPizza = 0; nextPizza < (MxS32) sizeOfArray(m_pizzas); nextPizza++) {
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for (nextPizza = 0; nextPizza < (MxS32) sizeOfArray(m_pizzas); nextPizza++) {
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if (!m_pizzas[nextPizza].IsPlaced()) {
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if (!m_pizzas[nextPizza].IsValid()) {
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LegoPathBoundary* boundary = NULL;
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LegoPathBoundary* boundary = NULL;
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MxU32 local18 = TRUE;
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MxU32 local18 = TRUE;
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m_pizzas[nextPizza].FUN_10053980(this, TRUE, nextPizza);
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m_pizzas[nextPizza].Create(this, TRUE, nextPizza);
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if (m_pizzas[nextPizza].FUN_10053b40(p_location, p_direction, p_up) != SUCCESS) {
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if (m_pizzas[nextPizza].FUN_10053b40(p_location, p_direction, p_up) != SUCCESS) {
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return FAILURE;
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return FAILURE;
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@ -186,10 +186,10 @@ MxResult Act3::ShootDonut(LegoPathController* p_controller, Vector3& p_location,
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{
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{
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MxS32 nextDonut;
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MxS32 nextDonut;
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for (nextDonut = 0; nextDonut < (MxS32) sizeOfArray(m_donuts); nextDonut++) {
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for (nextDonut = 0; nextDonut < (MxS32) sizeOfArray(m_donuts); nextDonut++) {
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if (!m_donuts[nextDonut].IsPlaced()) {
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if (!m_donuts[nextDonut].IsValid()) {
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LegoPathBoundary* boundary = NULL;
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LegoPathBoundary* boundary = NULL;
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m_donuts[nextDonut].FUN_10053980(this, FALSE, nextDonut);
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m_donuts[nextDonut].Create(this, FALSE, nextDonut);
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if (m_donuts[nextDonut].FUN_10053b40(p_location, p_direction, p_up) != SUCCESS) {
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if (m_donuts[nextDonut].FUN_10053b40(p_location, p_direction, p_up) != SUCCESS) {
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return FAILURE;
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return FAILURE;
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@ -515,7 +515,7 @@ void Act3::Enable(MxBool p_enable)
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MxS32 i;
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MxS32 i;
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for (i = 0; i < (MxS32) sizeOfArray(m_pizzas); i++) {
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for (i = 0; i < (MxS32) sizeOfArray(m_pizzas); i++) {
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if (m_pizzas[i].IsPlaced()) {
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if (m_pizzas[i].IsValid()) {
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m_pizzas[i].SetLastTime(m_pizzas[i].GetLastTime() + delta);
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m_pizzas[i].SetLastTime(m_pizzas[i].GetLastTime() + delta);
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m_pizzas[i].SetActorTime(m_pizzas[i].GetActorTime() + delta);
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m_pizzas[i].SetActorTime(m_pizzas[i].GetActorTime() + delta);
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m_pizzas[i].SetUnknown0x158(m_pizzas[i].GetUnknown0x158() + delta);
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m_pizzas[i].SetUnknown0x158(m_pizzas[i].GetUnknown0x158() + delta);
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@ -523,7 +523,7 @@ void Act3::Enable(MxBool p_enable)
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}
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}
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for (i = 0; i < (MxS32) sizeOfArray(m_donuts); i++) {
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for (i = 0; i < (MxS32) sizeOfArray(m_donuts); i++) {
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if (m_donuts[i].IsPlaced()) {
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if (m_donuts[i].IsValid()) {
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m_donuts[i].SetLastTime(m_donuts[i].GetLastTime() + delta);
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m_donuts[i].SetLastTime(m_donuts[i].GetLastTime() + delta);
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m_donuts[i].SetActorTime(m_donuts[i].GetActorTime() + delta);
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m_donuts[i].SetActorTime(m_donuts[i].GetActorTime() + delta);
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m_donuts[i].SetUnknown0x158(m_donuts[i].GetUnknown0x158() + delta);
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m_donuts[i].SetUnknown0x158(m_donuts[i].GetUnknown0x158() + delta);
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