mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-29 11:06:05 -05:00
add back stuff to mak file after merge
This commit is contained in:
parent
c2b16eb8ff
commit
6cefa2e9e2
2 changed files with 96 additions and 454 deletions
550
isle.mak
550
isle.mak
|
@ -98,6 +98,7 @@ CLEAN :
|
|||
-@erase "$(INTDIR)\legoanimationmanager.obj"
|
||||
-@erase "$(INTDIR)\legoanimmmpresenter.obj"
|
||||
-@erase "$(INTDIR)\legoanimpresenter.obj"
|
||||
-@erase "$(INTDIR)\legobackgroundcolor.obj"
|
||||
-@erase "$(INTDIR)\legobuildingmanager.obj"
|
||||
-@erase "$(INTDIR)\legocachesound.obj"
|
||||
-@erase "$(INTDIR)\legocameracontroller.obj"
|
||||
|
@ -124,6 +125,7 @@ CLEAN :
|
|||
-@erase "$(INTDIR)\legosoundmanager.obj"
|
||||
-@erase "$(INTDIR)\legostate.obj"
|
||||
-@erase "$(INTDIR)\legotexturepresenter.obj"
|
||||
-@erase "$(INTDIR)\legoutil.obj"
|
||||
-@erase "$(INTDIR)\legovideomanager.obj"
|
||||
-@erase "$(INTDIR)\legoworld.obj"
|
||||
-@erase "$(INTDIR)\legoworldpresenter.obj"
|
||||
|
@ -177,6 +179,7 @@ CLEAN :
|
|||
-@erase "$(INTDIR)\mxstillpresenter.obj"
|
||||
-@erase "$(INTDIR)\mxstreamer.obj"
|
||||
-@erase "$(INTDIR)\mxstring.obj"
|
||||
-@erase "$(INTDIR)\mxstringvariable.obj"
|
||||
-@erase "$(INTDIR)\mxtimer.obj"
|
||||
-@erase "$(INTDIR)\mxtransitionmanager.obj"
|
||||
-@erase "$(INTDIR)\mxunknown100dc6b0.obj"
|
||||
|
@ -303,6 +306,7 @@ LINK32_OBJS= \
|
|||
"$(INTDIR)\legoanimationmanager.obj" \
|
||||
"$(INTDIR)\legoanimmmpresenter.obj" \
|
||||
"$(INTDIR)\legoanimpresenter.obj" \
|
||||
"$(INTDIR)\legobackgroundcolor.obj" \
|
||||
"$(INTDIR)\legobuildingmanager.obj" \
|
||||
"$(INTDIR)\legocachesound.obj" \
|
||||
"$(INTDIR)\legocameracontroller.obj" \
|
||||
|
@ -329,6 +333,7 @@ LINK32_OBJS= \
|
|||
"$(INTDIR)\legosoundmanager.obj" \
|
||||
"$(INTDIR)\legostate.obj" \
|
||||
"$(INTDIR)\legotexturepresenter.obj" \
|
||||
"$(INTDIR)\legoutil.obj" \
|
||||
"$(INTDIR)\legovideomanager.obj" \
|
||||
"$(INTDIR)\legoworld.obj" \
|
||||
"$(INTDIR)\legoworldpresenter.obj" \
|
||||
|
@ -382,6 +387,7 @@ LINK32_OBJS= \
|
|||
"$(INTDIR)\mxstillpresenter.obj" \
|
||||
"$(INTDIR)\mxstreamer.obj" \
|
||||
"$(INTDIR)\mxstring.obj" \
|
||||
"$(INTDIR)\mxstringvariable.obj" \
|
||||
"$(INTDIR)\mxtimer.obj" \
|
||||
"$(INTDIR)\mxtransitionmanager.obj" \
|
||||
"$(INTDIR)\mxunknown100dc6b0.obj" \
|
||||
|
@ -474,6 +480,7 @@ CLEAN :
|
|||
-@erase "$(INTDIR)\legoanimationmanager.obj"
|
||||
-@erase "$(INTDIR)\legoanimmmpresenter.obj"
|
||||
-@erase "$(INTDIR)\legoanimpresenter.obj"
|
||||
-@erase "$(INTDIR)\legobackgroundcolor.obj"
|
||||
-@erase "$(INTDIR)\legobuildingmanager.obj"
|
||||
-@erase "$(INTDIR)\legocachesound.obj"
|
||||
-@erase "$(INTDIR)\legocameracontroller.obj"
|
||||
|
@ -500,6 +507,7 @@ CLEAN :
|
|||
-@erase "$(INTDIR)\legosoundmanager.obj"
|
||||
-@erase "$(INTDIR)\legostate.obj"
|
||||
-@erase "$(INTDIR)\legotexturepresenter.obj"
|
||||
-@erase "$(INTDIR)\legoutil.obj"
|
||||
-@erase "$(INTDIR)\legovideomanager.obj"
|
||||
-@erase "$(INTDIR)\legoworld.obj"
|
||||
-@erase "$(INTDIR)\legoworldpresenter.obj"
|
||||
|
@ -553,6 +561,7 @@ CLEAN :
|
|||
-@erase "$(INTDIR)\mxstillpresenter.obj"
|
||||
-@erase "$(INTDIR)\mxstreamer.obj"
|
||||
-@erase "$(INTDIR)\mxstring.obj"
|
||||
-@erase "$(INTDIR)\mxstringvariable.obj"
|
||||
-@erase "$(INTDIR)\mxtimer.obj"
|
||||
-@erase "$(INTDIR)\mxtransitionmanager.obj"
|
||||
-@erase "$(INTDIR)\mxunknown100dc6b0.obj"
|
||||
|
@ -681,6 +690,7 @@ LINK32_OBJS= \
|
|||
"$(INTDIR)\legoanimationmanager.obj" \
|
||||
"$(INTDIR)\legoanimmmpresenter.obj" \
|
||||
"$(INTDIR)\legoanimpresenter.obj" \
|
||||
"$(INTDIR)\legobackgroundcolor.obj" \
|
||||
"$(INTDIR)\legobuildingmanager.obj" \
|
||||
"$(INTDIR)\legocachesound.obj" \
|
||||
"$(INTDIR)\legocameracontroller.obj" \
|
||||
|
@ -707,6 +717,7 @@ LINK32_OBJS= \
|
|||
"$(INTDIR)\legosoundmanager.obj" \
|
||||
"$(INTDIR)\legostate.obj" \
|
||||
"$(INTDIR)\legotexturepresenter.obj" \
|
||||
"$(INTDIR)\legoutil.obj" \
|
||||
"$(INTDIR)\legovideomanager.obj" \
|
||||
"$(INTDIR)\legoworld.obj" \
|
||||
"$(INTDIR)\legoworldpresenter.obj" \
|
||||
|
@ -760,6 +771,7 @@ LINK32_OBJS= \
|
|||
"$(INTDIR)\mxstillpresenter.obj" \
|
||||
"$(INTDIR)\mxstreamer.obj" \
|
||||
"$(INTDIR)\mxstring.obj" \
|
||||
"$(INTDIR)\mxstringvariable.obj" \
|
||||
"$(INTDIR)\mxtimer.obj" \
|
||||
"$(INTDIR)\mxtransitionmanager.obj" \
|
||||
"$(INTDIR)\mxunknown100dc6b0.obj" \
|
||||
|
@ -2502,9 +2514,6 @@ DEP_CPP_LEGOT=\
|
|||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\legoworld.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_LEGOW=\
|
||||
".\LEGO1\legoentity.h"\
|
||||
".\LEGO1\legoworld.h"\
|
||||
|
@ -2517,22 +2526,6 @@ DEP_CPP_LEGOW=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_LEGOW=\
|
||||
".\LEGO1\legoentity.h"\
|
||||
".\LEGO1\legoworld.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxentity.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\legoworld.obj" : $(SOURCE) $(DEP_CPP_LEGOW) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
@ -2714,9 +2707,6 @@ DEP_CPP_MXFLC=\
|
|||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxloopingsmkpresenter.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_MXLOO=\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
|
@ -2732,25 +2722,6 @@ DEP_CPP_MXLOO=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_MXLOO=\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
".\LEGO1\mxloopingsmkpresenter.h"\
|
||||
".\LEGO1\mxmediapresenter.h"\
|
||||
".\LEGO1\mxpresenter.h"\
|
||||
".\LEGO1\mxsmkpresenter.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
".\LEGO1\mxvideopresenter.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxloopingsmkpresenter.obj" : $(SOURCE) $(DEP_CPP_MXLOO) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
@ -3345,9 +3316,6 @@ DEP_CPP_MXDSS=\
|
|||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\act3state.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_ACT3ST=\
|
||||
".\LEGO1\act3state.h"\
|
||||
".\LEGO1\legostate.h"\
|
||||
|
@ -3359,29 +3327,11 @@ DEP_CPP_ACT3ST=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_ACT3ST=\
|
||||
".\LEGO1\act3state.h"\
|
||||
".\LEGO1\legostate.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\act3state.obj" : $(SOURCE) $(DEP_CPP_ACT3ST) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\helicopterstate.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_HELICO=\
|
||||
".\LEGO1\helicopterstate.h"\
|
||||
".\LEGO1\legostate.h"\
|
||||
|
@ -3393,29 +3343,11 @@ DEP_CPP_HELICO=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_HELICO=\
|
||||
".\LEGO1\helicopterstate.h"\
|
||||
".\LEGO1\legostate.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\helicopterstate.obj" : $(SOURCE) $(DEP_CPP_HELICO) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\jukeboxstate.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_JUKEBOX=\
|
||||
".\LEGO1\jukeboxstate.h"\
|
||||
".\LEGO1\legostate.h"\
|
||||
|
@ -3427,29 +3359,11 @@ DEP_CPP_JUKEBOX=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_JUKEBOX=\
|
||||
".\LEGO1\jukeboxstate.h"\
|
||||
".\LEGO1\legostate.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\jukeboxstate.obj" : $(SOURCE) $(DEP_CPP_JUKEBOX) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\legoact2state.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_LEGOAC=\
|
||||
".\LEGO1\legoact2state.h"\
|
||||
".\LEGO1\legostate.h"\
|
||||
|
@ -3461,29 +3375,11 @@ DEP_CPP_LEGOAC=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_LEGOAC=\
|
||||
".\LEGO1\legoact2state.h"\
|
||||
".\LEGO1\legostate.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\legoact2state.obj" : $(SOURCE) $(DEP_CPP_LEGOAC) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\legopathcontroller.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_LEGOPATH=\
|
||||
".\LEGO1\legopathcontroller.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
|
@ -3494,28 +3390,11 @@ DEP_CPP_LEGOPATH=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_LEGOPATH=\
|
||||
".\LEGO1\legopathcontroller.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\legopathcontroller.obj" : $(SOURCE) $(DEP_CPP_LEGOPATH) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\legovideomanager.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_LEGOV=\
|
||||
".\LEGO1\lego3dmanager.h"\
|
||||
".\LEGO1\lego3dview.h"\
|
||||
|
@ -3537,39 +3416,11 @@ DEP_CPP_LEGOV=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_LEGOV=\
|
||||
".\LEGO1\lego3dmanager.h"\
|
||||
".\LEGO1\lego3dview.h"\
|
||||
".\LEGO1\legovideomanager.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
".\LEGO1\mxpalette.h"\
|
||||
".\LEGO1\mxrect32.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
".\LEGO1\mxunknown100dc6b0.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideomanager.h"\
|
||||
".\LEGO1\mxvideoparam.h"\
|
||||
".\LEGO1\mxvideoparamflags.h"\
|
||||
".\LEGO1\viewmanager.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\legovideomanager.obj" : $(SOURCE) $(DEP_CPP_LEGOV) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxbackgroundaudiomanager.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_MXBAC=\
|
||||
".\LEGO1\mxbackgroundaudiomanager.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
|
@ -3581,29 +3432,11 @@ DEP_CPP_MXBAC=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_MXBAC=\
|
||||
".\LEGO1\mxbackgroundaudiomanager.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxbackgroundaudiomanager.obj" : $(SOURCE) $(DEP_CPP_MXBAC)\
|
||||
"$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxdiskstreamprovider.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_MXDISK=\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdiskstreamprovider.h"\
|
||||
|
@ -3615,29 +3448,11 @@ DEP_CPP_MXDISK=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_MXDISK=\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdiskstreamprovider.h"\
|
||||
".\LEGO1\mxstreamprovider.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxdiskstreamprovider.obj" : $(SOURCE) $(DEP_CPP_MXDISK) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxdsaction.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_MXDSA=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
|
@ -3650,30 +3465,11 @@ DEP_CPP_MXDSA=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_MXDSA=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxdsaction.obj" : $(SOURCE) $(DEP_CPP_MXDSA) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxdsanim.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_MXDSAN=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
|
@ -3688,32 +3484,11 @@ DEP_CPP_MXDSAN=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_MXDSAN=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsanim.h"\
|
||||
".\LEGO1\mxdsmediaaction.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxdsanim.obj" : $(SOURCE) $(DEP_CPP_MXDSAN) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxdsevent.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_MXDSE=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
|
@ -3728,32 +3503,11 @@ DEP_CPP_MXDSE=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_MXDSE=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsevent.h"\
|
||||
".\LEGO1\mxdsmediaaction.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxdsevent.obj" : $(SOURCE) $(DEP_CPP_MXDSE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxdsmediaaction.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_MXDSM=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
|
@ -3767,31 +3521,11 @@ DEP_CPP_MXDSM=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_MXDSM=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsmediaaction.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxdsmediaaction.obj" : $(SOURCE) $(DEP_CPP_MXDSM) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxdsmultiaction.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_MXDSMU=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
|
@ -3805,31 +3539,11 @@ DEP_CPP_MXDSMU=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_MXDSMU=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsmultiaction.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxdsmultiaction.obj" : $(SOURCE) $(DEP_CPP_MXDSMU) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxdsobjectaction.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_MXDSOB=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
|
@ -3844,32 +3558,11 @@ DEP_CPP_MXDSOB=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_MXDSOB=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsmediaaction.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxdsobjectaction.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxdsobjectaction.obj" : $(SOURCE) $(DEP_CPP_MXDSOB) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxdsparallelaction.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_MXDSP=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
|
@ -3884,32 +3577,11 @@ DEP_CPP_MXDSP=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_MXDSP=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsmultiaction.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxdsparallelaction.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxdsparallelaction.obj" : $(SOURCE) $(DEP_CPP_MXDSP) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxdsselectaction.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_MXDSSE=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
|
@ -3925,33 +3597,11 @@ DEP_CPP_MXDSSE=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_MXDSSE=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsmultiaction.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxdsparallelaction.h"\
|
||||
".\LEGO1\mxdsselectaction.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxdsselectaction.obj" : $(SOURCE) $(DEP_CPP_MXDSSE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxdsserialaction.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_MXDSSER=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
|
@ -3966,32 +3616,11 @@ DEP_CPP_MXDSSER=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_MXDSSER=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsmultiaction.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxdsserialaction.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxdsserialaction.obj" : $(SOURCE) $(DEP_CPP_MXDSSER) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxdssound.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_MXDSSO=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
|
@ -4006,32 +3635,11 @@ DEP_CPP_MXDSSO=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_MXDSSO=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsmediaaction.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxdssound.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxdssound.obj" : $(SOURCE) $(DEP_CPP_MXDSSO) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxdsstill.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_MXDSST=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
|
@ -4046,32 +3654,11 @@ DEP_CPP_MXDSST=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_MXDSST=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsmediaaction.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxdsstill.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxdsstill.obj" : $(SOURCE) $(DEP_CPP_MXDSST) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxdssubscriber.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_MXDSSU=\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdssubscriber.h"\
|
||||
|
@ -4082,28 +3669,11 @@ DEP_CPP_MXDSSU=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
|
||||
DEP_CPP_MXDSSU=\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdssubscriber.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxdssubscriber.obj" : $(SOURCE) $(DEP_CPP_MXDSSU) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxloopingflcpresenter.cpp
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
DEP_CPP_MXLOOP=\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
|
@ -4119,24 +3689,96 @@ DEP_CPP_MXLOOP=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
DEP_CPP_MXLOOP=\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
".\LEGO1\mxflcpresenter.h"\
|
||||
".\LEGO1\mxloopingflcpresenter.h"\
|
||||
".\LEGO1\mxmediapresenter.h"\
|
||||
".\LEGO1\mxpresenter.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
".\LEGO1\mxvideopresenter.h"\
|
||||
SOURCE=.\LEGO1\legoutil.cpp
|
||||
DEP_CPP_LEGOU=\
|
||||
".\LEGO1\legoutil.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxloopingflcpresenter.obj" : $(SOURCE) $(DEP_CPP_MXLOOP) "$(INTDIR)"
|
||||
"$(INTDIR)\legoutil.obj" : $(SOURCE) $(DEP_CPP_LEGOU) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\legobackgroundcolor.cpp
|
||||
DEP_CPP_LEGOBA=\
|
||||
".\LEGO1\isle.h"\
|
||||
".\LEGO1\lego3dmanager.h"\
|
||||
".\LEGO1\lego3dview.h"\
|
||||
".\LEGO1\legobackgroundcolor.h"\
|
||||
".\LEGO1\legobuildingmanager.h"\
|
||||
".\LEGO1\legoentity.h"\
|
||||
".\LEGO1\legogamestate.h"\
|
||||
".\LEGO1\legoinputmanager.h"\
|
||||
".\LEGO1\legonavcontroller.h"\
|
||||
".\LEGO1\legoomni.h"\
|
||||
".\LEGO1\legoplantmanager.h"\
|
||||
".\LEGO1\legoroi.h"\
|
||||
".\LEGO1\legoutil.h"\
|
||||
".\LEGO1\legovideomanager.h"\
|
||||
".\LEGO1\legoworld.h"\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxbackgroundaudiomanager.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsfile.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxdssource.h"\
|
||||
".\LEGO1\mxentity.h"\
|
||||
".\LEGO1\mxeventmanager.h"\
|
||||
".\LEGO1\mxioinfo.h"\
|
||||
".\LEGO1\mxmusicmanager.h"\
|
||||
".\LEGO1\mxnotificationmanager.h"\
|
||||
".\LEGO1\mxobjectfactory.h"\
|
||||
".\LEGO1\mxomni.h"\
|
||||
".\LEGO1\mxomnicreateflags.h"\
|
||||
".\LEGO1\mxomnicreateparam.h"\
|
||||
".\LEGO1\mxomnicreateparambase.h"\
|
||||
".\LEGO1\mxpalette.h"\
|
||||
".\LEGO1\mxrect32.h"\
|
||||
".\LEGO1\mxsoundmanager.h"\
|
||||
".\LEGO1\mxstreamcontroller.h"\
|
||||
".\LEGO1\mxstreamer.h"\
|
||||
".\LEGO1\mxstring.h"\
|
||||
".\LEGO1\MxStringVariable.h"\
|
||||
".\LEGO1\mxticklemanager.h"\
|
||||
".\LEGO1\mxtimer.h"\
|
||||
".\LEGO1\mxtransitionmanager.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
".\LEGO1\mxunknown100dc6b0.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideomanager.h"\
|
||||
".\LEGO1\mxvideoparam.h"\
|
||||
".\LEGO1\mxvideoparamflags.h"\
|
||||
".\LEGO1\viewmanager.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\legobackgroundcolor.obj" : $(SOURCE) $(DEP_CPP_LEGOBA) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxstringvariable.cpp
|
||||
DEP_CPP_MXSTRI=\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxstring.h"\
|
||||
".\LEGO1\MxStringVariable.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxstringvariable.obj" : $(SOURCE) $(DEP_CPP_MXSTRI) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
# End Target
|
||||
|
|
BIN
isle.mdp
BIN
isle.mdp
Binary file not shown.
Loading…
Reference in a new issue