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Begin work on Police class (#469)
* Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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2 changed files with 65 additions and 4 deletions
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@ -1,7 +1,11 @@
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#ifndef POLICE_H
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#define POLICE_H
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#include "decomp.h"
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#include "legoworld.h"
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#include "mxdsaction.h"
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#include "policestate.h"
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#include "radio.h"
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// VTABLE: LEGO1 0x100d8a80
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// SIZE 0x110
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@ -28,6 +32,14 @@ class Police : public LegoWorld {
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// SYNTHETIC: LEGO1 0x1005e300
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// Police::`scalar deleting destructor'
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virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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virtual void VTable0x50() override; // vtable+0x50
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private:
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Radio m_radio; // 0xf8
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PoliceState* m_policeState; // 0x108
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undefined4 m_unk0x10c; // 0x10c
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};
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#endif // POLICE_H
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@ -1,15 +1,56 @@
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#include "police.h"
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// STUB: LEGO1 0x1005e130
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#include "jukebox.h"
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legoomni.h"
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#include "mxnotificationmanager.h"
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DECOMP_SIZE_ASSERT(Police, 0x110)
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// FUNCTION: LEGO1 0x1005e130
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Police::Police()
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{
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// TODO
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m_policeState = NULL;
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m_unk0x10c = 0;
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NotificationManager()->Register(this);
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}
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// STUB: LEGO1 0x1005e320
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// FUNCTION: LEGO1 0x1005e320
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Police::~Police()
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{
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// TODO
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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ControlManager()->Unregister(this);
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InputManager()->UnRegister(this);
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NotificationManager()->Unregister(this);
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}
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// FUNCTION: LEGO1 0x1005e3e0
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MxResult Police::Create(MxDSAction& p_dsAction)
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{
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MxResult ret = LegoWorld::Create(p_dsAction);
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if (ret == SUCCESS) {
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InputManager()->SetWorld(this);
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ControlManager()->Register(this);
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}
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SetIsWorldActive(FALSE);
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InputManager()->Register(this);
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LegoGameState* gameState = GameState();
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PoliceState* policeState = (PoliceState*) gameState->GetState("PoliceState");
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if (!policeState) {
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policeState = (PoliceState*) gameState->CreateState("PoliceState");
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}
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m_policeState = policeState;
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GameState()->SetUnknown424(0x22);
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GameState()->FUN_1003a720(0);
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return ret;
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}
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// STUB: LEGO1 0x1005e480
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@ -19,3 +60,11 @@ MxLong Police::Notify(MxParam& p_param)
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return 0;
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}
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// FUNCTION: LEGO1 0x1005e530
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void Police::VTable0x50()
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{
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LegoWorld::VTable0x50();
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PlayMusic(JukeBox::e_policeStation);
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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}
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