diff --git a/LEGO1/lego/legoomni/include/beachhouseentity.h b/LEGO1/lego/legoomni/include/beachhouseentity.h index 662f6382..34e9db47 100644 --- a/LEGO1/lego/legoomni/include/beachhouseentity.h +++ b/LEGO1/lego/legoomni/include/beachhouseentity.h @@ -20,8 +20,7 @@ class BeachHouseEntity : public BuildingEntity { return !strcmp(p_name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(p_name); } - // STUB: LEGO1 0x100153b0 - MxLong VTable0x50(MxParam& p_param) override { return 0; } + MxLong VTable0x50(MxParam& p_param) override; // SYNTHETIC: LEGO1 0x1000f970 // BeachHouseEntity::`scalar deleting destructor' diff --git a/LEGO1/lego/legoomni/include/gasstationentity.h b/LEGO1/lego/legoomni/include/gasstationentity.h index 776c3c00..1b25cfd2 100644 --- a/LEGO1/lego/legoomni/include/gasstationentity.h +++ b/LEGO1/lego/legoomni/include/gasstationentity.h @@ -20,8 +20,7 @@ class GasStationEntity : public BuildingEntity { return !strcmp(p_name, GasStationEntity::ClassName()) || BuildingEntity::IsA(p_name); } - // STUB: LEGO1 0x100151d0 - MxLong VTable0x50(MxParam& p_param) override { return 0; } + MxLong VTable0x50(MxParam& p_param) override; // SYNTHETIC: LEGO1 0x1000f890 // GasStationEntity::`scalar deleting destructor' diff --git a/LEGO1/lego/legoomni/include/racestandsentity.h b/LEGO1/lego/legoomni/include/racestandsentity.h index 61c70bd0..22bc4dd2 100644 --- a/LEGO1/lego/legoomni/include/racestandsentity.h +++ b/LEGO1/lego/legoomni/include/racestandsentity.h @@ -19,8 +19,7 @@ class RaceStandsEntity : public BuildingEntity { return !strcmp(p_name, RaceStandsEntity::ClassName()) || BuildingEntity::IsA(p_name); } - // STUB: LEGO1 0x10015450 - MxLong VTable0x50(MxParam& p_param) override { return 0; } + MxLong VTable0x50(MxParam& p_param) override; // SYNTHETIC: LEGO1 0x1000f9e0 // RaceStandsEntity::`scalar deleting destructor' diff --git a/LEGO1/lego/legoomni/src/gasstation/gasstationentity.cpp b/LEGO1/lego/legoomni/src/gasstation/gasstationentity.cpp index 142c7466..238059b1 100644 --- a/LEGO1/lego/legoomni/src/gasstation/gasstationentity.cpp +++ b/LEGO1/lego/legoomni/src/gasstation/gasstationentity.cpp @@ -1,3 +1,39 @@ #include "gasstationentity.h" +#include "act1state.h" +#include "isle.h" +#include "isle_actions.h" +#include "islepathactor.h" +#include "legoanimationmanager.h" +#include "legogamestate.h" +#include "legoomni.h" +#include "legoutils.h" +#include "legoworld.h" +#include "misc.h" +#include "mxtransitionmanager.h" + DECOMP_SIZE_ASSERT(GasStationEntity, 0x68) + +// FUNCTION: LEGO1 0x100151d0 +MxLong GasStationEntity::VTable0x50(MxParam& p_param) +{ + if (FUN_1003ef60()) { + Act1State* state = (Act1State*) GameState()->GetState("Act1State"); + + if (state->GetUnknown18() != 8) { + state->SetUnknown18(0); + + if (CurrentActor()->GetActorId() != GameState()->GetActorId()) { + CurrentActor()->VTable0xe4(); + } + + Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle); + isle->SetDestLocation(LegoGameState::Area::e_garage); + + AnimationManager()->FUN_10061010(0); + TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); + } + } + + return 1; +} diff --git a/LEGO1/lego/legoomni/src/hospital/hospitalentity.cpp b/LEGO1/lego/legoomni/src/hospital/hospitalentity.cpp index 9e55303e..60fedd36 100644 --- a/LEGO1/lego/legoomni/src/hospital/hospitalentity.cpp +++ b/LEGO1/lego/legoomni/src/hospital/hospitalentity.cpp @@ -30,7 +30,7 @@ MxLong HospitalEntity::VTable0x50(MxParam& p_param) Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle); isle->SetDestLocation(LegoGameState::Area::e_hospital); - AnimationManager()->FUN_10061010(NULL); + AnimationManager()->FUN_10061010(0); TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); } } diff --git a/LEGO1/lego/legoomni/src/isle/beachhouseentity.cpp b/LEGO1/lego/legoomni/src/isle/beachhouseentity.cpp index a872b95a..b30ae739 100644 --- a/LEGO1/lego/legoomni/src/isle/beachhouseentity.cpp +++ b/LEGO1/lego/legoomni/src/isle/beachhouseentity.cpp @@ -1,3 +1,36 @@ #include "beachhouseentity.h" +#include "act1state.h" +#include "isle.h" +#include "isle_actions.h" +#include "islepathactor.h" +#include "legoanimationmanager.h" +#include "legogamestate.h" +#include "legoomni.h" +#include "legoutils.h" +#include "legoworld.h" +#include "misc.h" +#include "mxtransitionmanager.h" + DECOMP_SIZE_ASSERT(BeachHouseEntity, 0x68) + +// FUNCTION: LEGO1 0x100153b0 +MxLong BeachHouseEntity::VTable0x50(MxParam& p_param) +{ + if (FUN_1003ef60()) { + Act1State* state = (Act1State*) GameState()->GetState("Act1State"); + state->SetUnknown18(0); + + if (CurrentActor()->GetActorId() != GameState()->GetActorId()) { + CurrentActor()->VTable0xe4(); + } + + Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle); + isle->SetDestLocation(LegoGameState::Area::e_jetskibuild); + + AnimationManager()->FUN_10061010(0); + TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); + } + + return 1; +} diff --git a/LEGO1/lego/legoomni/src/police/policeentity.cpp b/LEGO1/lego/legoomni/src/police/policeentity.cpp index 227799d4..365b8ef9 100644 --- a/LEGO1/lego/legoomni/src/police/policeentity.cpp +++ b/LEGO1/lego/legoomni/src/police/policeentity.cpp @@ -30,7 +30,7 @@ MxLong PoliceEntity::VTable0x50(MxParam& p_param) Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle); isle->SetDestLocation(LegoGameState::Area::e_police); - AnimationManager()->FUN_10061010(NULL); + AnimationManager()->FUN_10061010(0); TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); } } diff --git a/LEGO1/lego/legoomni/src/race/racestandsentity.cpp b/LEGO1/lego/legoomni/src/race/racestandsentity.cpp index 8b4b7be5..01d64153 100644 --- a/LEGO1/lego/legoomni/src/race/racestandsentity.cpp +++ b/LEGO1/lego/legoomni/src/race/racestandsentity.cpp @@ -1,3 +1,36 @@ #include "racestandsentity.h" +#include "act1state.h" +#include "isle.h" +#include "isle_actions.h" +#include "islepathactor.h" +#include "legoanimationmanager.h" +#include "legogamestate.h" +#include "legoomni.h" +#include "legoutils.h" +#include "legoworld.h" +#include "misc.h" +#include "mxtransitionmanager.h" + DECOMP_SIZE_ASSERT(RaceStandsEntity, 0x68) + +// FUNCTION: LEGO1 0x10015450 +MxLong RaceStandsEntity::VTable0x50(MxParam& p_param) +{ + if (FUN_1003ef60()) { + Act1State* state = (Act1State*) GameState()->GetState("Act1State"); + state->SetUnknown18(0); + + if (CurrentActor()->GetActorId() != GameState()->GetActorId()) { + CurrentActor()->VTable0xe4(); + } + + Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle); + isle->SetDestLocation(LegoGameState::Area::e_racecarbuild); + + AnimationManager()->FUN_10061010(0); + TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE); + } + + return 1; +}