Use other marker so vtable.py doesn't compare

This commit is contained in:
Christian Semmler 2024-03-22 20:08:44 -04:00
parent f4d1e39b7a
commit 608985cd73
13 changed files with 40 additions and 40 deletions

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@ -4,8 +4,8 @@
#include "legoanimactor.h"
/*
VTABLE: LEGO1 0x100d6078 LegoPathActor
VTABLE: LEGO1 0x100d6148 LegoAnimActor
XVTABLE: LEGO1 0x100d6078 LegoPathActor
XVTABLE: LEGO1 0x100d6148 LegoAnimActor
*/
// SIZE 0x1a8
class Act2Actor : public LegoAnimActor {

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@ -4,8 +4,8 @@
#include "legoanimactor.h"
/*
VTABLE: LEGO1 0x100d7668 LegoPathActor
VTABLE: LEGO1 0x100d7738 LegoAnimActor
XVTABLE: LEGO1 0x100d7668 LegoPathActor
XVTABLE: LEGO1 0x100d7738 LegoAnimActor
*/
// SIZE 0x178
class Act3Actor : public LegoAnimActor {

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@ -4,8 +4,8 @@
#include "legoanimactor.h"
/*
VTABLE: LEGO1 0x100d7920 LegoPathActor
VTABLE: LEGO1 0x100d79f0 LegoAnimActor
XVTABLE: LEGO1 0x100d7920 LegoPathActor
XVTABLE: LEGO1 0x100d79f0 LegoAnimActor
*/
// SIZE 0x1a8
class Act3Shark : public LegoAnimActor {

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@ -5,8 +5,8 @@
#include "mxtypes.h"
/*
VTABLE: LEGO1 0x100d6790 LegoPathActor
VTABLE: LEGO1 0x100d6860 LegoAnimActor
XVTABLE: LEGO1 0x100d6790 LegoPathActor
XVTABLE: LEGO1 0x100d6860 LegoAnimActor
*/
// SIZE 0x174
class BumpBouy : public LegoAnimActor {

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@ -5,8 +5,8 @@
#include "legopathactor.h"
/*
VTABLE: LEGO1 0x100d5440 LegoPathActor
VTABLE: LEGO1 0x100d5510 LegoAnimActor
XVTABLE: LEGO1 0x100d5440 LegoPathActor
XVTABLE: LEGO1 0x100d5510 LegoAnimActor
*/
// SIZE 0x174
class LegoAnimActor : public virtual LegoPathActor {

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@ -4,10 +4,10 @@
#include "legoraceactor.h"
/*
VTABLE: LEGO1 0x100da0c0 LegoRaceActor
VTABLE: LEGO1 0x100da0c8 LegoAnimActor
VTABLE: LEGO1 0x100da0d8 LegoPathActor
VTABLE: LEGO1 0x100da1a8 LegoCarRaceActor
XVTABLE: LEGO1 0x100da0c0 LegoRaceActor
XVTABLE: LEGO1 0x100da0c8 LegoAnimActor
XVTABLE: LEGO1 0x100da0d8 LegoPathActor
XVTABLE: LEGO1 0x100da1a8 LegoCarRaceActor
*/
// SIZE 0x1a0
class LegoCarRaceActor : public virtual LegoRaceActor {

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@ -4,9 +4,9 @@
#include "legoanimactor.h"
/*
VTABLE: LEGO1 0x100d6c00 LegoAnimActor
VTABLE: LEGO1 0x100d6c10 LegoPathActor
VTABLE: LEGO1 0x100d6cdc LegoExtraActor
XVTABLE: LEGO1 0x100d6c00 LegoAnimActor
XVTABLE: LEGO1 0x100d6c10 LegoPathActor
XVTABLE: LEGO1 0x100d6cdc LegoExtraActor
*/
// SIZE 0x1dc
class LegoExtraActor : public virtual LegoAnimActor {

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@ -5,11 +5,11 @@
#include "legoracemap.h"
/*
VTABLE: LEGO1 0x100d5a08 LegoJetskiRaceActor
VTABLE: LEGO1 0x100d5a28 LegoRaceActor
VTABLE: LEGO1 0x100d5a30 LegoAnimActor
VTABLE: LEGO1 0x100d5a40 LegoPathActor
VTABLE: LEGO1 0x100d5b10 LegoRaceMap
XVTABLE: LEGO1 0x100d5a08 LegoJetskiRaceActor
XVTABLE: LEGO1 0x100d5a28 LegoRaceActor
XVTABLE: LEGO1 0x100d5a30 LegoAnimActor
XVTABLE: LEGO1 0x100d5a40 LegoPathActor
XVTABLE: LEGO1 0x100d5b10 LegoRaceMap
*/
// SIZE 0x1dc
class LegoJetski : public LegoJetskiRaceActor, public LegoRaceMap {

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@ -4,10 +4,10 @@
#include "legocarraceactor.h"
/*
VTABLE: LEGO1 0x100da208 LegoCarRaceActor
VTABLE: LEGO1 0x100da228 LegoRaceActor
VTABLE: LEGO1 0x100da230 LegoAnimActor
VTABLE: LEGO1 0x100da240 LegoPathActor
XVTABLE: LEGO1 0x100da208 LegoCarRaceActor
XVTABLE: LEGO1 0x100da228 LegoRaceActor
XVTABLE: LEGO1 0x100da230 LegoAnimActor
XVTABLE: LEGO1 0x100da240 LegoPathActor
*/
// SIZE 0x1a8
class LegoJetskiRaceActor : public virtual LegoCarRaceActor {

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@ -5,9 +5,9 @@
#include "realtime/matrix.h"
/*
VTABLE: LEGO1 0x100d5b78 LegoAnimActor
VTABLE: LEGO1 0x100d5b88 LegoPathActor
VTABLE: LEGO1 0x100d5c54 LegoRaceActor
XVTABLE: LEGO1 0x100d5b78 LegoAnimActor
XVTABLE: LEGO1 0x100d5b88 LegoPathActor
XVTABLE: LEGO1 0x100d5c54 LegoRaceActor
*/
// SIZE 0x180
class LegoRaceActor : public virtual LegoAnimActor {

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@ -6,11 +6,11 @@
#include "legoracemap.h"
/*
VTABLE: LEGO1 0x100d58a0 LegoRaceActor
VTABLE: LEGO1 0x100d58a8 LegoAnimActor
VTABLE: LEGO1 0x100d58b8 LegoPathActor
VTABLE: LEGO1 0x100d5894 LegoRaceMap
VTABLE: LEGO1 0x100d5898 LegoCarRaceActor
XVTABLE: LEGO1 0x100d58a0 LegoRaceActor
XVTABLE: LEGO1 0x100d58a8 LegoAnimActor
XVTABLE: LEGO1 0x100d58b8 LegoPathActor
XVTABLE: LEGO1 0x100d5894 LegoRaceMap
XVTABLE: LEGO1 0x100d5898 LegoCarRaceActor
*/
// SIZE 0x200
class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {

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@ -4,10 +4,10 @@
#include "legoraceactor.h"
/*
VTABLE: LEGO1 0x100d5510 LegoRaceActor
VTABLE: LEGO1 0x100d5510 LegoAnimActor
VTABLE: LEGO1 0x100d5440 LegoPathActor
VTABLE: LEGO1 0x100d5510 LegoRaceMap
XVTABLE: LEGO1 0x100d5510 LegoRaceActor
XVTABLE: LEGO1 0x100d5510 LegoAnimActor
XVTABLE: LEGO1 0x100d5440 LegoPathActor
XVTABLE: LEGO1 0x100d5510 LegoRaceMap
*/
// SIZE 0x1b4
class LegoRaceMap : public virtual LegoRaceActor {

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@ -4,8 +4,8 @@
#include "legoanimactor.h"
/*
VTABLE: LEGO1 0x100d7668 LegoPathActor
VTABLE: LEGO1 0x100d7738 LegoAnimActor
XVTABLE: LEGO1 0x100d7668 LegoPathActor
XVTABLE: LEGO1 0x100d7738 LegoAnimActor
*/
// SIZE 0x178
class RaceSkel : public LegoAnimActor {