Most entities with VTable0x50 function overrides (#752)

* BeachHouseEntity::VTable0x50

* GasStationEntity::VTable0x50

* RaceStandsEntity::VTable0x50

* Run clang-format

* Fix use of NULL

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Joshua Peisach 2024-03-29 14:11:48 -04:00 committed by GitHub
parent 87f633af54
commit 92357d77e1
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
8 changed files with 107 additions and 8 deletions

View file

@ -20,8 +20,7 @@ class BeachHouseEntity : public BuildingEntity {
return !strcmp(p_name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
// STUB: LEGO1 0x100153b0
MxLong VTable0x50(MxParam& p_param) override { return 0; }
MxLong VTable0x50(MxParam& p_param) override;
// SYNTHETIC: LEGO1 0x1000f970
// BeachHouseEntity::`scalar deleting destructor'

View file

@ -20,8 +20,7 @@ class GasStationEntity : public BuildingEntity {
return !strcmp(p_name, GasStationEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
// STUB: LEGO1 0x100151d0
MxLong VTable0x50(MxParam& p_param) override { return 0; }
MxLong VTable0x50(MxParam& p_param) override;
// SYNTHETIC: LEGO1 0x1000f890
// GasStationEntity::`scalar deleting destructor'

View file

@ -19,8 +19,7 @@ class RaceStandsEntity : public BuildingEntity {
return !strcmp(p_name, RaceStandsEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
// STUB: LEGO1 0x10015450
MxLong VTable0x50(MxParam& p_param) override { return 0; }
MxLong VTable0x50(MxParam& p_param) override;
// SYNTHETIC: LEGO1 0x1000f9e0
// RaceStandsEntity::`scalar deleting destructor'

View file

@ -1,3 +1,39 @@
#include "gasstationentity.h"
#include "act1state.h"
#include "isle.h"
#include "isle_actions.h"
#include "islepathactor.h"
#include "legoanimationmanager.h"
#include "legogamestate.h"
#include "legoomni.h"
#include "legoutils.h"
#include "legoworld.h"
#include "misc.h"
#include "mxtransitionmanager.h"
DECOMP_SIZE_ASSERT(GasStationEntity, 0x68)
// FUNCTION: LEGO1 0x100151d0
MxLong GasStationEntity::VTable0x50(MxParam& p_param)
{
if (FUN_1003ef60()) {
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
if (state->GetUnknown18() != 8) {
state->SetUnknown18(0);
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
CurrentActor()->VTable0xe4();
}
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
isle->SetDestLocation(LegoGameState::Area::e_garage);
AnimationManager()->FUN_10061010(0);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
}
}
return 1;
}

View file

@ -30,7 +30,7 @@ MxLong HospitalEntity::VTable0x50(MxParam& p_param)
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
isle->SetDestLocation(LegoGameState::Area::e_hospital);
AnimationManager()->FUN_10061010(NULL);
AnimationManager()->FUN_10061010(0);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
}
}

View file

@ -1,3 +1,36 @@
#include "beachhouseentity.h"
#include "act1state.h"
#include "isle.h"
#include "isle_actions.h"
#include "islepathactor.h"
#include "legoanimationmanager.h"
#include "legogamestate.h"
#include "legoomni.h"
#include "legoutils.h"
#include "legoworld.h"
#include "misc.h"
#include "mxtransitionmanager.h"
DECOMP_SIZE_ASSERT(BeachHouseEntity, 0x68)
// FUNCTION: LEGO1 0x100153b0
MxLong BeachHouseEntity::VTable0x50(MxParam& p_param)
{
if (FUN_1003ef60()) {
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
state->SetUnknown18(0);
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
CurrentActor()->VTable0xe4();
}
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
isle->SetDestLocation(LegoGameState::Area::e_jetskibuild);
AnimationManager()->FUN_10061010(0);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
}
return 1;
}

View file

@ -30,7 +30,7 @@ MxLong PoliceEntity::VTable0x50(MxParam& p_param)
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
isle->SetDestLocation(LegoGameState::Area::e_police);
AnimationManager()->FUN_10061010(NULL);
AnimationManager()->FUN_10061010(0);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
}
}

View file

@ -1,3 +1,36 @@
#include "racestandsentity.h"
#include "act1state.h"
#include "isle.h"
#include "isle_actions.h"
#include "islepathactor.h"
#include "legoanimationmanager.h"
#include "legogamestate.h"
#include "legoomni.h"
#include "legoutils.h"
#include "legoworld.h"
#include "misc.h"
#include "mxtransitionmanager.h"
DECOMP_SIZE_ASSERT(RaceStandsEntity, 0x68)
// FUNCTION: LEGO1 0x10015450
MxLong RaceStandsEntity::VTable0x50(MxParam& p_param)
{
if (FUN_1003ef60()) {
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
state->SetUnknown18(0);
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
CurrentActor()->VTable0xe4();
}
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
isle->SetDestLocation(LegoGameState::Area::e_racecarbuild);
AnimationManager()->FUN_10061010(0);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
}
return 1;
}