mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-26 01:28:30 -05:00
MxRegion: initial implementation (#218)
* MxRegion structures
* MxRegion structures
* Remove junk
* Refactor
* WIP
* Use MxRect32 ctor
* Refactor
* Add MxSize32, match MxRegion ctor
* Add two template annotations
* Fix missing instructions
* Fix another bug
* Refactor
* Add GetPoint
* Implement/match MxRegionTopBottom::MxRegionTopBottom
* Implement/match more functions
* More implementation
* Don't expose internal match
* Fix indent
* Add template annotations
* Implement remaining functions
* Fix comment
* Match loops
* Simplify function
* Merge
* Remove junk
* Format
* Format
* match MxRegion::vtable1c
* revert vtable1c match-hack
This reverts commit 7b88625988
.
---------
Co-authored-by: Ramen2X <64166386+Ramen2X@users.noreply.github.com>
This commit is contained in:
parent
cb286520e5
commit
9ac9fe2761
8 changed files with 393 additions and 37 deletions
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@ -163,6 +163,7 @@ add_library(lego1 SHARED
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LEGO1/mxramstreamcontroller.cpp
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LEGO1/mxramstreamprovider.cpp
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LEGO1/mxregion.cpp
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LEGO1/mxregionlist.cpp
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LEGO1/mxscheduler.cpp
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LEGO1/mxsemaphore.cpp
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LEGO1/mxsmkpresenter.cpp
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@ -97,10 +97,15 @@ class MxListCursor : public MxCore {
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MxBool Find(T p_obj);
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void Detach();
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void Destroy();
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MxBool Next(T& p_obj);
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MxBool Current(T& p_obj);
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void Advance();
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MxBool HasMatch() { return m_match != NULL; }
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void SetValue(T p_obj);
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void Head() { m_match = m_list->m_first; }
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void Reset() { m_match = NULL; }
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void Prepend(T p_newobj);
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private:
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MxList<T>* m_list;
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@ -215,6 +220,12 @@ inline void MxListCursor<T>::Detach()
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m_match = NULL;
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}
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template <class T>
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inline void MxListCursor<T>::Destroy()
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{
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m_list->m_customDestructor(m_match->GetValue());
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}
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template <class T>
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inline MxBool MxListCursor<T>::Next(T& p_obj)
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{
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@ -229,6 +240,24 @@ inline MxBool MxListCursor<T>::Next(T& p_obj)
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return m_match != NULL;
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}
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template <class T>
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inline MxBool MxListCursor<T>::Current(T& p_obj)
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{
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if (m_match)
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p_obj = m_match->GetValue();
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return m_match != NULL;
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}
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template <class T>
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inline void MxListCursor<T>::Advance()
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{
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if (!m_match)
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m_match = m_list->m_first;
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else
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m_match = m_match->m_next;
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}
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template <class T>
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inline void MxListCursor<T>::SetValue(T p_obj)
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{
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@ -236,4 +265,11 @@ inline void MxListCursor<T>::SetValue(T p_obj)
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m_match->m_obj = p_obj;
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}
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template <class T>
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inline void MxListCursor<T>::Prepend(T p_newobj)
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{
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if (m_match)
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m_list->_InsertEntry(p_newobj, m_match->m_prev, m_match);
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}
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#endif // MXLIST_H
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@ -1,6 +1,9 @@
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#ifndef MXRECT32_H
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#define MXRECT32_H
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#include "mxpoint32.h"
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#include "mxsize32.h"
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class MxRect32 {
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public:
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MxRect32() {}
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@ -12,14 +15,35 @@ class MxRect32 {
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this->m_bottom = p_bottom;
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}
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MxRect32(const MxPoint32& p_point, const MxSize32& p_size)
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{
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this->m_left = p_point.m_x;
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this->m_top = p_point.m_y;
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this->m_right = p_size.m_width;
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this->m_bottom = p_size.m_height;
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}
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inline void SetPoint(const MxPoint32& p_point)
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{
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this->m_left = p_point.m_x;
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this->m_top = p_point.m_y;
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}
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inline void SetSize(const MxSize32& p_size)
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{
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this->m_right = p_size.m_width;
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this->m_bottom = p_size.m_height;
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}
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inline MxS32 GetWidth() { return (m_right - m_left) + 1; }
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inline MxS32 GetHeight() { return (m_bottom - m_top) + 1; }
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inline MxPoint32 GetPoint() { return MxPoint32(this->m_left, this->m_top); }
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MxS32 m_left;
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MxS32 m_top;
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MxS32 m_right;
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MxS32 m_bottom;
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inline MxS32 GetWidth() { return (m_right - m_left) + 1; }
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inline MxS32 GetHeight() { return (m_bottom - m_top) + 1; }
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};
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#endif // MXRECT32_H
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@ -1,40 +1,214 @@
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#include "mxregion.h"
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DECOMP_SIZE_ASSERT(MxRegion, 0x1c);
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#include <limits.h>
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// OFFSET: LEGO1 0x100c31c0 STUB
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DECOMP_SIZE_ASSERT(MxRegion, 0x1c);
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DECOMP_SIZE_ASSERT(MxRegionTopBottom, 0x0c);
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DECOMP_SIZE_ASSERT(MxRegionLeftRight, 0x08);
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// OFFSET: LEGO1 0x100c31c0
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MxRegion::MxRegion()
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{
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// TODO
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m_list = new MxRegionList;
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m_rect.SetPoint(MxPoint32(INT_MAX, INT_MAX));
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m_rect.SetSize(MxSize32(-1, -1));
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}
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// OFFSET: LEGO1 0x100c3690 STUB
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MxRegion::~MxRegion()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x100c3700 STUB
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void MxRegion::Reset()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x100c3750 STUB
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void MxRegion::vtable18(MxRect32& p_rect)
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{
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// TODO
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}
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// OFFSET: LEGO1 0x100c3e20 STUB
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void MxRegion::vtable1c()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x100c3660 STUB
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// OFFSET: LEGO1 0x100c3660
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MxBool MxRegion::vtable20()
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{
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// TODO
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return m_list->GetCount() == 0;
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}
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// OFFSET: LEGO1 0x100c3690
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MxRegion::~MxRegion()
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{
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if (m_list)
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delete m_list;
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}
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// OFFSET: LEGO1 0x100c3700
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void MxRegion::Reset()
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{
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m_list->DeleteAll();
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m_rect.SetPoint(MxPoint32(INT_MAX, INT_MAX));
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m_rect.SetSize(MxSize32(-1, -1));
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}
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// OFFSET: LEGO1 0x100c3750
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void MxRegion::vtable18(MxRect32& p_rect)
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{
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MxRect32 rectCopy(p_rect.GetPoint(), MxSize32(p_rect.m_right, p_rect.m_bottom));
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MxRegionListCursor cursor(m_list);
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if (rectCopy.m_left < rectCopy.m_right) {
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while (rectCopy.m_top < rectCopy.m_bottom) {
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MxRegionTopBottom* topBottom;
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if (!cursor.Next(topBottom))
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break;
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if (topBottom->m_top >= rectCopy.m_bottom) {
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cursor.Prepend(new MxRegionTopBottom(rectCopy));
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rectCopy.m_top = rectCopy.m_bottom;
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}
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else if (rectCopy.m_top < topBottom->m_bottom) {
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if (rectCopy.m_top < topBottom->m_top) {
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MxRect32 topBottomRect(rectCopy.GetPoint(), MxSize32(rectCopy.m_right, topBottom->m_top));
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cursor.Prepend(new MxRegionTopBottom(topBottomRect));
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rectCopy.m_top = topBottom->m_top;
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}
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else if (topBottom->m_top < rectCopy.m_top) {
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MxRegionTopBottom* newTopBottom = topBottom->Clone();
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newTopBottom->m_bottom = rectCopy.m_top;
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topBottom->m_top = rectCopy.m_top;
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cursor.Prepend(newTopBottom);
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}
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if (rectCopy.m_bottom < topBottom->m_bottom) {
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MxRegionTopBottom* newTopBottom = topBottom->Clone();
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newTopBottom->m_bottom = rectCopy.m_bottom;
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topBottom->m_top = rectCopy.m_bottom;
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newTopBottom->FUN_100c5280(rectCopy.m_left, rectCopy.m_right);
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// TODO: _InsertEntry currently inlined, shouldn't be
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cursor.Prepend(newTopBottom);
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rectCopy.m_top = rectCopy.m_bottom;
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}
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else {
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topBottom->FUN_100c5280(rectCopy.m_left, rectCopy.m_right);
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rectCopy.m_top = topBottom->m_bottom;
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}
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}
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if (rectCopy.m_right <= rectCopy.m_left)
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break;
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}
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}
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if (rectCopy.m_left < rectCopy.m_right && rectCopy.m_top < rectCopy.m_bottom) {
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MxRegionTopBottom* newTopBottom = new MxRegionTopBottom(rectCopy);
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m_list->OtherAppend(newTopBottom);
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}
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m_rect.m_left = m_rect.m_left <= p_rect.m_left ? m_rect.m_left : p_rect.m_left;
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m_rect.m_top = m_rect.m_top <= p_rect.m_top ? m_rect.m_top : p_rect.m_top;
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m_rect.m_right = m_rect.m_right <= p_rect.m_right ? p_rect.m_right : m_rect.m_right;
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m_rect.m_bottom = m_rect.m_bottom <= p_rect.m_bottom ? p_rect.m_bottom : m_rect.m_bottom;
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}
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// OFFSET: LEGO1 0x100c3e20
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MxBool MxRegion::vtable1c(MxRect32& p_rect)
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{
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if (m_rect.m_left >= p_rect.m_right || p_rect.m_left >= m_rect.m_right || m_rect.m_top >= p_rect.m_bottom ||
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p_rect.m_top >= m_rect.m_bottom)
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return FALSE;
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MxRegionListCursor cursor(m_list);
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MxRegionTopBottom* topBottom;
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while (cursor.Next(topBottom)) {
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if (topBottom->m_top >= p_rect.m_bottom)
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return FALSE;
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if (topBottom->m_bottom > p_rect.m_top && topBottom->FUN_100c57b0(p_rect))
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return TRUE;
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}
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return FALSE;
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}
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// OFFSET: LEGO1 0x100c4c90
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MxRegionTopBottom::MxRegionTopBottom(MxS32 p_top, MxS32 p_bottom)
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{
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m_top = p_top;
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m_bottom = p_bottom;
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m_leftRightList = new MxRegionLeftRightList;
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}
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// OFFSET: LEGO1 0x100c50e0
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MxRegionTopBottom::MxRegionTopBottom(MxRect32& p_rect)
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{
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m_top = p_rect.m_top;
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m_bottom = p_rect.m_bottom;
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m_leftRightList = new MxRegionLeftRightList;
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MxRegionLeftRight* leftRight = new MxRegionLeftRight(p_rect.m_left, p_rect.m_right);
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m_leftRightList->Append(leftRight);
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}
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// OFFSET: LEGO1 0x100c5280
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void MxRegionTopBottom::FUN_100c5280(MxS32 p_left, MxS32 p_right)
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{
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MxRegionLeftRightListCursor a(m_leftRightList);
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MxRegionLeftRightListCursor b(m_leftRightList);
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MxRegionLeftRight* leftRight;
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while (a.Next(leftRight) && leftRight->m_right < p_left)
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;
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if (!a.HasMatch()) {
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MxRegionLeftRight* copy = new MxRegionLeftRight(p_left, p_right);
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m_leftRightList->OtherAppend(copy);
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}
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else {
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if (p_left > leftRight->m_left)
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p_left = leftRight->m_left;
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while (leftRight->m_left < p_right) {
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if (p_right < leftRight->m_right)
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p_right = leftRight->m_right;
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// TODO: Currently inlined, shouldn't be
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b = a;
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b.Advance();
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if (a.HasMatch()) {
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a.Destroy();
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a.Detach();
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}
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if (!b.Current(leftRight))
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break;
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a = b;
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}
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if (a.HasMatch()) {
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MxRegionLeftRight* copy = new MxRegionLeftRight(p_left, p_right);
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a.Prepend(copy);
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}
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else {
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MxRegionLeftRight* copy = new MxRegionLeftRight(p_left, p_right);
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m_leftRightList->OtherAppend(copy);
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}
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}
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}
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// OFFSET: LEGO1 0x100c55d0
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MxRegionTopBottom* MxRegionTopBottom::Clone()
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{
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MxRegionTopBottom* clone = new MxRegionTopBottom(m_top, m_bottom);
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MxRegionLeftRightListCursor cursor(m_leftRightList);
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MxRegionLeftRight* leftRight;
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while (cursor.Next(leftRight))
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clone->m_leftRightList->Append(leftRight->Clone());
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return clone;
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}
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// OFFSET: LEGO1 0x100c57b0
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MxBool MxRegionTopBottom::FUN_100c57b0(MxRect32& p_rect)
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{
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MxRegionLeftRightListCursor cursor(m_leftRightList);
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MxRegionLeftRight* leftRight;
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while (cursor.Next(leftRight)) {
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if (p_rect.m_right <= leftRight->m_left)
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return FALSE;
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if (leftRight->m_right > p_rect.m_left)
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return TRUE;
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}
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return FALSE;
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}
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@ -4,6 +4,35 @@
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#include "decomp.h"
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#include "mxcore.h"
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#include "mxrect32.h"
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#include "mxregionlist.h"
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// SIZE 0x0c
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struct MxRegionTopBottom {
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MxRegionTopBottom(MxRect32& p_rect);
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MxRegionTopBottom(MxS32 m_top, MxS32 m_bottom);
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MxRegionTopBottom* Clone();
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void FUN_100c5280(MxS32 p_left, MxS32 p_right);
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MxBool FUN_100c57b0(MxRect32& p_rect);
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MxS32 m_top;
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MxS32 m_bottom;
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MxRegionLeftRightList* m_leftRightList;
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};
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// SIZE 0x08
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struct MxRegionLeftRight {
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MxRegionLeftRight(MxS32 p_left, MxS32 p_right)
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{
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m_left = p_left;
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m_right = p_right;
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}
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MxRegionLeftRight* Clone() { return new MxRegionLeftRight(m_left, m_right); }
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MxS32 m_left;
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MxS32 m_right;
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};
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// VTABLE 0x100dcae8
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// SIZE 0x1c
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@ -14,15 +43,13 @@ class MxRegion : public MxCore {
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virtual void Reset();
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virtual void vtable18(MxRect32& p_rect);
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virtual void vtable1c();
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virtual MxBool vtable1c(MxRect32& p_rect);
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virtual MxBool vtable20();
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inline MxRect32& GetRect() { return this->m_rect; }
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private:
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// A container (probably MxList) holding MxRect32
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// MxList<MxRect32*> *m_rects;
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undefined4 m_unk08;
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MxRegionList* m_list;
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MxRect32 m_rect;
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};
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19
LEGO1/mxregionlist.cpp
Normal file
19
LEGO1/mxregionlist.cpp
Normal file
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@ -0,0 +1,19 @@
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#include "mxregionlist.h"
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#include "mxregion.h"
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// OFFSET: LEGO1 0x100c33e0
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void MxRegionListParent::Destroy(MxRegionTopBottom* p_topBottom)
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{
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if (p_topBottom) {
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if (p_topBottom->m_leftRightList)
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delete p_topBottom->m_leftRightList;
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delete p_topBottom;
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}
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}
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// OFFSET: LEGO1 0x100c4e80
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void MxRegionLeftRightListParent::Destroy(MxRegionLeftRight* p_leftRight)
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{
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delete p_leftRight;
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}
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56
LEGO1/mxregionlist.h
Normal file
56
LEGO1/mxregionlist.h
Normal file
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@ -0,0 +1,56 @@
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#ifndef MXREGIONLIST_H
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#define MXREGIONLIST_H
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#include "mxlist.h"
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struct MxRegionTopBottom;
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struct MxRegionLeftRight;
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|
||||
// VTABLE 0x100dcb40
|
||||
// SIZE 0x18
|
||||
class MxRegionListParent : public MxList<MxRegionTopBottom*> {
|
||||
public:
|
||||
static void Destroy(MxRegionTopBottom* p_topBottom);
|
||||
|
||||
MxRegionListParent() { m_customDestructor = Destroy; }
|
||||
};
|
||||
|
||||
// VTABLE 0x100dcb58
|
||||
// SIZE 0x18
|
||||
class MxRegionList : public MxRegionListParent {};
|
||||
|
||||
// VTABLE 0x100dcb88
|
||||
typedef MxListCursorChildChild<MxRegionTopBottom*> MxRegionListCursor;
|
||||
|
||||
// OFFSET: LEGO1 0x100c5970 TEMPLATE
|
||||
// MxList<MxRegionTopBottom *>::_InsertEntry
|
||||
|
||||
// OFFSET: LEGO1 0x100c5a20 TEMPLATE
|
||||
// MxListEntry<MxRegionTopBottom *>::MxListEntry<MxRegionTopBottom *>
|
||||
|
||||
// VTABLE 0x100dcc70
|
||||
// SIZE 0x18
|
||||
class MxRegionLeftRightListParent : public MxList<MxRegionLeftRight*> {
|
||||
public:
|
||||
static void Destroy(MxRegionLeftRight* p_leftRight);
|
||||
|
||||
MxRegionLeftRightListParent() { m_customDestructor = Destroy; }
|
||||
};
|
||||
|
||||
// VTABLE 0x100dcc88
|
||||
// SIZE 0x18
|
||||
class MxRegionLeftRightList : public MxRegionLeftRightListParent {};
|
||||
|
||||
// VTABLE 0x100dcc10
|
||||
typedef MxListCursorChildChild<MxRegionLeftRight*> MxRegionLeftRightListCursor;
|
||||
|
||||
// OFFSET: LEGO1 0x100c54f0 TEMPLATE
|
||||
// MxListCursor<MxRegionLeftRight *>::MxListCursor<MxRegionLeftRight *>
|
||||
|
||||
// OFFSET: LEGO1 0x100c58c0 TEMPLATE
|
||||
// MxList<MxRegionLeftRight *>::_InsertEntry
|
||||
|
||||
// OFFSET: LEGO1 0x100c5a40 TEMPLATE
|
||||
// MxList<MxRegionLeftRight *>::_DeleteEntry
|
||||
|
||||
#endif // MXREGIONLIST_H
|
19
LEGO1/mxsize32.h
Normal file
19
LEGO1/mxsize32.h
Normal file
|
@ -0,0 +1,19 @@
|
|||
#ifndef MXSIZE32_H
|
||||
#define MXSIZE32_H
|
||||
|
||||
#include "mxtypes.h"
|
||||
|
||||
class MxSize32 {
|
||||
public:
|
||||
MxSize32() {}
|
||||
MxSize32(MxS32 p_width, MxS32 p_height)
|
||||
{
|
||||
this->m_width = p_width;
|
||||
this->m_height = p_height;
|
||||
}
|
||||
|
||||
MxS32 m_width;
|
||||
MxS32 m_height;
|
||||
};
|
||||
|
||||
#endif // MXSIZE32_H
|
Loading…
Reference in a new issue