mirror of
https://github.com/isledecomp/isle.git
synced 2024-12-18 03:56:24 -05:00
Add Act3Ammo
, match Act3::Act3
(#1196)
* Implement `Act3Ammo`, match `Act3::Act3` * Move * Fix match
This commit is contained in:
parent
5be00e1799
commit
97fb6e4f15
7 changed files with 159 additions and 9 deletions
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@ -294,6 +294,7 @@ function(add_lego_libraries NAME)
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LEGO1/lego/legoomni/src/actors/act2actor.cpp
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LEGO1/lego/legoomni/src/actors/act2genactor.cpp
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LEGO1/lego/legoomni/src/actors/act3actors.cpp
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LEGO1/lego/legoomni/src/actors/act3ammo.cpp
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LEGO1/lego/legoomni/src/actors/act3brickster.cpp
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LEGO1/lego/legoomni/src/actors/act3cop.cpp
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LEGO1/lego/legoomni/src/actors/act3shark.cpp
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@ -1,10 +1,31 @@
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#ifndef ACT3_H
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#define ACT3_H
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#include "act3ammo.h"
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#include "legogamestate.h"
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#include "legostate.h"
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#include "legoworld.h"
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class Helicopter;
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// SIZE 0x0c
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struct Act3ListElement {
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undefined4 m_unk0x00[3]; // 0x00
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int operator==(Act3ListElement) const { return 0; }
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int operator<(Act3ListElement) const { return 0; }
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};
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// SIZE 0x10
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class Act3List {
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public:
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Act3List() { m_unk0x04 = 0; }
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private:
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list<Act3ListElement> m_unk0x00; // 0x00
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undefined4 m_unk0x04; // 0x0c
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};
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// VTABLE: LEGO1 0x100d4fc8
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// SIZE 0x0c
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class Act3State : public LegoState {
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@ -42,8 +63,7 @@ class Act3State : public LegoState {
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class Act3 : public LegoWorld {
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public:
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Act3();
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~Act3() override; // vtable+00
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~Act3() override;
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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@ -69,7 +89,7 @@ class Act3 : public LegoWorld {
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MxBool Escape() override; // vtable+0x64
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void Enable(MxBool p_enable) override; // vtable+0x68
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void SetUnknown420c(MxEntity* p_entity) { m_unk0x420c = p_entity; }
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void SetHelicopter(Helicopter* p_helicopter) { m_helicopter = p_helicopter; }
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void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
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// SYNTHETIC: LEGO1 0x10072630
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@ -81,10 +101,33 @@ class Act3 : public LegoWorld {
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void FUN_10073430();
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protected:
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undefined m_unk0xf8[0x4114]; // 0xf8
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MxEntity* m_unk0x420c; // 0x420c
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undefined m_unk0x4210[0x60]; // 0x4210
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undefined4 m_unk0xf8; // 0xf8
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Act3Ammo m_unk0xfc[20]; // 0xfc
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Act3Ammo m_unk0x217c[20]; // 0x217c
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undefined m_unk0x41fc; // 0x41fc
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undefined4 m_unk0x4200; // 0x4200
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undefined4 m_unk0x4204; // 0x4204
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undefined4 m_unk0x4208; // 0x4208
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Helicopter* m_helicopter; // 0x420c
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undefined4 m_unk0x4210; // 0x4210
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MxFloat m_unk0x4214; // 0x4214
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undefined4 m_unk0x4218; // 0x4218
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undefined m_unk0x421c; // 0x421c
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undefined m_unk0x421d; // 0x421d
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undefined m_unk0x421e; // 0x421e
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Act3List m_unk0x4220; // 0x4220
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undefined4 m_unk0x4230[15]; // 0x4230
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undefined4 m_unk0x426c; // 0x426c
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LegoGameState::Area m_destLocation; // 0x4270
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};
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// TEMPLATE: LEGO1 0x10072440
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// list<Act3ListElement,allocator<Act3ListElement> >::~list<Act3ListElement,allocator<Act3ListElement> >
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// TEMPLATE: LEGO1 0x100724b0
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// List<Act3ListElement>::~List<Act3ListElement>
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// FUNCTION: LEGO1 0x10072650
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// Act3List::~Act3List
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#endif // ACT3_H
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28
LEGO1/lego/legoomni/include/act3ammo.h
Normal file
28
LEGO1/lego/legoomni/include/act3ammo.h
Normal file
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@ -0,0 +1,28 @@
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#ifndef ACT3AMMO_H
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#define ACT3AMMO_H
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#include "legopathactor.h"
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#include "mxgeometry/mxgeometry3d.h"
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// VTABLE: LEGO1 0x100d8460
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// SIZE 0x1a0
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class Act3Ammo : public LegoPathActor {
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public:
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Act3Ammo();
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~Act3Ammo() override;
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void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
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void VTable0x70(float p_time) override; // vtable+0x70
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// SYNTHETIC: LEGO1 0x10053880
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// Act3Ammo::`scalar deleting destructor'
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private:
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undefined2 m_unk0x154; // 0x154
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undefined4 m_unk0x158; // 0x158
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undefined4 m_unk0x15c; // 0x15c
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Mx3DPointFloat m_unk0x160[3]; // 0x160
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undefined4 m_unk0x19c; // 0x19c
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};
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#endif // ACT3AMMO_H
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@ -91,11 +91,23 @@ class LegoNavController : public MxCore {
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MxFloat GetLinearVel() { return m_linearVel; }
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MxFloat GetRotationalVel() { return m_rotationalVel; }
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MxFloat GetMaxLinearVel() { return m_maxLinearVel; }
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MxFloat GetMaxLinearAccel() { return m_maxLinearAccel; }
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MxFloat GetMaxLinearDeccel() { return m_maxLinearDeccel; }
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void ResetMaxLinearVel(MxFloat p_maxLinearVel)
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{
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m_maxLinearVel = p_maxLinearVel;
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m_trackDefault = 0;
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}
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void ResetMaxLinearAccel(MxFloat p_maxLinearAccel)
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{
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m_maxLinearAccel = p_maxLinearAccel;
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m_trackDefault = 0;
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}
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void ResetMaxLinearDeccel(MxFloat p_maxLinearDeccel)
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{
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m_maxLinearDeccel = p_maxLinearDeccel;
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m_trackDefault = 0;
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}
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// FUNCTION: BETA10 0x100c9a10
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int GetDefaultDeadZone() { return g_defdeadZone; }
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44
LEGO1/lego/legoomni/src/actors/act3ammo.cpp
Normal file
44
LEGO1/lego/legoomni/src/actors/act3ammo.cpp
Normal file
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@ -0,0 +1,44 @@
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#include "act3ammo.h"
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#include "legocharactermanager.h"
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#include "misc.h"
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#include "roi/legoroi.h"
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#include <assert.h>
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DECOMP_SIZE_ASSERT(Act3Ammo, 0x1a0)
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// FUNCTION: LEGO1 0x100537f0
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// FUNCTION: BETA10 0x1001d648
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Act3Ammo::Act3Ammo()
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{
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m_unk0x154 = 0;
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m_unk0x15c = 0;
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}
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// FUNCTION: LEGO1 0x100538a0
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// FUNCTION: BETA10 0x1001d6e7
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Act3Ammo::~Act3Ammo()
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{
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Destroy(TRUE);
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}
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// FUNCTION: LEGO1 0x10053900
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// FUNCTION: BETA10 0x1001d759
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void Act3Ammo::Destroy(MxBool p_fromDestructor)
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{
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if (!p_fromDestructor) {
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assert(0);
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}
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else if (m_roi != NULL) {
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CharacterManager()->ReleaseActor(m_roi->GetName());
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m_roi = NULL;
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}
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}
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// STUB: LEGO1 0x10054050
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// STUB: BETA10 0x1001e362
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void Act3Ammo::VTable0x70(float p_time)
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{
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// TODO
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}
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@ -42,7 +42,7 @@ MxResult Helicopter::Create(MxDSAction& p_dsAction)
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m_world = CurrentWorld();
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if (m_world->IsA("Act3")) {
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((Act3*) m_world)->SetUnknown420c(this);
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((Act3*) m_world)->SetHelicopter(this);
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}
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if (m_world != NULL) {
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@ -1,12 +1,34 @@
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#include "act3.h"
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#include "legonavcontroller.h"
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#include "misc.h"
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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DECOMP_SIZE_ASSERT(Act3, 0x4274)
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DECOMP_SIZE_ASSERT(Act3State, 0x0c)
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DECOMP_SIZE_ASSERT(Act3ListElement, 0x0c)
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DECOMP_SIZE_ASSERT(Act3List, 0x10)
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// STUB: LEGO1 0x10072270
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// FUNCTION: LEGO1 0x10072270
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// FUNCTION: BETA10 0x10015470
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Act3::Act3()
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{
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// TODO
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m_unk0xf8 = 0;
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m_unk0x41fc = 0;
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m_unk0x4200 = 0;
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m_unk0x4204 = 0;
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m_unk0x4208 = 0;
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m_helicopter = NULL;
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m_unk0x4210 = 0;
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m_unk0x4214 = -1;
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m_unk0x421e = 0;
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memset(m_unk0x4230, 0, sizeof(m_unk0x4230));
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NavController()->ResetMaxLinearAccel(NavController()->GetMaxLinearAccel() * 30.0f);
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NavController()->ResetMaxLinearDeccel(NavController()->GetMaxLinearDeccel() * 30.0f);
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NotificationManager()->Register(this);
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}
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// FUNCTION: LEGO1 0x10072500
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