mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 15:48:09 -05:00
Implement/match Isle::HandleTransitionEnd (#683)
* Implement/match Isle::HandleTransitionEnd * Rename enums * Forward declare enum for C++11+ * Add underlying storage to action headers * Fix missing define
This commit is contained in:
parent
4197e3c326
commit
5b8f515968
66 changed files with 494 additions and 81 deletions
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@ -5,7 +5,11 @@
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namespace Act2mainScript
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namespace Act2mainScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneAct2main = -1,
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c_noneAct2main = -1,
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c__Act2Main = 0,
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c__Act2Main = 0,
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@ -5,7 +5,11 @@
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namespace Act3Script
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namespace Act3Script
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneAct3 = -1,
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c_noneAct3 = -1,
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c__Act3 = 0,
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c__Act3 = 0,
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@ -5,7 +5,11 @@
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namespace CarraceScript
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namespace CarraceScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneCarrace = -1,
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c_noneCarrace = -1,
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c__CarRace_World = 0,
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c__CarRace_World = 0,
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@ -5,7 +5,11 @@
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namespace CarracerScript
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namespace CarracerScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneCarracer = -1,
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c_noneCarracer = -1,
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c_nrt002pz_Anim = 0,
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c_nrt002pz_Anim = 0,
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@ -5,7 +5,11 @@
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namespace CopterScript
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namespace CopterScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneCopter = -1,
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c_noneCopter = -1,
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c__StartUp = 0,
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c__StartUp = 0,
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@ -5,7 +5,11 @@
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namespace CreditsScript
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namespace CreditsScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneCredits = -1,
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c_noneCredits = -1,
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c_Credits_Wav = 0,
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c_Credits_Wav = 0,
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namespace DunecarScript
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namespace DunecarScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneDunecar = -1,
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c_noneDunecar = -1,
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c__StartUp = 0,
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c__StartUp = 0,
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namespace ElevbottScript
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namespace ElevbottScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneElevbott = -1,
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c_noneElevbott = -1,
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c__StartUp = 0,
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c__StartUp = 0,
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namespace GarageScript
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namespace GarageScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneGarage = -1,
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c_noneGarage = -1,
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c__StartUp = 0,
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c__StartUp = 0,
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namespace HistbookScript
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namespace HistbookScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneHistbook = -1,
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c_noneHistbook = -1,
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c__StartUp = 0,
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c__StartUp = 0,
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namespace HospitalScript
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namespace HospitalScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneHospital = -1,
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c_noneHospital = -1,
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c__StartUp = 0,
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c__StartUp = 0,
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namespace InfodoorScript
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namespace InfodoorScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneInfodoor = -1,
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c_noneInfodoor = -1,
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c__StartUp = 0,
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c__StartUp = 0,
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namespace InfomainScript
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namespace InfomainScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneInfomain = -1,
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c_noneInfomain = -1,
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c__InfoMain = 0,
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c__InfoMain = 0,
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namespace InfoscorScript
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namespace InfoscorScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneInfoscor = -1,
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c_noneInfoscor = -1,
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c__StartUp = 0,
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c__StartUp = 0,
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namespace IntroScript
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namespace IntroScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneIntro = -1,
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c_noneIntro = -1,
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c_Lego_Movie = 0,
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c_Lego_Movie = 0,
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namespace IsleScript
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namespace IsleScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneIsle = -1,
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c_noneIsle = -1,
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c__Isle = 0,
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c__Isle = 0,
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c_hho141cl_Pho_684 = 2427,
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c_hho141cl_Pho_684 = 2427,
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c_hho142cl_0_sfx = 2428,
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c_hho142cl_0_sfx = 2428,
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c_hho142cl_1_sfx = 2429,
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c_hho142cl_1_sfx = 2429,
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};
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#ifdef COMPAT_MODE
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enum Script2 : int {
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#else
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enum Script2 {
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#endif
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c_hho142cl_2_sfx = 2430,
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c_hho142cl_2_sfx = 2430,
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c_hho142cl_3_sfx = 2431,
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c_hho142cl_3_sfx = 2431,
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c_hho142cl_4_sfx = 2432,
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c_hho142cl_4_sfx = 2432,
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c_srt004in_Anim = 3663,
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c_srt004in_Anim = 3663,
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c_IRTX08RA_Wav_868 = 3664,
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c_IRTX08RA_Wav_868 = 3664,
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c_nrtflag0_Anim = 3665,
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c_nrtflag0_Anim = 3665,
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c_WNS050P1_Wav = 3666,
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c_WNS050P1_Wav_X = 3666,
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c_wns050p1_0_sfx = 3667,
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c_wns050p1_0_sfx = 3667,
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c_wns050p1_1_sfx = 3668,
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c_wns050p1_1_sfx = 3668,
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c_wns050p1_Anim = 3669,
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c_wns050p1_Anim = 3669,
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namespace JetraceScript
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namespace JetraceScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneJetrace = -1,
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c_noneJetrace = -1,
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c__JetRace_World = 0,
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c__JetRace_World = 0,
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namespace JetracerScript
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namespace JetracerScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneJetracer = -1,
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c_noneJetracer = -1,
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c_Trigger200_Drown = 200,
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c_Trigger200_Drown = 200,
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namespace JetskiScript
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namespace JetskiScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneJetski = -1,
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c_noneJetski = -1,
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c__StartUp = 0,
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c__StartUp = 0,
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namespace JukeboxScript
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namespace JukeboxScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneJukebox = -1,
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c_noneJukebox = -1,
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c_MusicTheme1 = 0,
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c_MusicTheme1 = 0,
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namespace JukeboxwScript
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namespace JukeboxwScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneJukeboxw = -1,
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c_noneJukeboxw = -1,
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c__StartUp = 0,
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c__StartUp = 0,
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namespace NocdScript
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namespace NocdScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneNocd = -1,
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c_noneNocd = -1,
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c_NoCD_Movie = 0,
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c_NoCD_Movie = 0,
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namespace PoliceScript
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namespace PoliceScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_nonePolice = -1,
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c_nonePolice = -1,
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c__StartUp = 0,
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c__StartUp = 0,
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namespace RacecarScript
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namespace RacecarScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneRacecar = -1,
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c_noneRacecar = -1,
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c__StartUp = 0,
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c__StartUp = 0,
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namespace RegbookScript
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namespace RegbookScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneRegbook = -1,
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c_noneRegbook = -1,
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c__StartUp = 0,
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c__StartUp = 0,
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namespace SndanimScript
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namespace SndanimScript
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{
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{
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#ifdef COMPAT_MODE
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enum Script : int {
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#else
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enum Script {
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enum Script {
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#endif
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c_noneSndanim = -1,
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c_noneSndanim = -1,
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c_SoundAndAnim_Action = 0,
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c_SoundAndAnim_Action = 0,
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@ -34,6 +34,7 @@ class Ambulance : public IslePathActor {
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void VTable0xe4() override; // vtable+0xe4
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void VTable0xe4() override; // vtable+0xe4
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void FUN_10036e60();
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void FUN_10036e60();
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void FUN_10037060();
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// SYNTHETIC: LEGO1 0x10036130
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// SYNTHETIC: LEGO1 0x10036130
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// Ambulance::`scalar deleting destructor'
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// Ambulance::`scalar deleting destructor'
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@ -28,6 +28,8 @@ class Bike : public IslePathActor {
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MxU32 VTable0xd4(LegoControlManagerEvent& p_param) override; // vtable+0xd4
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MxU32 VTable0xd4(LegoControlManagerEvent& p_param) override; // vtable+0xd4
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void VTable0xe4() override; // vtable+0xe4
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void VTable0xe4() override; // vtable+0xe4
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void FUN_10076b60();
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// SYNTHETIC: LEGO1 0x10076880
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// SYNTHETIC: LEGO1 0x10076880
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// Bike::`scalar deleting destructor'
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// Bike::`scalar deleting destructor'
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@ -30,6 +30,8 @@ class DuneBuggy : public IslePathActor {
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MxU32 VTable0xdc(MxType19NotificationParam& p_param) override; // vtable+0xdc
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MxU32 VTable0xdc(MxType19NotificationParam& p_param) override; // vtable+0xdc
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void VTable0xe4() override; // vtable+0xe4
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void VTable0xe4() override; // vtable+0xe4
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void FUN_10068350();
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// SYNTHETIC: LEGO1 0x10067dc0
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// SYNTHETIC: LEGO1 0x10067dc0
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// DuneBuggy::`scalar deleting destructor'
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// DuneBuggy::`scalar deleting destructor'
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#include "mxstillpresenter.h"
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#include "mxstillpresenter.h"
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#include "radio.h"
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#include "radio.h"
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namespace HospitalScript
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|
{
|
||||||
|
#ifdef COMPAT_MODE
|
||||||
|
enum Script : int;
|
||||||
|
#else
|
||||||
|
enum Script;
|
||||||
|
#endif
|
||||||
|
} // namespace HospitalScript
|
||||||
|
|
||||||
// VTABLE: LEGO1 0x100d9730
|
// VTABLE: LEGO1 0x100d9730
|
||||||
// SIZE 0x12c
|
// SIZE 0x12c
|
||||||
class Hospital : public LegoWorld {
|
class Hospital : public LegoWorld {
|
||||||
|
|
|
@ -2,7 +2,6 @@
|
||||||
#define HOSPITALSTATE_H
|
#define HOSPITALSTATE_H
|
||||||
|
|
||||||
#include "decomp.h"
|
#include "decomp.h"
|
||||||
#include "hospital_actions.h"
|
|
||||||
#include "legostate.h"
|
#include "legostate.h"
|
||||||
|
|
||||||
// VTABLE: LEGO1 0x100d97a0
|
// VTABLE: LEGO1 0x100d97a0
|
||||||
|
|
|
@ -1,7 +1,6 @@
|
||||||
#ifndef INFOCENTER_H
|
#ifndef INFOCENTER_H
|
||||||
#define INFOCENTER_H
|
#define INFOCENTER_H
|
||||||
|
|
||||||
#include "infomain_actions.h"
|
|
||||||
#include "legogamestate.h"
|
#include "legogamestate.h"
|
||||||
#include "legoworld.h"
|
#include "legoworld.h"
|
||||||
#include "mxrect32.h"
|
#include "mxrect32.h"
|
||||||
|
@ -11,6 +10,15 @@ class InfocenterState;
|
||||||
class MxStillPresenter;
|
class MxStillPresenter;
|
||||||
class LegoControlManagerEvent;
|
class LegoControlManagerEvent;
|
||||||
|
|
||||||
|
namespace InfomainScript
|
||||||
|
{
|
||||||
|
#ifdef COMPAT_MODE
|
||||||
|
enum Script : int;
|
||||||
|
#else
|
||||||
|
enum Script;
|
||||||
|
#endif
|
||||||
|
} // namespace InfomainScript
|
||||||
|
|
||||||
// SIZE 0x18
|
// SIZE 0x18
|
||||||
struct InfocenterMapEntry {
|
struct InfocenterMapEntry {
|
||||||
// FUNCTION: LEGO1 0x1006ec80
|
// FUNCTION: LEGO1 0x1006ec80
|
||||||
|
@ -93,7 +101,7 @@ class Infocenter : public LegoWorld {
|
||||||
void StartCredits();
|
void StartCredits();
|
||||||
void StopCredits();
|
void StopCredits();
|
||||||
|
|
||||||
void PlayAction(InfomainScript::Script p_objectId);
|
void PlayAction(InfomainScript::Script p_script);
|
||||||
void StopCurrentAction();
|
void StopCurrentAction();
|
||||||
|
|
||||||
void PlayBookAnimation();
|
void PlayBookAnimation();
|
||||||
|
|
|
@ -19,6 +19,24 @@ class RaceCar;
|
||||||
class Jetski;
|
class Jetski;
|
||||||
class Act1State;
|
class Act1State;
|
||||||
|
|
||||||
|
namespace IsleScript
|
||||||
|
{
|
||||||
|
#ifdef COMPAT_MODE
|
||||||
|
enum Script : int;
|
||||||
|
#else
|
||||||
|
enum Script;
|
||||||
|
#endif
|
||||||
|
} // namespace IsleScript
|
||||||
|
|
||||||
|
namespace JukeboxScript
|
||||||
|
{
|
||||||
|
#ifdef COMPAT_MODE
|
||||||
|
enum Script : int;
|
||||||
|
#else
|
||||||
|
enum Script;
|
||||||
|
#endif
|
||||||
|
} // namespace JukeboxScript
|
||||||
|
|
||||||
// VTABLE: LEGO1 0x100d6fb8
|
// VTABLE: LEGO1 0x100d6fb8
|
||||||
// SIZE 0x140
|
// SIZE 0x140
|
||||||
class Isle : public LegoWorld {
|
class Isle : public LegoWorld {
|
||||||
|
@ -66,28 +84,34 @@ class Isle : public LegoWorld {
|
||||||
MxLong HandleTransitionEnd();
|
MxLong HandleTransitionEnd();
|
||||||
void FUN_10032620();
|
void FUN_10032620();
|
||||||
void FUN_100330e0();
|
void FUN_100330e0();
|
||||||
|
void FUN_10032d30(
|
||||||
|
IsleScript::Script p_script,
|
||||||
|
JukeboxScript::Script p_music,
|
||||||
|
const char* p_cameraLocation,
|
||||||
|
MxBool p_und
|
||||||
|
);
|
||||||
|
|
||||||
inline void SetUnknown13c(LegoGameState::Area p_unk0x13c) { m_unk0x13c = p_unk0x13c; }
|
inline void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x10030a30
|
// SYNTHETIC: LEGO1 0x10030a30
|
||||||
// Isle::`scalar deleting destructor'
|
// Isle::`scalar deleting destructor'
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
Act1State* m_act1state; // 0xf8
|
Act1State* m_act1state; // 0xf8
|
||||||
Pizza* m_pizza; // 0xfc
|
Pizza* m_pizza; // 0xfc
|
||||||
Pizzeria* m_pizzeria; // 0x100
|
Pizzeria* m_pizzeria; // 0x100
|
||||||
TowTrack* m_towtrack; // 0x104
|
TowTrack* m_towtrack; // 0x104
|
||||||
Ambulance* m_ambulance; // 0x108
|
Ambulance* m_ambulance; // 0x108
|
||||||
JukeBoxEntity* m_jukebox; // 0x10c
|
JukeBoxEntity* m_jukebox; // 0x10c
|
||||||
Helicopter* m_helicopter; // 0x110
|
Helicopter* m_helicopter; // 0x110
|
||||||
Bike* m_bike; // 0x114
|
Bike* m_bike; // 0x114
|
||||||
DuneBuggy* m_dunebuggy; // 0x118
|
DuneBuggy* m_dunebuggy; // 0x118
|
||||||
Motocycle* m_motocycle; // 0x11c
|
Motocycle* m_motocycle; // 0x11c
|
||||||
SkateBoard* m_skateboard; // 0x120
|
SkateBoard* m_skateboard; // 0x120
|
||||||
RaceCar* m_racecar; // 0x124
|
RaceCar* m_racecar; // 0x124
|
||||||
Jetski* m_jetski; // 0x128
|
Jetski* m_jetski; // 0x128
|
||||||
Radio m_radio; // 0x12c
|
Radio m_radio; // 0x12c
|
||||||
LegoGameState::Area m_unk0x13c; // 0x13c
|
LegoGameState::Area m_destLocation; // 0x13c
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // ISLE_H
|
#endif // ISLE_H
|
||||||
|
|
|
@ -30,12 +30,17 @@ class Jetski : public IslePathActor {
|
||||||
MxU32 VTable0xd4(LegoControlManagerEvent&) override; // vtable+0xd4
|
MxU32 VTable0xd4(LegoControlManagerEvent&) override; // vtable+0xd4
|
||||||
void VTable0xe4() override; // vtable+0xe4
|
void VTable0xe4() override; // vtable+0xe4
|
||||||
|
|
||||||
|
void FUN_1007e990();
|
||||||
|
|
||||||
|
inline MxS16 GetUnknown0x160() { return m_unk0x160; }
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x1007e5c0
|
// SYNTHETIC: LEGO1 0x1007e5c0
|
||||||
// Jetski::`scalar deleting destructor'
|
// Jetski::`scalar deleting destructor'
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// TODO: Jetski fields
|
// TODO: Jetski fields
|
||||||
undefined m_unk0x160[4];
|
MxS16 m_unk0x160; // 0x160
|
||||||
|
undefined m_unk0x162[2]; // 0x162
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // JETSKI_H
|
#endif // JETSKI_H
|
||||||
|
|
|
@ -2,9 +2,7 @@
|
||||||
#define JUKEBOX_H
|
#define JUKEBOX_H
|
||||||
|
|
||||||
#include "decomp.h"
|
#include "decomp.h"
|
||||||
#include "jukebox_actions.h"
|
|
||||||
#include "jukeboxstate.h"
|
#include "jukeboxstate.h"
|
||||||
#include "jukeboxw_actions.h"
|
|
||||||
#include "legocontrolmanager.h"
|
#include "legocontrolmanager.h"
|
||||||
#include "legogamestate.h"
|
#include "legogamestate.h"
|
||||||
#include "legoworld.h"
|
#include "legoworld.h"
|
||||||
|
|
|
@ -64,10 +64,10 @@ class LegoGameState {
|
||||||
e_unk33,
|
e_unk33,
|
||||||
e_police,
|
e_police,
|
||||||
e_polidoor,
|
e_polidoor,
|
||||||
e_copter,
|
e_copterbuild,
|
||||||
e_dunecar,
|
e_dunecarbuild,
|
||||||
e_jetski,
|
e_jetskibuild,
|
||||||
e_racecar,
|
e_racecarbuild,
|
||||||
|
|
||||||
e_act2main = 46,
|
e_act2main = 46,
|
||||||
e_act3script,
|
e_act3script,
|
||||||
|
@ -76,13 +76,14 @@ class LegoGameState {
|
||||||
e_unk54,
|
e_unk54,
|
||||||
|
|
||||||
e_histbook = 56,
|
e_histbook = 56,
|
||||||
e_unk57,
|
e_bike,
|
||||||
e_unk58,
|
e_dunecar,
|
||||||
e_unk59,
|
e_motocycle,
|
||||||
e_unk60,
|
e_copter,
|
||||||
e_unk61,
|
e_skateboard,
|
||||||
|
e_ambulance,
|
||||||
e_unk64 = 64,
|
e_towtrack,
|
||||||
|
e_jetski,
|
||||||
|
|
||||||
e_unk66 = 66
|
e_unk66 = 66
|
||||||
};
|
};
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#ifndef MISC_H
|
#ifndef MISC_H
|
||||||
#define MISC_H
|
#define MISC_H
|
||||||
|
|
||||||
|
#include "compat.h"
|
||||||
#include "decomp.h"
|
#include "decomp.h"
|
||||||
#include "mxtypes.h"
|
#include "mxtypes.h"
|
||||||
|
|
||||||
|
@ -26,6 +27,15 @@ class MxTransitionManager;
|
||||||
class ViewLODListManager;
|
class ViewLODListManager;
|
||||||
class ViewManager;
|
class ViewManager;
|
||||||
|
|
||||||
|
namespace JukeboxScript
|
||||||
|
{
|
||||||
|
#ifdef COMPAT_MODE
|
||||||
|
enum Script : int;
|
||||||
|
#else
|
||||||
|
enum Script;
|
||||||
|
#endif
|
||||||
|
} // namespace JukeboxScript
|
||||||
|
|
||||||
extern MxBool g_isWorldActive;
|
extern MxBool g_isWorldActive;
|
||||||
|
|
||||||
LegoOmni* Lego();
|
LegoOmni* Lego();
|
||||||
|
@ -49,7 +59,7 @@ ViewLODListManager* GetViewLODListManager();
|
||||||
LegoWorld* FindWorld(const MxAtomId& p_atom, MxS32 p_entityid);
|
LegoWorld* FindWorld(const MxAtomId& p_atom, MxS32 p_entityid);
|
||||||
LegoROI* FindROI(const char* p_name);
|
LegoROI* FindROI(const char* p_name);
|
||||||
MxDSAction& GetCurrentAction();
|
MxDSAction& GetCurrentAction();
|
||||||
void PlayMusic(MxU32 p_index);
|
void PlayMusic(JukeboxScript::Script p_script);
|
||||||
void SetIsWorldActive(MxBool p_isWorldActive);
|
void SetIsWorldActive(MxBool p_isWorldActive);
|
||||||
void DeleteObjects(MxAtomId* p_id, MxS32 p_first, MxS32 p_last);
|
void DeleteObjects(MxAtomId* p_id, MxS32 p_first, MxS32 p_last);
|
||||||
void SetCurrentWorld(LegoWorld* p_world);
|
void SetCurrentWorld(LegoWorld* p_world);
|
||||||
|
|
|
@ -30,6 +30,8 @@ class Motocycle : public IslePathActor {
|
||||||
MxU32 VTable0xdc(MxType19NotificationParam&) override; // vtable+0xdc
|
MxU32 VTable0xdc(MxType19NotificationParam&) override; // vtable+0xdc
|
||||||
void VTable0xe4() override; // vtable+0xe4
|
void VTable0xe4() override; // vtable+0xe4
|
||||||
|
|
||||||
|
void FUN_10035e10();
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x100359d0
|
// SYNTHETIC: LEGO1 0x100359d0
|
||||||
// Motocycle::`scalar deleting destructor'
|
// Motocycle::`scalar deleting destructor'
|
||||||
|
|
||||||
|
|
|
@ -6,7 +6,6 @@
|
||||||
#include "legogamestate.h"
|
#include "legogamestate.h"
|
||||||
#include "legoworld.h"
|
#include "legoworld.h"
|
||||||
#include "mxdsaction.h"
|
#include "mxdsaction.h"
|
||||||
#include "police_actions.h"
|
|
||||||
#include "radio.h"
|
#include "radio.h"
|
||||||
|
|
||||||
class PoliceState;
|
class PoliceState;
|
||||||
|
|
|
@ -5,6 +5,15 @@
|
||||||
#include "legostate.h"
|
#include "legostate.h"
|
||||||
#include "police.h"
|
#include "police.h"
|
||||||
|
|
||||||
|
namespace PoliceScript
|
||||||
|
{
|
||||||
|
#ifdef COMPAT_MODE
|
||||||
|
enum Script : int;
|
||||||
|
#else
|
||||||
|
enum Script;
|
||||||
|
#endif
|
||||||
|
} // namespace PoliceScript
|
||||||
|
|
||||||
// VTABLE: LEGO1 0x100d8af0
|
// VTABLE: LEGO1 0x100d8af0
|
||||||
// SIZE 0x10
|
// SIZE 0x10
|
||||||
class PoliceState : public LegoState {
|
class PoliceState : public LegoState {
|
||||||
|
|
|
@ -29,6 +29,8 @@ class SkateBoard : public IslePathActor {
|
||||||
MxU32 VTable0xd4(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
MxU32 VTable0xd4(LegoControlManagerEvent& p_param) override; // vtable+0xd4
|
||||||
void VTable0xe4() override; // vtable+0xe4
|
void VTable0xe4() override; // vtable+0xe4
|
||||||
|
|
||||||
|
void FUN_10010510();
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x1000ff60
|
// SYNTHETIC: LEGO1 0x1000ff60
|
||||||
// SkateBoard::`scalar deleting destructor'
|
// SkateBoard::`scalar deleting destructor'
|
||||||
|
|
||||||
|
|
|
@ -33,6 +33,7 @@ class TowTrack : public IslePathActor {
|
||||||
void VTable0xe4() override; // vtable+0xe4
|
void VTable0xe4() override; // vtable+0xe4
|
||||||
|
|
||||||
void FUN_1004dab0();
|
void FUN_1004dab0();
|
||||||
|
void FUN_1004dad0();
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x1004c950
|
// SYNTHETIC: LEGO1 0x1004c950
|
||||||
// TowTrack::`scalar deleting destructor'
|
// TowTrack::`scalar deleting destructor'
|
||||||
|
|
|
@ -79,6 +79,12 @@ MxU32 Ambulance::VTable0xd4(LegoControlManagerEvent& p_param)
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// STUB: LEGO1 0x10037060
|
||||||
|
void Ambulance::FUN_10037060()
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x10037160
|
// STUB: LEGO1 0x10037160
|
||||||
MxResult Ambulance::Tickle()
|
MxResult Ambulance::Tickle()
|
||||||
{
|
{
|
||||||
|
|
|
@ -34,7 +34,7 @@ MxResult Bike::Create(MxDSAction& p_dsAction)
|
||||||
void Bike::VTable0xe4()
|
void Bike::VTable0xe4()
|
||||||
{
|
{
|
||||||
IslePathActor::VTable0xe4();
|
IslePathActor::VTable0xe4();
|
||||||
GameState()->SetCurrentArea(LegoGameState::Area::e_unk57);
|
GameState()->SetCurrentArea(LegoGameState::Area::e_bike);
|
||||||
FUN_1003ee00(*g_isleScript, 11);
|
FUN_1003ee00(*g_isleScript, 11);
|
||||||
FUN_1003ee00(*g_isleScript, 12);
|
FUN_1003ee00(*g_isleScript, 12);
|
||||||
FUN_1003ee00(*g_isleScript, 15);
|
FUN_1003ee00(*g_isleScript, 15);
|
||||||
|
@ -56,3 +56,9 @@ MxU32 Bike::VTable0xd4(LegoControlManagerEvent& p_param)
|
||||||
// TODO
|
// TODO
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// STUB: LEGO1 0x10076b60
|
||||||
|
void Bike::FUN_10076b60()
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
|
@ -50,3 +50,9 @@ MxU32 DuneBuggy::VTable0xdc(MxType19NotificationParam& p_param)
|
||||||
// TODO
|
// TODO
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// STUB: LEGO1 0x10068350
|
||||||
|
void DuneBuggy::FUN_10068350()
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
|
@ -4,6 +4,7 @@
|
||||||
#include "act3.h"
|
#include "act3.h"
|
||||||
#include "isle.h"
|
#include "isle.h"
|
||||||
#include "jukebox.h"
|
#include "jukebox.h"
|
||||||
|
#include "jukebox_actions.h"
|
||||||
#include "legoanimationmanager.h"
|
#include "legoanimationmanager.h"
|
||||||
#include "legocontrolmanager.h"
|
#include "legocontrolmanager.h"
|
||||||
#include "legogamestate.h"
|
#include "legogamestate.h"
|
||||||
|
@ -67,7 +68,7 @@ void Helicopter::VTable0xe4()
|
||||||
IslePathActor::VTable0xe4();
|
IslePathActor::VTable0xe4();
|
||||||
|
|
||||||
if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
|
if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
|
||||||
GameState()->SetCurrentArea(LegoGameState::e_unk60);
|
GameState()->SetCurrentArea(LegoGameState::e_copter);
|
||||||
if (CurrentActor()) {
|
if (CurrentActor()) {
|
||||||
if (CurrentActor()->IsA("IslePathActor")) {
|
if (CurrentActor()->IsA("IslePathActor")) {
|
||||||
((IslePathActor*) CurrentActor())->VTable0xe8(0x37, TRUE, 7);
|
((IslePathActor*) CurrentActor())->VTable0xe8(0x37, TRUE, 7);
|
||||||
|
@ -114,7 +115,7 @@ MxU32 Helicopter::VTable0xcc()
|
||||||
m_script = *g_isleScript;
|
m_script = *g_isleScript;
|
||||||
AnimationManager()->FUN_10064670(FALSE);
|
AnimationManager()->FUN_10064670(FALSE);
|
||||||
VTable0xe8(0x29, TRUE, 7);
|
VTable0xe8(0x29, TRUE, 7);
|
||||||
((Isle*) CurrentWorld())->SetUnknown13c(LegoGameState::e_unk60);
|
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_copter);
|
||||||
FUN_10015820(TRUE, 0);
|
FUN_10015820(TRUE, 0);
|
||||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
|
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
|
||||||
SetUnknownDC(4);
|
SetUnknownDC(4);
|
||||||
|
@ -229,7 +230,7 @@ MxU32 Helicopter::VTable0xd4(LegoControlManagerEvent& p_param)
|
||||||
break;
|
break;
|
||||||
case 0x1c:
|
case 0x1c:
|
||||||
if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
|
if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
|
||||||
((Isle*) CurrentWorld())->SetUnknown13c(LegoGameState::e_infomain);
|
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_infomain);
|
||||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||||
VTable0xe4();
|
VTable0xe4();
|
||||||
}
|
}
|
||||||
|
|
|
@ -42,3 +42,9 @@ MxU32 Jetski::VTable0xd4(LegoControlManagerEvent& p_param)
|
||||||
// TODO
|
// TODO
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// STUB: LEGO1 0x1007e990
|
||||||
|
void Jetski::FUN_1007e990()
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
|
@ -36,7 +36,7 @@ MxLong JukeBoxEntity::Notify(MxParam& p_param)
|
||||||
CurrentActor()->VTable0xe4();
|
CurrentActor()->VTable0xe4();
|
||||||
}
|
}
|
||||||
|
|
||||||
((Isle*) FindWorld(*g_isleScript, 0))->SetUnknown13c(LegoGameState::e_jukeboxw);
|
((Isle*) FindWorld(*g_isleScript, 0))->SetDestLocation(LegoGameState::e_jukeboxw);
|
||||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
|
@ -50,3 +50,9 @@ MxU32 Motocycle::VTable0xdc(MxType19NotificationParam& p_param)
|
||||||
// TODO
|
// TODO
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// STUB: LEGO1 0x10035e10
|
||||||
|
void Motocycle::FUN_10035e10()
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
|
@ -50,3 +50,9 @@ MxU32 SkateBoard::VTable0xd0()
|
||||||
// TODO
|
// TODO
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// STUB: LEGO1 0x10010510
|
||||||
|
void SkateBoard::FUN_10010510()
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
|
@ -75,3 +75,9 @@ void TowTrack::FUN_1004dab0()
|
||||||
{
|
{
|
||||||
// TODO
|
// TODO
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// STUB: LEGO1 0x1004dad0
|
||||||
|
void TowTrack::FUN_1004dad0()
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
|
}
|
||||||
|
|
|
@ -702,22 +702,22 @@ void LegoGameState::StopArea(Area p_area)
|
||||||
RemoveFromWorld(*g_isleScript, 0x481, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, 0x481, *g_isleScript, 0);
|
||||||
RemoveFromWorld(*g_isleScript, 0x482, *g_isleScript, 0);
|
RemoveFromWorld(*g_isleScript, 0x482, *g_isleScript, 0);
|
||||||
break;
|
break;
|
||||||
case e_copter:
|
case e_copterbuild:
|
||||||
InvokeAction(Extra::e_stop, *g_jukeboxScript, 0x2f, NULL);
|
InvokeAction(Extra::e_stop, *g_jukeboxScript, 0x2f, NULL);
|
||||||
InvokeAction(Extra::e_stop, *g_copterScript, 0, NULL);
|
InvokeAction(Extra::e_stop, *g_copterScript, 0, NULL);
|
||||||
InvokeAction(Extra::e_close, *g_copterScript, 0, NULL);
|
InvokeAction(Extra::e_close, *g_copterScript, 0, NULL);
|
||||||
break;
|
break;
|
||||||
case e_dunecar:
|
case e_dunecarbuild:
|
||||||
InvokeAction(Extra::e_stop, *g_jukeboxScript, 0x31, NULL);
|
InvokeAction(Extra::e_stop, *g_jukeboxScript, 0x31, NULL);
|
||||||
InvokeAction(Extra::e_stop, *g_dunecarScript, 0, NULL);
|
InvokeAction(Extra::e_stop, *g_dunecarScript, 0, NULL);
|
||||||
InvokeAction(Extra::e_close, *g_dunecarScript, 0, NULL);
|
InvokeAction(Extra::e_close, *g_dunecarScript, 0, NULL);
|
||||||
break;
|
break;
|
||||||
case e_jetski:
|
case e_jetskibuild:
|
||||||
InvokeAction(Extra::e_stop, *g_jukeboxScript, 0x33, NULL);
|
InvokeAction(Extra::e_stop, *g_jukeboxScript, 0x33, NULL);
|
||||||
InvokeAction(Extra::e_stop, *g_jetskiScript, 0, NULL);
|
InvokeAction(Extra::e_stop, *g_jetskiScript, 0, NULL);
|
||||||
InvokeAction(Extra::e_close, *g_jetskiScript, 0, NULL);
|
InvokeAction(Extra::e_close, *g_jetskiScript, 0, NULL);
|
||||||
break;
|
break;
|
||||||
case e_racecar:
|
case e_racecarbuild:
|
||||||
InvokeAction(Extra::e_stop, *g_jukeboxScript, 0x35, NULL);
|
InvokeAction(Extra::e_stop, *g_jukeboxScript, 0x35, NULL);
|
||||||
InvokeAction(Extra::e_stop, *g_racecarScript, 0, NULL);
|
InvokeAction(Extra::e_stop, *g_racecarScript, 0, NULL);
|
||||||
InvokeAction(Extra::e_close, *g_racecarScript, 0, NULL);
|
InvokeAction(Extra::e_close, *g_racecarScript, 0, NULL);
|
||||||
|
@ -801,12 +801,12 @@ void LegoGameState::SwitchArea(Area p_area)
|
||||||
case e_hospitalExterior:
|
case e_hospitalExterior:
|
||||||
case e_unk31:
|
case e_unk31:
|
||||||
case e_policeExterior:
|
case e_policeExterior:
|
||||||
case e_unk57:
|
case e_bike:
|
||||||
case e_unk58:
|
case e_dunecar:
|
||||||
case e_unk59:
|
case e_motocycle:
|
||||||
case e_unk60:
|
case e_copter:
|
||||||
case e_unk61:
|
case e_skateboard:
|
||||||
case e_unk64:
|
case e_jetski:
|
||||||
case e_unk66:
|
case e_unk66:
|
||||||
LoadIsle();
|
LoadIsle();
|
||||||
break;
|
break;
|
||||||
|
@ -902,19 +902,19 @@ void LegoGameState::SwitchArea(Area p_area)
|
||||||
LoadIsle();
|
LoadIsle();
|
||||||
InvokeAction(Extra::ActionType::e_start, *g_isleScript, 1150, NULL);
|
InvokeAction(Extra::ActionType::e_start, *g_isleScript, 1150, NULL);
|
||||||
break;
|
break;
|
||||||
case e_copter:
|
case e_copterbuild:
|
||||||
VideoManager()->SetUnk0x554(TRUE);
|
VideoManager()->SetUnk0x554(TRUE);
|
||||||
InvokeAction(Extra::ActionType::e_opendisk, *g_copterScript, 0, NULL);
|
InvokeAction(Extra::ActionType::e_opendisk, *g_copterScript, 0, NULL);
|
||||||
break;
|
break;
|
||||||
case e_dunecar:
|
case e_dunecarbuild:
|
||||||
VideoManager()->SetUnk0x554(TRUE);
|
VideoManager()->SetUnk0x554(TRUE);
|
||||||
InvokeAction(Extra::ActionType::e_opendisk, *g_dunecarScript, 0, NULL);
|
InvokeAction(Extra::ActionType::e_opendisk, *g_dunecarScript, 0, NULL);
|
||||||
break;
|
break;
|
||||||
case e_jetski:
|
case e_jetskibuild:
|
||||||
VideoManager()->SetUnk0x554(TRUE);
|
VideoManager()->SetUnk0x554(TRUE);
|
||||||
InvokeAction(Extra::ActionType::e_opendisk, *g_jetskiScript, 0, NULL);
|
InvokeAction(Extra::ActionType::e_opendisk, *g_jetskiScript, 0, NULL);
|
||||||
break;
|
break;
|
||||||
case e_racecar:
|
case e_racecarbuild:
|
||||||
VideoManager()->SetUnk0x554(TRUE);
|
VideoManager()->SetUnk0x554(TRUE);
|
||||||
InvokeAction(Extra::ActionType::e_opendisk, *g_racecarScript, 0, NULL);
|
InvokeAction(Extra::ActionType::e_opendisk, *g_racecarScript, 0, NULL);
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -164,12 +164,11 @@ MxTransitionManager* TransitionManager()
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10015910
|
// FUNCTION: LEGO1 0x10015910
|
||||||
void PlayMusic(MxU32 p_index)
|
void PlayMusic(JukeboxScript::Script p_script)
|
||||||
{
|
{
|
||||||
// index is the entityid of the music in jukebox.si
|
|
||||||
MxDSAction action;
|
MxDSAction action;
|
||||||
action.SetAtomId(*g_jukeboxScript);
|
action.SetAtomId(*g_jukeboxScript);
|
||||||
action.SetObjectId(p_index);
|
action.SetObjectId(p_script);
|
||||||
|
|
||||||
LegoOmni::GetInstance()->GetBackgroundAudioManager()->PlayMusic(action, 5, 4);
|
LegoOmni::GetInstance()->GetBackgroundAudioManager()->PlayMusic(action, 5, 4);
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#include "infocenterstate.h"
|
#include "infocenterstate.h"
|
||||||
|
|
||||||
#include "infocenter.h"
|
#include "infocenter.h"
|
||||||
|
#include "infomain_actions.h"
|
||||||
|
|
||||||
DECOMP_SIZE_ASSERT(InfocenterState, 0x94);
|
DECOMP_SIZE_ASSERT(InfocenterState, 0x94);
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#include "radiostate.h"
|
#include "radiostate.h"
|
||||||
|
|
||||||
#include "jukebox.h"
|
#include "jukebox.h"
|
||||||
|
#include "jukebox_actions.h"
|
||||||
#include "legoomni.h"
|
#include "legoomni.h"
|
||||||
#include "mxmisc.h"
|
#include "mxmisc.h"
|
||||||
#include "mxtimer.h"
|
#include "mxtimer.h"
|
||||||
|
|
|
@ -6,6 +6,7 @@
|
||||||
#include "mxdsaction.h"
|
#include "mxdsaction.h"
|
||||||
#include "mxmisc.h"
|
#include "mxmisc.h"
|
||||||
#include "police.h"
|
#include "police.h"
|
||||||
|
#include "police_actions.h"
|
||||||
|
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
|
|
||||||
#include "act1state.h"
|
#include "act1state.h"
|
||||||
#include "jukebox.h"
|
#include "jukebox.h"
|
||||||
|
#include "jukebox_actions.h"
|
||||||
#include "legocontrolmanager.h"
|
#include "legocontrolmanager.h"
|
||||||
#include "legogamestate.h"
|
#include "legogamestate.h"
|
||||||
#include "legoinputmanager.h"
|
#include "legoinputmanager.h"
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#include "historybook.h"
|
#include "historybook.h"
|
||||||
|
|
||||||
#include "jukebox.h"
|
#include "jukebox.h"
|
||||||
|
#include "jukebox_actions.h"
|
||||||
#include "legocontrolmanager.h"
|
#include "legocontrolmanager.h"
|
||||||
#include "legoinputmanager.h"
|
#include "legoinputmanager.h"
|
||||||
#include "misc.h"
|
#include "misc.h"
|
||||||
|
|
|
@ -1,7 +1,9 @@
|
||||||
#include "hospital.h"
|
#include "hospital.h"
|
||||||
|
|
||||||
|
#include "hospital_actions.h"
|
||||||
#include "islepathactor.h"
|
#include "islepathactor.h"
|
||||||
#include "jukebox.h"
|
#include "jukebox.h"
|
||||||
|
#include "jukebox_actions.h"
|
||||||
#include "legocontrolmanager.h"
|
#include "legocontrolmanager.h"
|
||||||
#include "legoinputmanager.h"
|
#include "legoinputmanager.h"
|
||||||
#include "legoomni.h"
|
#include "legoomni.h"
|
||||||
|
|
|
@ -4,7 +4,9 @@
|
||||||
#include "credits_actions.h"
|
#include "credits_actions.h"
|
||||||
#include "helicopterstate.h"
|
#include "helicopterstate.h"
|
||||||
#include "infocenterstate.h"
|
#include "infocenterstate.h"
|
||||||
|
#include "infomain_actions.h"
|
||||||
#include "jukebox.h"
|
#include "jukebox.h"
|
||||||
|
#include "jukebox_actions.h"
|
||||||
#include "legoact2state.h"
|
#include "legoact2state.h"
|
||||||
#include "legoanimationmanager.h"
|
#include "legoanimationmanager.h"
|
||||||
#include "legobuildingmanager.h"
|
#include "legobuildingmanager.h"
|
||||||
|
@ -1412,14 +1414,14 @@ void Infocenter::StopCredits()
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10071300
|
// FUNCTION: LEGO1 0x10071300
|
||||||
void Infocenter::PlayAction(InfomainScript::Script p_objectId)
|
void Infocenter::PlayAction(InfomainScript::Script p_script)
|
||||||
{
|
{
|
||||||
MxDSAction action;
|
MxDSAction action;
|
||||||
action.SetObjectId(p_objectId);
|
action.SetObjectId(p_script);
|
||||||
action.SetAtomId(*g_infomainScript);
|
action.SetAtomId(*g_infomainScript);
|
||||||
StopCurrentAction();
|
StopCurrentAction();
|
||||||
|
|
||||||
m_currentInfomainScript = p_objectId;
|
m_currentInfomainScript = p_script;
|
||||||
BackgroundAudioManager()->LowerVolume();
|
BackgroundAudioManager()->LowerVolume();
|
||||||
Start(&action);
|
Start(&action);
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
|
|
||||||
#include "infocenterstate.h"
|
#include "infocenterstate.h"
|
||||||
#include "jukebox.h"
|
#include "jukebox.h"
|
||||||
|
#include "jukebox_actions.h"
|
||||||
#include "legocontrolmanager.h"
|
#include "legocontrolmanager.h"
|
||||||
#include "legogamestate.h"
|
#include "legogamestate.h"
|
||||||
#include "legoinputmanager.h"
|
#include "legoinputmanager.h"
|
||||||
|
|
|
@ -6,9 +6,11 @@
|
||||||
#include "carracestate.h"
|
#include "carracestate.h"
|
||||||
#include "dunebuggy.h"
|
#include "dunebuggy.h"
|
||||||
#include "helicopter.h"
|
#include "helicopter.h"
|
||||||
|
#include "isle_actions.h"
|
||||||
#include "islepathactor.h"
|
#include "islepathactor.h"
|
||||||
#include "jetski.h"
|
#include "jetski.h"
|
||||||
#include "jetskiracestate.h"
|
#include "jetskiracestate.h"
|
||||||
|
#include "jukebox_actions.h"
|
||||||
#include "jukeboxentity.h"
|
#include "jukeboxentity.h"
|
||||||
#include "legoanimationmanager.h"
|
#include "legoanimationmanager.h"
|
||||||
#include "legocontrolmanager.h"
|
#include "legocontrolmanager.h"
|
||||||
|
@ -20,6 +22,7 @@
|
||||||
#include "motocycle.h"
|
#include "motocycle.h"
|
||||||
#include "mxmisc.h"
|
#include "mxmisc.h"
|
||||||
#include "mxnotificationmanager.h"
|
#include "mxnotificationmanager.h"
|
||||||
|
#include "mxstillpresenter.h"
|
||||||
#include "mxtransitionmanager.h"
|
#include "mxtransitionmanager.h"
|
||||||
#include "pizza.h"
|
#include "pizza.h"
|
||||||
#include "skateboard.h"
|
#include "skateboard.h"
|
||||||
|
@ -48,7 +51,7 @@ Isle::Isle()
|
||||||
m_racecar = NULL;
|
m_racecar = NULL;
|
||||||
m_jetski = NULL;
|
m_jetski = NULL;
|
||||||
m_act1state = 0;
|
m_act1state = 0;
|
||||||
m_unk0x13c = LegoGameState::e_undefined;
|
m_destLocation = LegoGameState::e_undefined;
|
||||||
|
|
||||||
NotificationManager()->Register(this);
|
NotificationManager()->Register(this);
|
||||||
}
|
}
|
||||||
|
@ -89,7 +92,7 @@ MxResult Isle::Create(MxDSAction& p_dsAction)
|
||||||
GameState()->StopArea(LegoGameState::e_act2main); // Looks like a bug
|
GameState()->StopArea(LegoGameState::e_act2main); // Looks like a bug
|
||||||
break;
|
break;
|
||||||
case LegoGameState::e_actNotFound:
|
case LegoGameState::e_actNotFound:
|
||||||
m_unk0x13c = LegoGameState::e_infomain;
|
m_destLocation = LegoGameState::e_infomain;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (GameState()->GetCurrentArea() == LegoGameState::e_isle) {
|
if (GameState()->GetCurrentArea() == LegoGameState::e_isle) {
|
||||||
|
@ -257,7 +260,7 @@ void Isle::Enable(MxBool p_enable)
|
||||||
|
|
||||||
switch (GameState()->m_currentArea) {
|
switch (GameState()->m_currentArea) {
|
||||||
case LegoGameState::e_elevride:
|
case LegoGameState::e_elevride:
|
||||||
m_unk0x13c = LegoGameState::e_elevride;
|
m_destLocation = LegoGameState::e_elevride;
|
||||||
|
|
||||||
#ifdef COMPAT_MODE
|
#ifdef COMPAT_MODE
|
||||||
{
|
{
|
||||||
|
@ -288,7 +291,7 @@ void Isle::Enable(MxBool p_enable)
|
||||||
#endif
|
#endif
|
||||||
break;
|
break;
|
||||||
case LegoGameState::e_garadoor:
|
case LegoGameState::e_garadoor:
|
||||||
m_unk0x13c = LegoGameState::e_garadoor;
|
m_destLocation = LegoGameState::e_garadoor;
|
||||||
|
|
||||||
#ifdef COMPAT_MODE
|
#ifdef COMPAT_MODE
|
||||||
{
|
{
|
||||||
|
@ -302,7 +305,7 @@ void Isle::Enable(MxBool p_enable)
|
||||||
SetIsWorldActive(FALSE);
|
SetIsWorldActive(FALSE);
|
||||||
break;
|
break;
|
||||||
case LegoGameState::e_polidoor:
|
case LegoGameState::e_polidoor:
|
||||||
m_unk0x13c = LegoGameState::e_polidoor;
|
m_destLocation = LegoGameState::e_polidoor;
|
||||||
|
|
||||||
#ifdef COMPAT_MODE
|
#ifdef COMPAT_MODE
|
||||||
{
|
{
|
||||||
|
@ -315,7 +318,7 @@ void Isle::Enable(MxBool p_enable)
|
||||||
|
|
||||||
SetIsWorldActive(FALSE);
|
SetIsWorldActive(FALSE);
|
||||||
break;
|
break;
|
||||||
case LegoGameState::e_unk57:
|
case LegoGameState::e_bike:
|
||||||
FUN_1001fa70(CurrentActor());
|
FUN_1001fa70(CurrentActor());
|
||||||
SetIsWorldActive(TRUE);
|
SetIsWorldActive(TRUE);
|
||||||
|
|
||||||
|
@ -328,7 +331,7 @@ void Isle::Enable(MxBool p_enable)
|
||||||
m_bike->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
|
m_bike->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
|
||||||
#endif
|
#endif
|
||||||
break;
|
break;
|
||||||
case LegoGameState::e_unk58:
|
case LegoGameState::e_dunecar:
|
||||||
FUN_1001fa70(CurrentActor());
|
FUN_1001fa70(CurrentActor());
|
||||||
SetIsWorldActive(TRUE);
|
SetIsWorldActive(TRUE);
|
||||||
|
|
||||||
|
@ -341,7 +344,7 @@ void Isle::Enable(MxBool p_enable)
|
||||||
m_dunebuggy->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
|
m_dunebuggy->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
|
||||||
#endif
|
#endif
|
||||||
break;
|
break;
|
||||||
case LegoGameState::e_unk59:
|
case LegoGameState::e_motocycle:
|
||||||
FUN_1001fa70(CurrentActor());
|
FUN_1001fa70(CurrentActor());
|
||||||
SetIsWorldActive(TRUE);
|
SetIsWorldActive(TRUE);
|
||||||
|
|
||||||
|
@ -354,7 +357,7 @@ void Isle::Enable(MxBool p_enable)
|
||||||
m_motocycle->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
|
m_motocycle->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
|
||||||
#endif
|
#endif
|
||||||
break;
|
break;
|
||||||
case LegoGameState::e_unk60:
|
case LegoGameState::e_copter:
|
||||||
FUN_1001fa70(CurrentActor());
|
FUN_1001fa70(CurrentActor());
|
||||||
SetIsWorldActive(TRUE);
|
SetIsWorldActive(TRUE);
|
||||||
|
|
||||||
|
@ -367,7 +370,7 @@ void Isle::Enable(MxBool p_enable)
|
||||||
m_helicopter->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
|
m_helicopter->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
|
||||||
#endif
|
#endif
|
||||||
break;
|
break;
|
||||||
case LegoGameState::e_unk61:
|
case LegoGameState::e_skateboard:
|
||||||
FUN_1001fa70(CurrentActor());
|
FUN_1001fa70(CurrentActor());
|
||||||
SetIsWorldActive(TRUE);
|
SetIsWorldActive(TRUE);
|
||||||
|
|
||||||
|
@ -380,7 +383,7 @@ void Isle::Enable(MxBool p_enable)
|
||||||
m_skateboard->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
|
m_skateboard->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
|
||||||
#endif
|
#endif
|
||||||
break;
|
break;
|
||||||
case LegoGameState::e_unk64:
|
case LegoGameState::e_jetski:
|
||||||
FUN_1001fa70(CurrentActor());
|
FUN_1001fa70(CurrentActor());
|
||||||
SetIsWorldActive(TRUE);
|
SetIsWorldActive(TRUE);
|
||||||
|
|
||||||
|
@ -511,12 +514,12 @@ void Isle::Enable(MxBool p_enable)
|
||||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_elevride) &&
|
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_elevride) &&
|
||||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_polidoor) &&
|
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_polidoor) &&
|
||||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_garadoor) &&
|
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_garadoor) &&
|
||||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_unk57) &&
|
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_bike) &&
|
||||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_unk58) &&
|
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_dunecar) &&
|
||||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_unk59) &&
|
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_motocycle) &&
|
||||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_unk60) &&
|
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_copter) &&
|
||||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_unk64) &&
|
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_jetski) &&
|
||||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_unk61) &&
|
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_skateboard) &&
|
||||||
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_jetrace2)) {
|
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_jetrace2)) {
|
||||||
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||||
}
|
}
|
||||||
|
@ -542,10 +545,180 @@ void Isle::FUN_10032620()
|
||||||
// TODO
|
// TODO
|
||||||
}
|
}
|
||||||
|
|
||||||
// STUB: LEGO1 0x100327a0
|
// FUNCTION: LEGO1 0x100327a0
|
||||||
MxLong Isle::HandleTransitionEnd()
|
MxLong Isle::HandleTransitionEnd()
|
||||||
{
|
{
|
||||||
return 0;
|
InvokeAction(Extra::e_stop, *g_isleScript, IsleScript::c_Avo917In_PlayWav, NULL);
|
||||||
|
DeleteObjects(&m_atom, IsleScript::c_Avo900Ps_PlayWav, IsleScript::c_Avo907Ps_PlayWav);
|
||||||
|
|
||||||
|
if (m_destLocation != LegoGameState::e_skateboard) {
|
||||||
|
m_act1state->m_unk0x018 = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (m_destLocation) {
|
||||||
|
case LegoGameState::e_infomain:
|
||||||
|
((LegoEntity*) Find(*g_isleScript, IsleScript::c_InfoCenter_Entity))->GetROI()->SetUnknown0x0c(1);
|
||||||
|
GameState()->SwitchArea(m_destLocation);
|
||||||
|
m_destLocation = LegoGameState::e_undefined;
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_elevride:
|
||||||
|
m_act1state->m_unk0x01f = 1;
|
||||||
|
VariableTable()->SetVariable("VISIBILITY", "Hide infocen");
|
||||||
|
FUN_10032d30(IsleScript::c_ElevRide_Background_Bitmap, JukeboxScript::c_Elevator_Music, "LCAMZI1,90", FALSE);
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_elevride2:
|
||||||
|
FUN_10032d30(IsleScript::c_ElevRide_Background_Bitmap, JukeboxScript::c_Elevator_Music, "LCAMZI2,90", FALSE);
|
||||||
|
|
||||||
|
if (m_destLocation == LegoGameState::e_undefined) {
|
||||||
|
((MxStillPresenter*) Find(m_atom, IsleScript::c_Meter3_Bitmap))->Enable(TRUE);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_elevopen:
|
||||||
|
FUN_10032d30(
|
||||||
|
IsleScript::c_ElevOpen_Background_Bitmap,
|
||||||
|
JukeboxScript::c_InfoCenter_3rd_Floor_Music,
|
||||||
|
"LCAMZIS,90",
|
||||||
|
FALSE
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_seaview:
|
||||||
|
FUN_10032d30(
|
||||||
|
IsleScript::c_SeaView_Background_Bitmap,
|
||||||
|
JukeboxScript::c_InfoCenter_3rd_Floor_Music,
|
||||||
|
"LCAMZIE,90",
|
||||||
|
FALSE
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_observe:
|
||||||
|
FUN_10032d30(
|
||||||
|
IsleScript::c_Observe_Background_Bitmap,
|
||||||
|
JukeboxScript::c_InfoCenter_3rd_Floor_Music,
|
||||||
|
"LCAMZIW,90",
|
||||||
|
FALSE
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_elevdown:
|
||||||
|
FUN_10032d30(
|
||||||
|
IsleScript::c_ElevDown_Background_Bitmap,
|
||||||
|
JukeboxScript::c_InfoCenter_3rd_Floor_Music,
|
||||||
|
"LCAMZIN,90",
|
||||||
|
FALSE
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_garadoor:
|
||||||
|
m_act1state->m_unk0x01f = 1;
|
||||||
|
VariableTable()->SetVariable("VISIBILITY", "Hide Gas");
|
||||||
|
FUN_10032d30(IsleScript::c_GaraDoor_Background_Bitmap, JukeboxScript::c_JBMusic2, "LCAMZG1,90", FALSE);
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_unk28:
|
||||||
|
GameState()->SwitchArea(m_destLocation);
|
||||||
|
GameState()->StopArea(LegoGameState::e_previousArea);
|
||||||
|
m_destLocation = LegoGameState::e_undefined;
|
||||||
|
VariableTable()->SetVariable("VISIBILITY", "Show Gas");
|
||||||
|
AnimationManager()->FUN_1005f0b0();
|
||||||
|
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||||
|
SetAppCursor(0);
|
||||||
|
SetIsWorldActive(TRUE);
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_unk33:
|
||||||
|
GameState()->SwitchArea(m_destLocation);
|
||||||
|
GameState()->StopArea(LegoGameState::e_previousArea);
|
||||||
|
m_destLocation = LegoGameState::e_undefined;
|
||||||
|
VariableTable()->SetVariable("VISIBILITY", "Show Policsta");
|
||||||
|
AnimationManager()->FUN_1005f0b0();
|
||||||
|
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||||
|
SetAppCursor(0);
|
||||||
|
SetIsWorldActive(TRUE);
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_polidoor:
|
||||||
|
m_act1state->m_unk0x01f = 1;
|
||||||
|
VariableTable()->SetVariable("VISIBILITY", "Hide Policsta");
|
||||||
|
FUN_10032d30(
|
||||||
|
IsleScript::c_PoliDoor_Background_Bitmap,
|
||||||
|
JukeboxScript::c_PoliceStation_Music,
|
||||||
|
"LCAMZP1,90",
|
||||||
|
FALSE
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_bike:
|
||||||
|
m_act1state->m_unk0x01f = 1;
|
||||||
|
FUN_10032d30(IsleScript::c_BikeDashboard_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
|
||||||
|
|
||||||
|
if (m_act1state->m_unk0x01f == 0) {
|
||||||
|
m_bike->FUN_10076b60();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_dunecar:
|
||||||
|
m_act1state->m_unk0x01f = 1;
|
||||||
|
FUN_10032d30(IsleScript::c_DuneCarFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
|
||||||
|
|
||||||
|
if (m_act1state->m_unk0x01f == 0) {
|
||||||
|
m_dunebuggy->FUN_10068350();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_motocycle:
|
||||||
|
m_act1state->m_unk0x01f = 1;
|
||||||
|
FUN_10032d30(IsleScript::c_MotoBikeDashboard_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
|
||||||
|
|
||||||
|
if (m_act1state->m_unk0x01f == 0) {
|
||||||
|
m_motocycle->FUN_10035e10();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_copter:
|
||||||
|
m_act1state->m_unk0x01f = 1;
|
||||||
|
FUN_10032d30(IsleScript::c_HelicopterDashboard_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_skateboard:
|
||||||
|
m_act1state->m_unk0x01f = 1;
|
||||||
|
FUN_10032d30(IsleScript::c_SkatePizza_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
|
||||||
|
|
||||||
|
if (m_act1state->m_unk0x01f == 0) {
|
||||||
|
m_skateboard->FUN_10010510();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_ambulance:
|
||||||
|
m_act1state->m_unk0x01f = 1;
|
||||||
|
m_act1state->m_unk0x018 = 10;
|
||||||
|
FUN_10032d30(IsleScript::c_AmbulanceFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
|
||||||
|
|
||||||
|
if (m_act1state->m_unk0x01f == 0) {
|
||||||
|
m_ambulance->FUN_10037060();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_towtrack:
|
||||||
|
m_act1state->m_unk0x01f = 1;
|
||||||
|
m_act1state->m_unk0x018 = 8;
|
||||||
|
FUN_10032d30(IsleScript::c_TowFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
|
||||||
|
|
||||||
|
if (m_act1state->m_unk0x01f == 0) {
|
||||||
|
m_towtrack->FUN_1004dad0();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case LegoGameState::e_jetski:
|
||||||
|
m_act1state->m_unk0x01f = 1;
|
||||||
|
FUN_10032d30((IsleScript::Script) m_jetski->GetUnknown0x160(), JukeboxScript::c_MusicTheme1, NULL, TRUE);
|
||||||
|
|
||||||
|
if (m_act1state->m_unk0x01f == 0) {
|
||||||
|
m_jetski->FUN_1007e990();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
GameState()->SwitchArea(m_destLocation);
|
||||||
|
m_destLocation = LegoGameState::e_undefined;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// STUB: LEGO1 0x10032d30
|
||||||
|
void Isle::FUN_10032d30(
|
||||||
|
IsleScript::Script p_script,
|
||||||
|
JukeboxScript::Script p_music,
|
||||||
|
const char* p_cameraLocation,
|
||||||
|
MxBool p_und
|
||||||
|
)
|
||||||
|
{
|
||||||
|
// TODO
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10032f10
|
// FUNCTION: LEGO1 0x10032f10
|
||||||
|
|
|
@ -1,7 +1,9 @@
|
||||||
#include "jukebox.h"
|
#include "jukebox.h"
|
||||||
|
|
||||||
#include "act1state.h"
|
#include "act1state.h"
|
||||||
|
#include "jukebox_actions.h"
|
||||||
#include "jukeboxstate.h"
|
#include "jukeboxstate.h"
|
||||||
|
#include "jukeboxw_actions.h"
|
||||||
#include "legocontrolmanager.h"
|
#include "legocontrolmanager.h"
|
||||||
#include "legogamestate.h"
|
#include "legogamestate.h"
|
||||||
#include "legoinputmanager.h"
|
#include "legoinputmanager.h"
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#include "police.h"
|
#include "police.h"
|
||||||
|
|
||||||
#include "jukebox.h"
|
#include "jukebox.h"
|
||||||
|
#include "jukebox_actions.h"
|
||||||
#include "legocontrolmanager.h"
|
#include "legocontrolmanager.h"
|
||||||
#include "legogamestate.h"
|
#include "legogamestate.h"
|
||||||
#include "legoinputmanager.h"
|
#include "legoinputmanager.h"
|
||||||
|
@ -10,6 +11,7 @@
|
||||||
#include "mxmisc.h"
|
#include "mxmisc.h"
|
||||||
#include "mxnotificationmanager.h"
|
#include "mxnotificationmanager.h"
|
||||||
#include "mxtransitionmanager.h"
|
#include "mxtransitionmanager.h"
|
||||||
|
#include "police_actions.h"
|
||||||
#include "policestate.h"
|
#include "policestate.h"
|
||||||
|
|
||||||
DECOMP_SIZE_ASSERT(Police, 0x110)
|
DECOMP_SIZE_ASSERT(Police, 0x110)
|
||||||
|
@ -128,7 +130,7 @@ MxLong Police::HandleClick(LegoControlManagerEvent& p_param)
|
||||||
}
|
}
|
||||||
|
|
||||||
BackgroundAudioManager()->Stop();
|
BackgroundAudioManager()->Stop();
|
||||||
m_destLocation = LegoGameState::Area::e_copter;
|
m_destLocation = LegoGameState::Area::e_copterbuild;
|
||||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||||
break;
|
break;
|
||||||
case PoliceScript::c_Donut_Ctl:
|
case PoliceScript::c_Donut_Ctl:
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#include "registrationbook.h"
|
#include "registrationbook.h"
|
||||||
|
|
||||||
#include "infocenterstate.h"
|
#include "infocenterstate.h"
|
||||||
|
#include "jukebox_actions.h"
|
||||||
#include "legocontrolmanager.h"
|
#include "legocontrolmanager.h"
|
||||||
#include "legogamestate.h"
|
#include "legogamestate.h"
|
||||||
#include "legoinputmanager.h"
|
#include "legoinputmanager.h"
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
|
|
||||||
#include "ambulancemissionstate.h"
|
#include "ambulancemissionstate.h"
|
||||||
#include "jukebox.h"
|
#include "jukebox.h"
|
||||||
|
#include "jukebox_actions.h"
|
||||||
#include "legocontrolmanager.h"
|
#include "legocontrolmanager.h"
|
||||||
#include "legogamestate.h"
|
#include "legogamestate.h"
|
||||||
#include "legoinputmanager.h"
|
#include "legoinputmanager.h"
|
||||||
|
|
Loading…
Reference in a new issue