isle/LEGO1/lego/legoomni/include/actions/nocd_actions.h
Christian Semmler 5b8f515968
Implement/match Isle::HandleTransitionEnd (#683)
* Implement/match Isle::HandleTransitionEnd

* Rename enums

* Forward declare enum for C++11+

* Add underlying storage to action headers

* Fix missing define
2024-03-17 18:01:47 +01:00

21 lines
382 B
C++

// This file was automatically generated by the actionheadergen tool.
// Please do not manually edit this file.
#ifndef NOCD_ACTIONS_H
#define NOCD_ACTIONS_H
namespace NocdScript
{
#ifdef COMPAT_MODE
enum Script : int {
#else
enum Script {
#endif
c_noneNocd = -1,
c_NoCD_Movie = 0,
c_CDSpin1_Smk = 1,
c_Iicx62In_Wave = 2
};
} // namespace NocdScript
#endif // NOCD_ACTIONS_H