MxRegion: initial implementation (#218)

* MxRegion structures

* MxRegion structures

* Remove junk

* Refactor

* WIP

* Use MxRect32 ctor

* Refactor

* Add MxSize32, match MxRegion ctor

* Add two template annotations

* Fix missing instructions

* Fix another bug

* Refactor

* Add GetPoint

* Implement/match MxRegionTopBottom::MxRegionTopBottom

* Implement/match more functions

* More implementation

* Don't expose internal match

* Fix indent

* Add template annotations

* Implement remaining functions

* Fix comment

* Match loops

* Simplify function

* Merge

* Remove junk

* Format

* Format

* match MxRegion::vtable1c

* revert vtable1c match-hack

This reverts commit 7b88625988.

---------

Co-authored-by: Ramen2X <64166386+Ramen2X@users.noreply.github.com>
This commit is contained in:
Christian Semmler 2023-10-31 11:30:13 -04:00 committed by GitHub
parent cb286520e5
commit 9ac9fe2761
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
8 changed files with 393 additions and 37 deletions

View file

@ -163,6 +163,7 @@ add_library(lego1 SHARED
LEGO1/mxramstreamcontroller.cpp
LEGO1/mxramstreamprovider.cpp
LEGO1/mxregion.cpp
LEGO1/mxregionlist.cpp
LEGO1/mxscheduler.cpp
LEGO1/mxsemaphore.cpp
LEGO1/mxsmkpresenter.cpp

View file

@ -97,10 +97,15 @@ class MxListCursor : public MxCore {
MxBool Find(T p_obj);
void Detach();
void Destroy();
MxBool Next(T& p_obj);
MxBool Current(T& p_obj);
void Advance();
MxBool HasMatch() { return m_match != NULL; }
void SetValue(T p_obj);
void Head() { m_match = m_list->m_first; }
void Reset() { m_match = NULL; }
void Prepend(T p_newobj);
private:
MxList<T>* m_list;
@ -215,6 +220,12 @@ inline void MxListCursor<T>::Detach()
m_match = NULL;
}
template <class T>
inline void MxListCursor<T>::Destroy()
{
m_list->m_customDestructor(m_match->GetValue());
}
template <class T>
inline MxBool MxListCursor<T>::Next(T& p_obj)
{
@ -229,6 +240,24 @@ inline MxBool MxListCursor<T>::Next(T& p_obj)
return m_match != NULL;
}
template <class T>
inline MxBool MxListCursor<T>::Current(T& p_obj)
{
if (m_match)
p_obj = m_match->GetValue();
return m_match != NULL;
}
template <class T>
inline void MxListCursor<T>::Advance()
{
if (!m_match)
m_match = m_list->m_first;
else
m_match = m_match->m_next;
}
template <class T>
inline void MxListCursor<T>::SetValue(T p_obj)
{
@ -236,4 +265,11 @@ inline void MxListCursor<T>::SetValue(T p_obj)
m_match->m_obj = p_obj;
}
template <class T>
inline void MxListCursor<T>::Prepend(T p_newobj)
{
if (m_match)
m_list->_InsertEntry(p_newobj, m_match->m_prev, m_match);
}
#endif // MXLIST_H

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@ -1,6 +1,9 @@
#ifndef MXRECT32_H
#define MXRECT32_H
#include "mxpoint32.h"
#include "mxsize32.h"
class MxRect32 {
public:
MxRect32() {}
@ -12,14 +15,35 @@ class MxRect32 {
this->m_bottom = p_bottom;
}
MxRect32(const MxPoint32& p_point, const MxSize32& p_size)
{
this->m_left = p_point.m_x;
this->m_top = p_point.m_y;
this->m_right = p_size.m_width;
this->m_bottom = p_size.m_height;
}
inline void SetPoint(const MxPoint32& p_point)
{
this->m_left = p_point.m_x;
this->m_top = p_point.m_y;
}
inline void SetSize(const MxSize32& p_size)
{
this->m_right = p_size.m_width;
this->m_bottom = p_size.m_height;
}
inline MxS32 GetWidth() { return (m_right - m_left) + 1; }
inline MxS32 GetHeight() { return (m_bottom - m_top) + 1; }
inline MxPoint32 GetPoint() { return MxPoint32(this->m_left, this->m_top); }
MxS32 m_left;
MxS32 m_top;
MxS32 m_right;
MxS32 m_bottom;
inline MxS32 GetWidth() { return (m_right - m_left) + 1; }
inline MxS32 GetHeight() { return (m_bottom - m_top) + 1; }
};
#endif // MXRECT32_H

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@ -1,40 +1,214 @@
#include "mxregion.h"
DECOMP_SIZE_ASSERT(MxRegion, 0x1c);
#include <limits.h>
// OFFSET: LEGO1 0x100c31c0 STUB
DECOMP_SIZE_ASSERT(MxRegion, 0x1c);
DECOMP_SIZE_ASSERT(MxRegionTopBottom, 0x0c);
DECOMP_SIZE_ASSERT(MxRegionLeftRight, 0x08);
// OFFSET: LEGO1 0x100c31c0
MxRegion::MxRegion()
{
// TODO
m_list = new MxRegionList;
m_rect.SetPoint(MxPoint32(INT_MAX, INT_MAX));
m_rect.SetSize(MxSize32(-1, -1));
}
// OFFSET: LEGO1 0x100c3690 STUB
MxRegion::~MxRegion()
{
// TODO
}
// OFFSET: LEGO1 0x100c3700 STUB
void MxRegion::Reset()
{
// TODO
}
// OFFSET: LEGO1 0x100c3750 STUB
void MxRegion::vtable18(MxRect32& p_rect)
{
// TODO
}
// OFFSET: LEGO1 0x100c3e20 STUB
void MxRegion::vtable1c()
{
// TODO
}
// OFFSET: LEGO1 0x100c3660 STUB
// OFFSET: LEGO1 0x100c3660
MxBool MxRegion::vtable20()
{
// TODO
return m_list->GetCount() == 0;
}
// OFFSET: LEGO1 0x100c3690
MxRegion::~MxRegion()
{
if (m_list)
delete m_list;
}
// OFFSET: LEGO1 0x100c3700
void MxRegion::Reset()
{
m_list->DeleteAll();
m_rect.SetPoint(MxPoint32(INT_MAX, INT_MAX));
m_rect.SetSize(MxSize32(-1, -1));
}
// OFFSET: LEGO1 0x100c3750
void MxRegion::vtable18(MxRect32& p_rect)
{
MxRect32 rectCopy(p_rect.GetPoint(), MxSize32(p_rect.m_right, p_rect.m_bottom));
MxRegionListCursor cursor(m_list);
if (rectCopy.m_left < rectCopy.m_right) {
while (rectCopy.m_top < rectCopy.m_bottom) {
MxRegionTopBottom* topBottom;
if (!cursor.Next(topBottom))
break;
if (topBottom->m_top >= rectCopy.m_bottom) {
cursor.Prepend(new MxRegionTopBottom(rectCopy));
rectCopy.m_top = rectCopy.m_bottom;
}
else if (rectCopy.m_top < topBottom->m_bottom) {
if (rectCopy.m_top < topBottom->m_top) {
MxRect32 topBottomRect(rectCopy.GetPoint(), MxSize32(rectCopy.m_right, topBottom->m_top));
cursor.Prepend(new MxRegionTopBottom(topBottomRect));
rectCopy.m_top = topBottom->m_top;
}
else if (topBottom->m_top < rectCopy.m_top) {
MxRegionTopBottom* newTopBottom = topBottom->Clone();
newTopBottom->m_bottom = rectCopy.m_top;
topBottom->m_top = rectCopy.m_top;
cursor.Prepend(newTopBottom);
}
if (rectCopy.m_bottom < topBottom->m_bottom) {
MxRegionTopBottom* newTopBottom = topBottom->Clone();
newTopBottom->m_bottom = rectCopy.m_bottom;
topBottom->m_top = rectCopy.m_bottom;
newTopBottom->FUN_100c5280(rectCopy.m_left, rectCopy.m_right);
// TODO: _InsertEntry currently inlined, shouldn't be
cursor.Prepend(newTopBottom);
rectCopy.m_top = rectCopy.m_bottom;
}
else {
topBottom->FUN_100c5280(rectCopy.m_left, rectCopy.m_right);
rectCopy.m_top = topBottom->m_bottom;
}
}
if (rectCopy.m_right <= rectCopy.m_left)
break;
}
}
if (rectCopy.m_left < rectCopy.m_right && rectCopy.m_top < rectCopy.m_bottom) {
MxRegionTopBottom* newTopBottom = new MxRegionTopBottom(rectCopy);
m_list->OtherAppend(newTopBottom);
}
m_rect.m_left = m_rect.m_left <= p_rect.m_left ? m_rect.m_left : p_rect.m_left;
m_rect.m_top = m_rect.m_top <= p_rect.m_top ? m_rect.m_top : p_rect.m_top;
m_rect.m_right = m_rect.m_right <= p_rect.m_right ? p_rect.m_right : m_rect.m_right;
m_rect.m_bottom = m_rect.m_bottom <= p_rect.m_bottom ? p_rect.m_bottom : m_rect.m_bottom;
}
// OFFSET: LEGO1 0x100c3e20
MxBool MxRegion::vtable1c(MxRect32& p_rect)
{
if (m_rect.m_left >= p_rect.m_right || p_rect.m_left >= m_rect.m_right || m_rect.m_top >= p_rect.m_bottom ||
p_rect.m_top >= m_rect.m_bottom)
return FALSE;
MxRegionListCursor cursor(m_list);
MxRegionTopBottom* topBottom;
while (cursor.Next(topBottom)) {
if (topBottom->m_top >= p_rect.m_bottom)
return FALSE;
if (topBottom->m_bottom > p_rect.m_top && topBottom->FUN_100c57b0(p_rect))
return TRUE;
}
return FALSE;
}
// OFFSET: LEGO1 0x100c4c90
MxRegionTopBottom::MxRegionTopBottom(MxS32 p_top, MxS32 p_bottom)
{
m_top = p_top;
m_bottom = p_bottom;
m_leftRightList = new MxRegionLeftRightList;
}
// OFFSET: LEGO1 0x100c50e0
MxRegionTopBottom::MxRegionTopBottom(MxRect32& p_rect)
{
m_top = p_rect.m_top;
m_bottom = p_rect.m_bottom;
m_leftRightList = new MxRegionLeftRightList;
MxRegionLeftRight* leftRight = new MxRegionLeftRight(p_rect.m_left, p_rect.m_right);
m_leftRightList->Append(leftRight);
}
// OFFSET: LEGO1 0x100c5280
void MxRegionTopBottom::FUN_100c5280(MxS32 p_left, MxS32 p_right)
{
MxRegionLeftRightListCursor a(m_leftRightList);
MxRegionLeftRightListCursor b(m_leftRightList);
MxRegionLeftRight* leftRight;
while (a.Next(leftRight) && leftRight->m_right < p_left)
;
if (!a.HasMatch()) {
MxRegionLeftRight* copy = new MxRegionLeftRight(p_left, p_right);
m_leftRightList->OtherAppend(copy);
}
else {
if (p_left > leftRight->m_left)
p_left = leftRight->m_left;
while (leftRight->m_left < p_right) {
if (p_right < leftRight->m_right)
p_right = leftRight->m_right;
// TODO: Currently inlined, shouldn't be
b = a;
b.Advance();
if (a.HasMatch()) {
a.Destroy();
a.Detach();
}
if (!b.Current(leftRight))
break;
a = b;
}
if (a.HasMatch()) {
MxRegionLeftRight* copy = new MxRegionLeftRight(p_left, p_right);
a.Prepend(copy);
}
else {
MxRegionLeftRight* copy = new MxRegionLeftRight(p_left, p_right);
m_leftRightList->OtherAppend(copy);
}
}
}
// OFFSET: LEGO1 0x100c55d0
MxRegionTopBottom* MxRegionTopBottom::Clone()
{
MxRegionTopBottom* clone = new MxRegionTopBottom(m_top, m_bottom);
MxRegionLeftRightListCursor cursor(m_leftRightList);
MxRegionLeftRight* leftRight;
while (cursor.Next(leftRight))
clone->m_leftRightList->Append(leftRight->Clone());
return clone;
}
// OFFSET: LEGO1 0x100c57b0
MxBool MxRegionTopBottom::FUN_100c57b0(MxRect32& p_rect)
{
MxRegionLeftRightListCursor cursor(m_leftRightList);
MxRegionLeftRight* leftRight;
while (cursor.Next(leftRight)) {
if (p_rect.m_right <= leftRight->m_left)
return FALSE;
if (leftRight->m_right > p_rect.m_left)
return TRUE;
}
return FALSE;
}

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@ -4,6 +4,35 @@
#include "decomp.h"
#include "mxcore.h"
#include "mxrect32.h"
#include "mxregionlist.h"
// SIZE 0x0c
struct MxRegionTopBottom {
MxRegionTopBottom(MxRect32& p_rect);
MxRegionTopBottom(MxS32 m_top, MxS32 m_bottom);
MxRegionTopBottom* Clone();
void FUN_100c5280(MxS32 p_left, MxS32 p_right);
MxBool FUN_100c57b0(MxRect32& p_rect);
MxS32 m_top;
MxS32 m_bottom;
MxRegionLeftRightList* m_leftRightList;
};
// SIZE 0x08
struct MxRegionLeftRight {
MxRegionLeftRight(MxS32 p_left, MxS32 p_right)
{
m_left = p_left;
m_right = p_right;
}
MxRegionLeftRight* Clone() { return new MxRegionLeftRight(m_left, m_right); }
MxS32 m_left;
MxS32 m_right;
};
// VTABLE 0x100dcae8
// SIZE 0x1c
@ -14,15 +43,13 @@ class MxRegion : public MxCore {
virtual void Reset();
virtual void vtable18(MxRect32& p_rect);
virtual void vtable1c();
virtual MxBool vtable1c(MxRect32& p_rect);
virtual MxBool vtable20();
inline MxRect32& GetRect() { return this->m_rect; }
private:
// A container (probably MxList) holding MxRect32
// MxList<MxRect32*> *m_rects;
undefined4 m_unk08;
MxRegionList* m_list;
MxRect32 m_rect;
};

19
LEGO1/mxregionlist.cpp Normal file
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@ -0,0 +1,19 @@
#include "mxregionlist.h"
#include "mxregion.h"
// OFFSET: LEGO1 0x100c33e0
void MxRegionListParent::Destroy(MxRegionTopBottom* p_topBottom)
{
if (p_topBottom) {
if (p_topBottom->m_leftRightList)
delete p_topBottom->m_leftRightList;
delete p_topBottom;
}
}
// OFFSET: LEGO1 0x100c4e80
void MxRegionLeftRightListParent::Destroy(MxRegionLeftRight* p_leftRight)
{
delete p_leftRight;
}

56
LEGO1/mxregionlist.h Normal file
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@ -0,0 +1,56 @@
#ifndef MXREGIONLIST_H
#define MXREGIONLIST_H
#include "mxlist.h"
struct MxRegionTopBottom;
struct MxRegionLeftRight;
// VTABLE 0x100dcb40
// SIZE 0x18
class MxRegionListParent : public MxList<MxRegionTopBottom*> {
public:
static void Destroy(MxRegionTopBottom* p_topBottom);
MxRegionListParent() { m_customDestructor = Destroy; }
};
// VTABLE 0x100dcb58
// SIZE 0x18
class MxRegionList : public MxRegionListParent {};
// VTABLE 0x100dcb88
typedef MxListCursorChildChild<MxRegionTopBottom*> MxRegionListCursor;
// OFFSET: LEGO1 0x100c5970 TEMPLATE
// MxList<MxRegionTopBottom *>::_InsertEntry
// OFFSET: LEGO1 0x100c5a20 TEMPLATE
// MxListEntry<MxRegionTopBottom *>::MxListEntry<MxRegionTopBottom *>
// VTABLE 0x100dcc70
// SIZE 0x18
class MxRegionLeftRightListParent : public MxList<MxRegionLeftRight*> {
public:
static void Destroy(MxRegionLeftRight* p_leftRight);
MxRegionLeftRightListParent() { m_customDestructor = Destroy; }
};
// VTABLE 0x100dcc88
// SIZE 0x18
class MxRegionLeftRightList : public MxRegionLeftRightListParent {};
// VTABLE 0x100dcc10
typedef MxListCursorChildChild<MxRegionLeftRight*> MxRegionLeftRightListCursor;
// OFFSET: LEGO1 0x100c54f0 TEMPLATE
// MxListCursor<MxRegionLeftRight *>::MxListCursor<MxRegionLeftRight *>
// OFFSET: LEGO1 0x100c58c0 TEMPLATE
// MxList<MxRegionLeftRight *>::_InsertEntry
// OFFSET: LEGO1 0x100c5a40 TEMPLATE
// MxList<MxRegionLeftRight *>::_DeleteEntry
#endif // MXREGIONLIST_H

19
LEGO1/mxsize32.h Normal file
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@ -0,0 +1,19 @@
#ifndef MXSIZE32_H
#define MXSIZE32_H
#include "mxtypes.h"
class MxSize32 {
public:
MxSize32() {}
MxSize32(MxS32 p_width, MxS32 p_height)
{
this->m_width = p_width;
this->m_height = p_height;
}
MxS32 m_width;
MxS32 m_height;
};
#endif // MXSIZE32_H