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Implement most of LegoCameraController (#419)
* Implement LegoCameraController subclasses * Update legopovcontroller.cpp * fixes * Update legocameracontroller.cpp * fix naming conventions * Update legopointofviewcontroller.h * Update legopointofviewcontroller.h * Fixes * Match LegoPointOfViewController::Create --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
parent
58ea45f4cc
commit
58085df6b0
12 changed files with 373 additions and 54 deletions
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@ -32,10 +32,8 @@ add_library(lego1 SHARED
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LEGO1/lego/legoomni/src/common/gifmanager.cpp
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LEGO1/lego/legoomni/src/common/legoactioncontrolpresenter.cpp
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LEGO1/lego/legoomni/src/common/legobackgroundcolor.cpp
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LEGO1/lego/legoomni/src/common/legocameracontroller.cpp
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LEGO1/lego/legoomni/src/common/legofullscreenmovie.cpp
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LEGO1/lego/legoomni/src/common/legogamestate.cpp
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LEGO1/lego/legoomni/src/common/legonavcontroller.cpp
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LEGO1/lego/legoomni/src/common/legoobjectfactory.cpp
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LEGO1/lego/legoomni/src/common/legoplantmanager.cpp
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LEGO1/lego/legoomni/src/common/legostate.cpp
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@ -46,10 +44,13 @@ add_library(lego1 SHARED
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LEGO1/lego/legoomni/src/control/legocontrolmanager.cpp
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LEGO1/lego/legoomni/src/entity/legoactor.cpp
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LEGO1/lego/legoomni/src/entity/legoanimactor.cpp
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LEGO1/lego/legoomni/src/entity/legocameracontroller.cpp
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LEGO1/lego/legoomni/src/entity/legoentity.cpp
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LEGO1/lego/legoomni/src/entity/legoentitypresenter.cpp
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LEGO1/lego/legoomni/src/entity/legojetski.cpp
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LEGO1/lego/legoomni/src/entity/legonavcontroller.cpp
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LEGO1/lego/legoomni/src/entity/legopathactor.cpp
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LEGO1/lego/legoomni/src/entity/legopovcontroller.cpp
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LEGO1/lego/legoomni/src/entity/legorace.cpp
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LEGO1/lego/legoomni/src/entity/legoworld.cpp
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LEGO1/lego/legoomni/src/entity/legoworldpresenter.cpp
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@ -1,17 +1,21 @@
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#ifndef LEGOCAMERACONTROLLER_H
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#define LEGOCAMERACONTROLLER_H
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#include "legopointofviewcontroller.h"
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#include "mxcore.h"
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#include "mxpoint32.h"
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#include "realtime/matrix.h"
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#include "realtime/vector.h"
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// VTABLE: LEGO1 0x100d57b0
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// SIZE 0xc8
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class LegoCameraController : public MxCore {
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class LegoCameraController : public LegoPointOfViewController {
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public:
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LegoCameraController();
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virtual ~LegoCameraController() override; // vtable+0x0
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virtual MxLong Notify(MxParam& p_param) override; // vtable+04
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// FUNCTION: LEGO1 0x10011ec0
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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@ -25,11 +29,22 @@ class LegoCameraController : public MxCore {
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return !strcmp(p_name, ClassName()) || MxCore::IsA(p_name);
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}
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void LookAt(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3Impl& p_up);
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virtual void OnLButtonDown(MxPoint32 p_point) override; // vtable+0x30
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virtual void OnLButtonUp(MxPoint32 p_point) override; // vtable+0x34
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virtual void OnRButtonDown(MxPoint32 p_point) override; // vtable+0x38
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virtual void OnRButtonUp(MxPoint32 p_point) override; // vtable+0x3c
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virtual void OnMouseMove(MxU8 p_modifier, MxPoint32 p_point) override; // vtable+0x40
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virtual MxResult Create(); // vtable+0x44
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void SetWorldTransform(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3Impl& p_up);
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void FUN_100123e0(Matrix4Data& p_transform, MxU32);
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Vector3Data& FUN_10012740();
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Vector3Data& FUN_100127f0();
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Vector3Data& FUN_100128a0();
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private:
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Matrix4Data m_matrix1; // 0x38
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Matrix4Data m_matrix2; // 0x80
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};
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#endif // LEGOCAMERACONTROLLER_H
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@ -56,6 +56,7 @@ class LegoInputManager : public MxPresenter {
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inline LegoControlManager* GetControlManager() { return m_controlManager; }
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inline LegoWorld* GetWorld() { return m_world; }
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inline LegoCameraController* GetCamera() { return m_camera; }
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void ProcessEvents();
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MxBool ProcessOneEvent(LegoEventNotificationParam& p_param);
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@ -59,6 +59,8 @@ class LegoNavController : public MxCore {
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float CalculateNewAccel(int p_pos, int p_center, float p_maxAccel, int p_minAccel);
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float CalculateNewVel(float p_targetVel, float p_currentVel, float p_accel, float p_time);
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inline void SetTrackDefaultParams(MxBool p_trackDefault) { m_trackDefault = p_trackDefault; }
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private:
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int m_hMax;
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int m_vMax;
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11
LEGO1/lego/legoomni/include/legonotify.h
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11
LEGO1/lego/legoomni/include/legonotify.h
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#ifndef LEGONOTIFY_H
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#define LEGONOTIFY_H
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enum LegoEventNotificationParamType {
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c_lButtonState = 1,
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c_rButtonState = 2,
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c_modKey1 = 4,
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c_modKey2 = 8,
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};
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#endif // LEGONOTIFY_H
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@ -102,7 +102,6 @@ class LegoOmni : public MxOmni {
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LegoVideoManager* GetVideoManager() { return (LegoVideoManager*) m_videoManager; }
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LegoSoundManager* GetSoundManager() { return (LegoSoundManager*) m_soundManager; }
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LegoInputManager* GetInputManager() { return m_inputMgr; }
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GifManager* GetGifManager() { return m_gifManager; }
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LegoWorld* GetCurrentOmniWorld() { return m_currentWorld; }
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@ -116,6 +115,8 @@ class LegoOmni : public MxOmni {
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MxTransitionManager* GetTransitionManager() { return m_transitionManager; }
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MxDSAction& GetCurrentAction() { return m_action; }
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inline void SetNavController(LegoNavController* p_navController) { m_navController = p_navController; }
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inline void SetExit(MxBool p_exit) { m_exit = p_exit; };
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private:
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94
LEGO1/lego/legoomni/include/legopointofviewcontroller.h
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94
LEGO1/lego/legoomni/include/legopointofviewcontroller.h
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@ -0,0 +1,94 @@
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#ifndef LEGOPOINTOFVIEWCONTROLLER_H
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#define LEGOPOINTOFVIEWCONTROLLER_H
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#include "decomp.h"
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#include "mxcore.h"
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#include <windows.h>
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class Lego3DView;
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class LegoEntity;
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class LegoNavController;
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//////////////////////////////////////////////////////////////////////////////
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//
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// LegoMouseController
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// VTABLE: LEGO1 0x100d8dd8
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// SIZE 0x20
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class LegoMouseController : public MxCore {
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public:
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LegoMouseController();
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virtual ~LegoMouseController() override;
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virtual void LeftDown(int, int); // vtable+0x14
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virtual void LeftDrag(int, int); // vtable+0x18
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virtual void LeftUp(int, int); // vtable+0x1c
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virtual void RightDown(int, int); // vtable+0x20
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virtual void RightDrag(int, int); // vtable+0x24
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virtual void RightUp(int, int); // vtable+0x28
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private:
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BOOL m_isButtonDown; // 0x08
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undefined4 m_unk0xc; // 0x0c
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MxDouble m_buttonX; // 0x10
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MxDouble m_buttonY; // 0x18
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};
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// VTABLE: LEGO1 0x100d8e08
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// SIZE 0x38
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class LegoPointOfViewController : public LegoMouseController {
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public:
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LegoPointOfViewController();
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virtual ~LegoPointOfViewController() override;
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virtual MxResult Tickle() override; // vtable+0x08
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virtual void LeftDown(int p_x, int p_y) override; // vtable+0x0c
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virtual void LeftDrag(int p_x, int p_y) override; // vtable+0x10
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// FUNCTION: LEGO1 0x10011e40
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virtual void LeftUp(int p_x, int p_y) override
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{
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LegoMouseController::LeftUp(p_x, p_y);
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AffectPointOfView();
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}
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// vtable+0x14
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// FUNCTION: LEGO1 0x10011e60
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virtual void RightDown(int p_x, int p_y) override
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{
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LegoMouseController::RightDown(p_x, p_y);
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AffectPointOfView();
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}
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// vtable+0x20
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// FUNCTION: LEGO1 0x10011e80
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virtual void RightDrag(int p_x, int p_y) override
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{
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LegoMouseController::RightDrag(p_x, p_y);
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AffectPointOfView();
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}
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// vtable+0x24
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// FUNCTION: LEGO1 0x10011ea0
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virtual void RightUp(int p_x, int p_y) override
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{
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LegoMouseController::RightUp(p_x, p_y);
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AffectPointOfView();
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} // vtable+0x28
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virtual void SetEntity(LegoEntity* p_entity); // vtable+0x2c
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MxResult Create(Lego3DView* p_lego3DView);
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inline LegoEntity* GetEntity() { return m_entity; }
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protected:
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void AffectPointOfView();
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Lego3DView* m_lego3DView; // 0x20
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LegoEntity* m_entity; // 0x24
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MxDouble m_entityOffsetUp; // 0x28
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LegoNavController* m_nav; // 0x30
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};
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#endif /* LEGOPOINTOFVIEWCONTROLLER_H */
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@ -238,7 +238,7 @@ MxU32 Helicopter::VTable0xd8(MxType18NotificationParam& p_param)
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mat.GetMatrix()[i][2] = mat2[i][2] * c + mat2[i][1] * s;
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}
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Vector3Impl at(mat.GetMatrix()[3]), dir(mat.GetMatrix()[2]), up(mat.GetMatrix()[1]);
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m_world->GetCamera()->LookAt(at, dir, up);
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m_world->GetCamera()->SetWorldTransform(at, dir, up);
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FUN_10010c30();
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break;
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}
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mat.SetIdentity();
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Vector3Impl at(mat.GetMatrix()[3]), dir(mat.GetMatrix()[2]), up(mat.GetMatrix()[1]);
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at[1] = 1.25;
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m_world->GetCamera()->LookAt(at, dir, up);
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m_world->GetCamera()->SetWorldTransform(at, dir, up);
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if (GameState()->GetUnknown10() == 0) {
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((Act1State*) GameState()->GetState("Act1State"))->SetUnknown18(0);
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VTable0xe8(0x29, TRUE, 7);
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@ -1,47 +0,0 @@
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#include "legocameracontroller.h"
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// STUB: LEGO1 0x10011d50
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LegoCameraController::LegoCameraController()
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{
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// TODO
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}
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// STUB: LEGO1 0x10011f70
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LegoCameraController::~LegoCameraController()
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{
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// TODO
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}
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// STUB: LEGO1 0x10012260
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void LegoCameraController::LookAt(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3Impl& p_up)
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{
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}
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// STUB: LEGO1 0x100123e0
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void LegoCameraController::FUN_100123e0(Matrix4Data& p_transform, MxU32)
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{
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}
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// STUB: LEGO1 0x10012740
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Vector3Data& LegoCameraController::FUN_10012740()
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{
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// Actually returns reference to a member
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static Vector3Data g_v;
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return g_v;
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}
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// STUB: LEGO1 0x100127f0
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Vector3Data& LegoCameraController::FUN_100127f0()
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{
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// Actually returns reference to a member
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static Vector3Data g_v;
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return g_v;
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}
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// STUB: LEGO1 0x100128a0
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Vector3Data& LegoCameraController::FUN_100128a0()
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{
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// Actually returns reference to a member
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static Vector3Data g_v;
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return g_v;
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}
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107
LEGO1/lego/legoomni/src/entity/legocameracontroller.cpp
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107
LEGO1/lego/legoomni/src/entity/legocameracontroller.cpp
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#include "legocameracontroller.h"
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#include "legoinputmanager.h"
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#include "legonotify.h"
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#include "legoomni.h"
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#include "legovideomanager.h"
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DECOMP_SIZE_ASSERT(LegoCameraController, 0xc8);
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// FUNCTION: LEGO1 0x10011d50
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LegoCameraController::LegoCameraController()
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{
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SetWorldTransform(Vector3Data(0, 0, 0), Vector3Data(0, 0, 1), Vector3Data(0, 1, 0));
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}
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// FUNCTION: LEGO1 0x10011f70
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LegoCameraController::~LegoCameraController()
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{
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if (InputManager()) {
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if (InputManager()->GetCamera() == this) {
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InputManager()->ClearCamera();
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}
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}
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}
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// FUNCTION: LEGO1 0x10011ff0
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MxResult LegoCameraController::Create()
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{
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InputManager()->SetCamera(this);
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return LegoPointOfViewController::Create(VideoManager()->Get3DManager()->GetLego3DView());
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}
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// STUB: LEGO1 0x10012020
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MxLong LegoCameraController::Notify(MxParam& p_param)
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{
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// TODO
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return 0;
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}
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// FUNCTION: LEGO1 0x100121b0
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void LegoCameraController::OnLButtonDown(MxPoint32 p_point)
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{
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LeftDown(p_point.GetX(), p_point.GetY());
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}
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// FUNCTION: LEGO1 0x100121d0
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void LegoCameraController::OnLButtonUp(MxPoint32 p_point)
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{
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LeftUp(p_point.GetX(), p_point.GetY());
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}
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// FUNCTION: LEGO1 0x100121f0
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void LegoCameraController::OnRButtonDown(MxPoint32 p_point)
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{
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RightDown(p_point.GetX(), p_point.GetY());
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}
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// FUNCTION: LEGO1 0x10012210
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void LegoCameraController::OnRButtonUp(MxPoint32 p_point)
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{
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RightUp(p_point.GetX(), p_point.GetY());
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}
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// FUNCTION: LEGO1 0x10012230
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void LegoCameraController::OnMouseMove(MxU8 p_modifier, MxPoint32 p_point)
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{
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if (p_modifier & c_lButtonState)
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LeftDrag(p_point.GetX(), p_point.GetY());
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else if (p_modifier & c_rButtonState)
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RightDrag(p_point.GetX(), p_point.GetY());
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}
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// FUNCTION: LEGO1 0x10012260
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void LegoCameraController::SetWorldTransform(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3Impl& p_up)
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{
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CalcLocalTransform(p_at, p_dir, p_up, m_matrix1);
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m_matrix2 = m_matrix1;
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}
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// STUB: LEGO1 0x100123e0
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void LegoCameraController::FUN_100123e0(Matrix4Data& p_transform, MxU32)
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{
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}
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// STUB: LEGO1 0x10012740
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Vector3Data& LegoCameraController::FUN_10012740()
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{
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// Actually returns reference to a member
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static Vector3Data g_v;
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return g_v;
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}
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// STUB: LEGO1 0x100127f0
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Vector3Data& LegoCameraController::FUN_100127f0()
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{
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// Actually returns reference to a member
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static Vector3Data g_v;
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return g_v;
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}
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// STUB: LEGO1 0x100128a0
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Vector3Data& LegoCameraController::FUN_100128a0()
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{
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// Actually returns reference to a member
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static Vector3Data g_v;
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return g_v;
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}
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134
LEGO1/lego/legoomni/src/entity/legopovcontroller.cpp
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134
LEGO1/lego/legoomni/src/entity/legopovcontroller.cpp
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#include "legonavcontroller.h"
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#include "legoomni.h"
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#include "legopointofviewcontroller.h"
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#include "mxticklemanager.h"
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DECOMP_SIZE_ASSERT(LegoMouseController, 0x20);
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DECOMP_SIZE_ASSERT(LegoPointOfViewController, 0x38);
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//////////////////////////////////////////////////////////////////////
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// FUNCTION: LEGO1 0x10065550
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LegoMouseController::LegoMouseController()
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{
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m_isButtonDown = FALSE;
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}
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// FUNCTION: LEGO1 0x100655d0
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LegoMouseController::~LegoMouseController()
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{
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}
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// FUNCTION: LEGO1 0x10065620
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void LegoMouseController::LeftDown(int p_x, int p_y)
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{
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m_isButtonDown = TRUE;
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m_buttonX = p_x;
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m_buttonY = p_y;
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}
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// FUNCTION: LEGO1 0x10065640
|
||||
void LegoMouseController::LeftUp(int p_x, int p_y)
|
||||
{
|
||||
m_isButtonDown = FALSE;
|
||||
m_buttonX = p_x;
|
||||
m_buttonY = p_y;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10065660
|
||||
void LegoMouseController::LeftDrag(int p_x, int p_y)
|
||||
{
|
||||
m_buttonX = p_x;
|
||||
m_buttonY = p_y;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10065680
|
||||
void LegoMouseController::RightDown(int p_x, int p_y)
|
||||
{
|
||||
m_isButtonDown = TRUE;
|
||||
m_buttonX = p_x;
|
||||
m_buttonY = p_y;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100656a0
|
||||
void LegoMouseController::RightUp(int p_x, int p_y)
|
||||
{
|
||||
m_isButtonDown = FALSE;
|
||||
m_buttonX = p_x;
|
||||
m_buttonY = p_y;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100656c0
|
||||
void LegoMouseController::RightDrag(int p_x, int p_y)
|
||||
{
|
||||
m_buttonX = p_x;
|
||||
m_buttonY = p_y;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
// FUNCTION: LEGO1 0x100656e0
|
||||
LegoPointOfViewController::LegoPointOfViewController()
|
||||
{
|
||||
m_lego3DView = NULL;
|
||||
m_entity = NULL;
|
||||
m_nav = NULL;
|
||||
// m_entityOffsetUp is a temporary kludge. It should be replaced
|
||||
// by 3D camera offset and position stored in the entity since each
|
||||
// entity may have a different best viewpoint.
|
||||
m_entityOffsetUp = 0.0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10065770
|
||||
LegoPointOfViewController::~LegoPointOfViewController()
|
||||
{
|
||||
TickleManager()->UnregisterClient(this);
|
||||
if (m_nav) {
|
||||
delete m_nav;
|
||||
m_nav = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100657f0
|
||||
MxResult LegoPointOfViewController::Create(Lego3DView* p_lego3DView)
|
||||
{
|
||||
m_lego3DView = p_lego3DView;
|
||||
m_nav = new LegoNavController();
|
||||
LegoOmni::GetInstance()->SetNavController(m_nav);
|
||||
m_nav->SetTrackDefaultParams(TRUE);
|
||||
TickleManager()->RegisterClient(this, 10);
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100658c0
|
||||
void LegoPointOfViewController::LeftDown(int p_x, int p_y)
|
||||
{
|
||||
LegoMouseController::LeftDown(p_x, p_y);
|
||||
AffectPointOfView();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100658e0
|
||||
void LegoPointOfViewController::LeftDrag(int p_x, int p_y)
|
||||
{
|
||||
LegoMouseController::LeftDrag(p_x, p_y);
|
||||
AffectPointOfView();
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10065900
|
||||
void LegoPointOfViewController::AffectPointOfView()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10065930
|
||||
MxResult LegoPointOfViewController::Tickle()
|
||||
{
|
||||
// TODO
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10065ae0
|
||||
void LegoPointOfViewController::SetEntity(LegoEntity* p_entity)
|
||||
{
|
||||
// TODO
|
||||
}
|
Loading…
Reference in a new issue