Add Act3Ammo, match Act3::Act3 (#1196)

* Implement `Act3Ammo`, match `Act3::Act3`

* Move

* Fix match
This commit is contained in:
Christian Semmler 2024-12-07 11:57:59 -07:00 committed by GitHub
parent 5be00e1799
commit 97fb6e4f15
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GPG key ID: B5690EEEBB952194
7 changed files with 159 additions and 9 deletions

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@ -294,6 +294,7 @@ function(add_lego_libraries NAME)
LEGO1/lego/legoomni/src/actors/act2actor.cpp
LEGO1/lego/legoomni/src/actors/act2genactor.cpp
LEGO1/lego/legoomni/src/actors/act3actors.cpp
LEGO1/lego/legoomni/src/actors/act3ammo.cpp
LEGO1/lego/legoomni/src/actors/act3brickster.cpp
LEGO1/lego/legoomni/src/actors/act3cop.cpp
LEGO1/lego/legoomni/src/actors/act3shark.cpp

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@ -1,10 +1,31 @@
#ifndef ACT3_H
#define ACT3_H
#include "act3ammo.h"
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
class Helicopter;
// SIZE 0x0c
struct Act3ListElement {
undefined4 m_unk0x00[3]; // 0x00
int operator==(Act3ListElement) const { return 0; }
int operator<(Act3ListElement) const { return 0; }
};
// SIZE 0x10
class Act3List {
public:
Act3List() { m_unk0x04 = 0; }
private:
list<Act3ListElement> m_unk0x00; // 0x00
undefined4 m_unk0x04; // 0x0c
};
// VTABLE: LEGO1 0x100d4fc8
// SIZE 0x0c
class Act3State : public LegoState {
@ -42,8 +63,7 @@ class Act3State : public LegoState {
class Act3 : public LegoWorld {
public:
Act3();
~Act3() override; // vtable+00
~Act3() override;
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
@ -69,7 +89,7 @@ class Act3 : public LegoWorld {
MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
void SetUnknown420c(MxEntity* p_entity) { m_unk0x420c = p_entity; }
void SetHelicopter(Helicopter* p_helicopter) { m_helicopter = p_helicopter; }
void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
// SYNTHETIC: LEGO1 0x10072630
@ -81,10 +101,33 @@ class Act3 : public LegoWorld {
void FUN_10073430();
protected:
undefined m_unk0xf8[0x4114]; // 0xf8
MxEntity* m_unk0x420c; // 0x420c
undefined m_unk0x4210[0x60]; // 0x4210
undefined4 m_unk0xf8; // 0xf8
Act3Ammo m_unk0xfc[20]; // 0xfc
Act3Ammo m_unk0x217c[20]; // 0x217c
undefined m_unk0x41fc; // 0x41fc
undefined4 m_unk0x4200; // 0x4200
undefined4 m_unk0x4204; // 0x4204
undefined4 m_unk0x4208; // 0x4208
Helicopter* m_helicopter; // 0x420c
undefined4 m_unk0x4210; // 0x4210
MxFloat m_unk0x4214; // 0x4214
undefined4 m_unk0x4218; // 0x4218
undefined m_unk0x421c; // 0x421c
undefined m_unk0x421d; // 0x421d
undefined m_unk0x421e; // 0x421e
Act3List m_unk0x4220; // 0x4220
undefined4 m_unk0x4230[15]; // 0x4230
undefined4 m_unk0x426c; // 0x426c
LegoGameState::Area m_destLocation; // 0x4270
};
// TEMPLATE: LEGO1 0x10072440
// list<Act3ListElement,allocator<Act3ListElement> >::~list<Act3ListElement,allocator<Act3ListElement> >
// TEMPLATE: LEGO1 0x100724b0
// List<Act3ListElement>::~List<Act3ListElement>
// FUNCTION: LEGO1 0x10072650
// Act3List::~Act3List
#endif // ACT3_H

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@ -0,0 +1,28 @@
#ifndef ACT3AMMO_H
#define ACT3AMMO_H
#include "legopathactor.h"
#include "mxgeometry/mxgeometry3d.h"
// VTABLE: LEGO1 0x100d8460
// SIZE 0x1a0
class Act3Ammo : public LegoPathActor {
public:
Act3Ammo();
~Act3Ammo() override;
void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
void VTable0x70(float p_time) override; // vtable+0x70
// SYNTHETIC: LEGO1 0x10053880
// Act3Ammo::`scalar deleting destructor'
private:
undefined2 m_unk0x154; // 0x154
undefined4 m_unk0x158; // 0x158
undefined4 m_unk0x15c; // 0x15c
Mx3DPointFloat m_unk0x160[3]; // 0x160
undefined4 m_unk0x19c; // 0x19c
};
#endif // ACT3AMMO_H

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@ -91,11 +91,23 @@ class LegoNavController : public MxCore {
MxFloat GetLinearVel() { return m_linearVel; }
MxFloat GetRotationalVel() { return m_rotationalVel; }
MxFloat GetMaxLinearVel() { return m_maxLinearVel; }
MxFloat GetMaxLinearAccel() { return m_maxLinearAccel; }
MxFloat GetMaxLinearDeccel() { return m_maxLinearDeccel; }
void ResetMaxLinearVel(MxFloat p_maxLinearVel)
{
m_maxLinearVel = p_maxLinearVel;
m_trackDefault = 0;
}
void ResetMaxLinearAccel(MxFloat p_maxLinearAccel)
{
m_maxLinearAccel = p_maxLinearAccel;
m_trackDefault = 0;
}
void ResetMaxLinearDeccel(MxFloat p_maxLinearDeccel)
{
m_maxLinearDeccel = p_maxLinearDeccel;
m_trackDefault = 0;
}
// FUNCTION: BETA10 0x100c9a10
int GetDefaultDeadZone() { return g_defdeadZone; }

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@ -0,0 +1,44 @@
#include "act3ammo.h"
#include "legocharactermanager.h"
#include "misc.h"
#include "roi/legoroi.h"
#include <assert.h>
DECOMP_SIZE_ASSERT(Act3Ammo, 0x1a0)
// FUNCTION: LEGO1 0x100537f0
// FUNCTION: BETA10 0x1001d648
Act3Ammo::Act3Ammo()
{
m_unk0x154 = 0;
m_unk0x15c = 0;
}
// FUNCTION: LEGO1 0x100538a0
// FUNCTION: BETA10 0x1001d6e7
Act3Ammo::~Act3Ammo()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x10053900
// FUNCTION: BETA10 0x1001d759
void Act3Ammo::Destroy(MxBool p_fromDestructor)
{
if (!p_fromDestructor) {
assert(0);
}
else if (m_roi != NULL) {
CharacterManager()->ReleaseActor(m_roi->GetName());
m_roi = NULL;
}
}
// STUB: LEGO1 0x10054050
// STUB: BETA10 0x1001e362
void Act3Ammo::VTable0x70(float p_time)
{
// TODO
}

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@ -42,7 +42,7 @@ MxResult Helicopter::Create(MxDSAction& p_dsAction)
m_world = CurrentWorld();
if (m_world->IsA("Act3")) {
((Act3*) m_world)->SetUnknown420c(this);
((Act3*) m_world)->SetHelicopter(this);
}
if (m_world != NULL) {

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@ -1,12 +1,34 @@
#include "act3.h"
#include "legonavcontroller.h"
#include "misc.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
DECOMP_SIZE_ASSERT(Act3, 0x4274)
DECOMP_SIZE_ASSERT(Act3State, 0x0c)
DECOMP_SIZE_ASSERT(Act3ListElement, 0x0c)
DECOMP_SIZE_ASSERT(Act3List, 0x10)
// STUB: LEGO1 0x10072270
// FUNCTION: LEGO1 0x10072270
// FUNCTION: BETA10 0x10015470
Act3::Act3()
{
// TODO
m_unk0xf8 = 0;
m_unk0x41fc = 0;
m_unk0x4200 = 0;
m_unk0x4204 = 0;
m_unk0x4208 = 0;
m_helicopter = NULL;
m_unk0x4210 = 0;
m_unk0x4214 = -1;
m_unk0x421e = 0;
memset(m_unk0x4230, 0, sizeof(m_unk0x4230));
NavController()->ResetMaxLinearAccel(NavController()->GetMaxLinearAccel() * 30.0f);
NavController()->ResetMaxLinearDeccel(NavController()->GetMaxLinearDeccel() * 30.0f);
NotificationManager()->Register(this);
}
// FUNCTION: LEGO1 0x10072500