Implement most of LegoCameraController (#419)

* Implement LegoCameraController subclasses

* Update legopovcontroller.cpp

* fixes

* Update legocameracontroller.cpp

* fix naming conventions

* Update legopointofviewcontroller.h

* Update legopointofviewcontroller.h

* Fixes

* Match LegoPointOfViewController::Create

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha 2024-01-09 04:43:21 -05:00 committed by GitHub
parent 58ea45f4cc
commit 58085df6b0
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12 changed files with 373 additions and 54 deletions

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@ -32,10 +32,8 @@ add_library(lego1 SHARED
LEGO1/lego/legoomni/src/common/gifmanager.cpp LEGO1/lego/legoomni/src/common/gifmanager.cpp
LEGO1/lego/legoomni/src/common/legoactioncontrolpresenter.cpp LEGO1/lego/legoomni/src/common/legoactioncontrolpresenter.cpp
LEGO1/lego/legoomni/src/common/legobackgroundcolor.cpp LEGO1/lego/legoomni/src/common/legobackgroundcolor.cpp
LEGO1/lego/legoomni/src/common/legocameracontroller.cpp
LEGO1/lego/legoomni/src/common/legofullscreenmovie.cpp LEGO1/lego/legoomni/src/common/legofullscreenmovie.cpp
LEGO1/lego/legoomni/src/common/legogamestate.cpp LEGO1/lego/legoomni/src/common/legogamestate.cpp
LEGO1/lego/legoomni/src/common/legonavcontroller.cpp
LEGO1/lego/legoomni/src/common/legoobjectfactory.cpp LEGO1/lego/legoomni/src/common/legoobjectfactory.cpp
LEGO1/lego/legoomni/src/common/legoplantmanager.cpp LEGO1/lego/legoomni/src/common/legoplantmanager.cpp
LEGO1/lego/legoomni/src/common/legostate.cpp LEGO1/lego/legoomni/src/common/legostate.cpp
@ -46,10 +44,13 @@ add_library(lego1 SHARED
LEGO1/lego/legoomni/src/control/legocontrolmanager.cpp LEGO1/lego/legoomni/src/control/legocontrolmanager.cpp
LEGO1/lego/legoomni/src/entity/legoactor.cpp LEGO1/lego/legoomni/src/entity/legoactor.cpp
LEGO1/lego/legoomni/src/entity/legoanimactor.cpp LEGO1/lego/legoomni/src/entity/legoanimactor.cpp
LEGO1/lego/legoomni/src/entity/legocameracontroller.cpp
LEGO1/lego/legoomni/src/entity/legoentity.cpp LEGO1/lego/legoomni/src/entity/legoentity.cpp
LEGO1/lego/legoomni/src/entity/legoentitypresenter.cpp LEGO1/lego/legoomni/src/entity/legoentitypresenter.cpp
LEGO1/lego/legoomni/src/entity/legojetski.cpp LEGO1/lego/legoomni/src/entity/legojetski.cpp
LEGO1/lego/legoomni/src/entity/legonavcontroller.cpp
LEGO1/lego/legoomni/src/entity/legopathactor.cpp LEGO1/lego/legoomni/src/entity/legopathactor.cpp
LEGO1/lego/legoomni/src/entity/legopovcontroller.cpp
LEGO1/lego/legoomni/src/entity/legorace.cpp LEGO1/lego/legoomni/src/entity/legorace.cpp
LEGO1/lego/legoomni/src/entity/legoworld.cpp LEGO1/lego/legoomni/src/entity/legoworld.cpp
LEGO1/lego/legoomni/src/entity/legoworldpresenter.cpp LEGO1/lego/legoomni/src/entity/legoworldpresenter.cpp

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@ -1,17 +1,21 @@
#ifndef LEGOCAMERACONTROLLER_H #ifndef LEGOCAMERACONTROLLER_H
#define LEGOCAMERACONTROLLER_H #define LEGOCAMERACONTROLLER_H
#include "legopointofviewcontroller.h"
#include "mxcore.h" #include "mxcore.h"
#include "mxpoint32.h"
#include "realtime/matrix.h" #include "realtime/matrix.h"
#include "realtime/vector.h" #include "realtime/vector.h"
// VTABLE: LEGO1 0x100d57b0 // VTABLE: LEGO1 0x100d57b0
// SIZE 0xc8 // SIZE 0xc8
class LegoCameraController : public MxCore { class LegoCameraController : public LegoPointOfViewController {
public: public:
LegoCameraController(); LegoCameraController();
virtual ~LegoCameraController() override; // vtable+0x0 virtual ~LegoCameraController() override; // vtable+0x0
virtual MxLong Notify(MxParam& p_param) override; // vtable+04
// FUNCTION: LEGO1 0x10011ec0 // FUNCTION: LEGO1 0x10011ec0
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c
{ {
@ -25,11 +29,22 @@ class LegoCameraController : public MxCore {
return !strcmp(p_name, ClassName()) || MxCore::IsA(p_name); return !strcmp(p_name, ClassName()) || MxCore::IsA(p_name);
} }
void LookAt(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3Impl& p_up); virtual void OnLButtonDown(MxPoint32 p_point) override; // vtable+0x30
virtual void OnLButtonUp(MxPoint32 p_point) override; // vtable+0x34
virtual void OnRButtonDown(MxPoint32 p_point) override; // vtable+0x38
virtual void OnRButtonUp(MxPoint32 p_point) override; // vtable+0x3c
virtual void OnMouseMove(MxU8 p_modifier, MxPoint32 p_point) override; // vtable+0x40
virtual MxResult Create(); // vtable+0x44
void SetWorldTransform(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3Impl& p_up);
void FUN_100123e0(Matrix4Data& p_transform, MxU32); void FUN_100123e0(Matrix4Data& p_transform, MxU32);
Vector3Data& FUN_10012740(); Vector3Data& FUN_10012740();
Vector3Data& FUN_100127f0(); Vector3Data& FUN_100127f0();
Vector3Data& FUN_100128a0(); Vector3Data& FUN_100128a0();
private:
Matrix4Data m_matrix1; // 0x38
Matrix4Data m_matrix2; // 0x80
}; };
#endif // LEGOCAMERACONTROLLER_H #endif // LEGOCAMERACONTROLLER_H

View file

@ -56,6 +56,7 @@ class LegoInputManager : public MxPresenter {
inline LegoControlManager* GetControlManager() { return m_controlManager; } inline LegoControlManager* GetControlManager() { return m_controlManager; }
inline LegoWorld* GetWorld() { return m_world; } inline LegoWorld* GetWorld() { return m_world; }
inline LegoCameraController* GetCamera() { return m_camera; }
void ProcessEvents(); void ProcessEvents();
MxBool ProcessOneEvent(LegoEventNotificationParam& p_param); MxBool ProcessOneEvent(LegoEventNotificationParam& p_param);

View file

@ -59,6 +59,8 @@ class LegoNavController : public MxCore {
float CalculateNewAccel(int p_pos, int p_center, float p_maxAccel, int p_minAccel); float CalculateNewAccel(int p_pos, int p_center, float p_maxAccel, int p_minAccel);
float CalculateNewVel(float p_targetVel, float p_currentVel, float p_accel, float p_time); float CalculateNewVel(float p_targetVel, float p_currentVel, float p_accel, float p_time);
inline void SetTrackDefaultParams(MxBool p_trackDefault) { m_trackDefault = p_trackDefault; }
private: private:
int m_hMax; int m_hMax;
int m_vMax; int m_vMax;

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@ -0,0 +1,11 @@
#ifndef LEGONOTIFY_H
#define LEGONOTIFY_H
enum LegoEventNotificationParamType {
c_lButtonState = 1,
c_rButtonState = 2,
c_modKey1 = 4,
c_modKey2 = 8,
};
#endif // LEGONOTIFY_H

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@ -102,7 +102,6 @@ class LegoOmni : public MxOmni {
LegoVideoManager* GetVideoManager() { return (LegoVideoManager*) m_videoManager; } LegoVideoManager* GetVideoManager() { return (LegoVideoManager*) m_videoManager; }
LegoSoundManager* GetSoundManager() { return (LegoSoundManager*) m_soundManager; } LegoSoundManager* GetSoundManager() { return (LegoSoundManager*) m_soundManager; }
LegoInputManager* GetInputManager() { return m_inputMgr; } LegoInputManager* GetInputManager() { return m_inputMgr; }
GifManager* GetGifManager() { return m_gifManager; } GifManager* GetGifManager() { return m_gifManager; }
LegoWorld* GetCurrentOmniWorld() { return m_currentWorld; } LegoWorld* GetCurrentOmniWorld() { return m_currentWorld; }
@ -116,6 +115,8 @@ class LegoOmni : public MxOmni {
MxTransitionManager* GetTransitionManager() { return m_transitionManager; } MxTransitionManager* GetTransitionManager() { return m_transitionManager; }
MxDSAction& GetCurrentAction() { return m_action; } MxDSAction& GetCurrentAction() { return m_action; }
inline void SetNavController(LegoNavController* p_navController) { m_navController = p_navController; }
inline void SetExit(MxBool p_exit) { m_exit = p_exit; }; inline void SetExit(MxBool p_exit) { m_exit = p_exit; };
private: private:

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@ -0,0 +1,94 @@
#ifndef LEGOPOINTOFVIEWCONTROLLER_H
#define LEGOPOINTOFVIEWCONTROLLER_H
#include "decomp.h"
#include "mxcore.h"
#include <windows.h>
class Lego3DView;
class LegoEntity;
class LegoNavController;
//////////////////////////////////////////////////////////////////////////////
//
// LegoMouseController
// VTABLE: LEGO1 0x100d8dd8
// SIZE 0x20
class LegoMouseController : public MxCore {
public:
LegoMouseController();
virtual ~LegoMouseController() override;
virtual void LeftDown(int, int); // vtable+0x14
virtual void LeftDrag(int, int); // vtable+0x18
virtual void LeftUp(int, int); // vtable+0x1c
virtual void RightDown(int, int); // vtable+0x20
virtual void RightDrag(int, int); // vtable+0x24
virtual void RightUp(int, int); // vtable+0x28
private:
BOOL m_isButtonDown; // 0x08
undefined4 m_unk0xc; // 0x0c
MxDouble m_buttonX; // 0x10
MxDouble m_buttonY; // 0x18
};
// VTABLE: LEGO1 0x100d8e08
// SIZE 0x38
class LegoPointOfViewController : public LegoMouseController {
public:
LegoPointOfViewController();
virtual ~LegoPointOfViewController() override;
virtual MxResult Tickle() override; // vtable+0x08
virtual void LeftDown(int p_x, int p_y) override; // vtable+0x0c
virtual void LeftDrag(int p_x, int p_y) override; // vtable+0x10
// FUNCTION: LEGO1 0x10011e40
virtual void LeftUp(int p_x, int p_y) override
{
LegoMouseController::LeftUp(p_x, p_y);
AffectPointOfView();
}
// vtable+0x14
// FUNCTION: LEGO1 0x10011e60
virtual void RightDown(int p_x, int p_y) override
{
LegoMouseController::RightDown(p_x, p_y);
AffectPointOfView();
}
// vtable+0x20
// FUNCTION: LEGO1 0x10011e80
virtual void RightDrag(int p_x, int p_y) override
{
LegoMouseController::RightDrag(p_x, p_y);
AffectPointOfView();
}
// vtable+0x24
// FUNCTION: LEGO1 0x10011ea0
virtual void RightUp(int p_x, int p_y) override
{
LegoMouseController::RightUp(p_x, p_y);
AffectPointOfView();
} // vtable+0x28
virtual void SetEntity(LegoEntity* p_entity); // vtable+0x2c
MxResult Create(Lego3DView* p_lego3DView);
inline LegoEntity* GetEntity() { return m_entity; }
protected:
void AffectPointOfView();
Lego3DView* m_lego3DView; // 0x20
LegoEntity* m_entity; // 0x24
MxDouble m_entityOffsetUp; // 0x28
LegoNavController* m_nav; // 0x30
};
#endif /* LEGOPOINTOFVIEWCONTROLLER_H */

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@ -238,7 +238,7 @@ MxU32 Helicopter::VTable0xd8(MxType18NotificationParam& p_param)
mat.GetMatrix()[i][2] = mat2[i][2] * c + mat2[i][1] * s; mat.GetMatrix()[i][2] = mat2[i][2] * c + mat2[i][1] * s;
} }
Vector3Impl at(mat.GetMatrix()[3]), dir(mat.GetMatrix()[2]), up(mat.GetMatrix()[1]); Vector3Impl at(mat.GetMatrix()[3]), dir(mat.GetMatrix()[2]), up(mat.GetMatrix()[1]);
m_world->GetCamera()->LookAt(at, dir, up); m_world->GetCamera()->SetWorldTransform(at, dir, up);
FUN_10010c30(); FUN_10010c30();
break; break;
} }
@ -247,7 +247,7 @@ MxU32 Helicopter::VTable0xd8(MxType18NotificationParam& p_param)
mat.SetIdentity(); mat.SetIdentity();
Vector3Impl at(mat.GetMatrix()[3]), dir(mat.GetMatrix()[2]), up(mat.GetMatrix()[1]); Vector3Impl at(mat.GetMatrix()[3]), dir(mat.GetMatrix()[2]), up(mat.GetMatrix()[1]);
at[1] = 1.25; at[1] = 1.25;
m_world->GetCamera()->LookAt(at, dir, up); m_world->GetCamera()->SetWorldTransform(at, dir, up);
if (GameState()->GetUnknown10() == 0) { if (GameState()->GetUnknown10() == 0) {
((Act1State*) GameState()->GetState("Act1State"))->SetUnknown18(0); ((Act1State*) GameState()->GetState("Act1State"))->SetUnknown18(0);
VTable0xe8(0x29, TRUE, 7); VTable0xe8(0x29, TRUE, 7);

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@ -1,47 +0,0 @@
#include "legocameracontroller.h"
// STUB: LEGO1 0x10011d50
LegoCameraController::LegoCameraController()
{
// TODO
}
// STUB: LEGO1 0x10011f70
LegoCameraController::~LegoCameraController()
{
// TODO
}
// STUB: LEGO1 0x10012260
void LegoCameraController::LookAt(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3Impl& p_up)
{
}
// STUB: LEGO1 0x100123e0
void LegoCameraController::FUN_100123e0(Matrix4Data& p_transform, MxU32)
{
}
// STUB: LEGO1 0x10012740
Vector3Data& LegoCameraController::FUN_10012740()
{
// Actually returns reference to a member
static Vector3Data g_v;
return g_v;
}
// STUB: LEGO1 0x100127f0
Vector3Data& LegoCameraController::FUN_100127f0()
{
// Actually returns reference to a member
static Vector3Data g_v;
return g_v;
}
// STUB: LEGO1 0x100128a0
Vector3Data& LegoCameraController::FUN_100128a0()
{
// Actually returns reference to a member
static Vector3Data g_v;
return g_v;
}

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@ -0,0 +1,107 @@
#include "legocameracontroller.h"
#include "legoinputmanager.h"
#include "legonotify.h"
#include "legoomni.h"
#include "legovideomanager.h"
DECOMP_SIZE_ASSERT(LegoCameraController, 0xc8);
// FUNCTION: LEGO1 0x10011d50
LegoCameraController::LegoCameraController()
{
SetWorldTransform(Vector3Data(0, 0, 0), Vector3Data(0, 0, 1), Vector3Data(0, 1, 0));
}
// FUNCTION: LEGO1 0x10011f70
LegoCameraController::~LegoCameraController()
{
if (InputManager()) {
if (InputManager()->GetCamera() == this) {
InputManager()->ClearCamera();
}
}
}
// FUNCTION: LEGO1 0x10011ff0
MxResult LegoCameraController::Create()
{
InputManager()->SetCamera(this);
return LegoPointOfViewController::Create(VideoManager()->Get3DManager()->GetLego3DView());
}
// STUB: LEGO1 0x10012020
MxLong LegoCameraController::Notify(MxParam& p_param)
{
// TODO
return 0;
}
// FUNCTION: LEGO1 0x100121b0
void LegoCameraController::OnLButtonDown(MxPoint32 p_point)
{
LeftDown(p_point.GetX(), p_point.GetY());
}
// FUNCTION: LEGO1 0x100121d0
void LegoCameraController::OnLButtonUp(MxPoint32 p_point)
{
LeftUp(p_point.GetX(), p_point.GetY());
}
// FUNCTION: LEGO1 0x100121f0
void LegoCameraController::OnRButtonDown(MxPoint32 p_point)
{
RightDown(p_point.GetX(), p_point.GetY());
}
// FUNCTION: LEGO1 0x10012210
void LegoCameraController::OnRButtonUp(MxPoint32 p_point)
{
RightUp(p_point.GetX(), p_point.GetY());
}
// FUNCTION: LEGO1 0x10012230
void LegoCameraController::OnMouseMove(MxU8 p_modifier, MxPoint32 p_point)
{
if (p_modifier & c_lButtonState)
LeftDrag(p_point.GetX(), p_point.GetY());
else if (p_modifier & c_rButtonState)
RightDrag(p_point.GetX(), p_point.GetY());
}
// FUNCTION: LEGO1 0x10012260
void LegoCameraController::SetWorldTransform(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3Impl& p_up)
{
CalcLocalTransform(p_at, p_dir, p_up, m_matrix1);
m_matrix2 = m_matrix1;
}
// STUB: LEGO1 0x100123e0
void LegoCameraController::FUN_100123e0(Matrix4Data& p_transform, MxU32)
{
}
// STUB: LEGO1 0x10012740
Vector3Data& LegoCameraController::FUN_10012740()
{
// Actually returns reference to a member
static Vector3Data g_v;
return g_v;
}
// STUB: LEGO1 0x100127f0
Vector3Data& LegoCameraController::FUN_100127f0()
{
// Actually returns reference to a member
static Vector3Data g_v;
return g_v;
}
// STUB: LEGO1 0x100128a0
Vector3Data& LegoCameraController::FUN_100128a0()
{
// Actually returns reference to a member
static Vector3Data g_v;
return g_v;
}

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@ -0,0 +1,134 @@
#include "legonavcontroller.h"
#include "legoomni.h"
#include "legopointofviewcontroller.h"
#include "mxticklemanager.h"
DECOMP_SIZE_ASSERT(LegoMouseController, 0x20);
DECOMP_SIZE_ASSERT(LegoPointOfViewController, 0x38);
//////////////////////////////////////////////////////////////////////
// FUNCTION: LEGO1 0x10065550
LegoMouseController::LegoMouseController()
{
m_isButtonDown = FALSE;
}
// FUNCTION: LEGO1 0x100655d0
LegoMouseController::~LegoMouseController()
{
}
// FUNCTION: LEGO1 0x10065620
void LegoMouseController::LeftDown(int p_x, int p_y)
{
m_isButtonDown = TRUE;
m_buttonX = p_x;
m_buttonY = p_y;
}
// FUNCTION: LEGO1 0x10065640
void LegoMouseController::LeftUp(int p_x, int p_y)
{
m_isButtonDown = FALSE;
m_buttonX = p_x;
m_buttonY = p_y;
}
// FUNCTION: LEGO1 0x10065660
void LegoMouseController::LeftDrag(int p_x, int p_y)
{
m_buttonX = p_x;
m_buttonY = p_y;
}
// FUNCTION: LEGO1 0x10065680
void LegoMouseController::RightDown(int p_x, int p_y)
{
m_isButtonDown = TRUE;
m_buttonX = p_x;
m_buttonY = p_y;
}
// FUNCTION: LEGO1 0x100656a0
void LegoMouseController::RightUp(int p_x, int p_y)
{
m_isButtonDown = FALSE;
m_buttonX = p_x;
m_buttonY = p_y;
}
// FUNCTION: LEGO1 0x100656c0
void LegoMouseController::RightDrag(int p_x, int p_y)
{
m_buttonX = p_x;
m_buttonY = p_y;
}
//////////////////////////////////////////////////////////////////////
// FUNCTION: LEGO1 0x100656e0
LegoPointOfViewController::LegoPointOfViewController()
{
m_lego3DView = NULL;
m_entity = NULL;
m_nav = NULL;
// m_entityOffsetUp is a temporary kludge. It should be replaced
// by 3D camera offset and position stored in the entity since each
// entity may have a different best viewpoint.
m_entityOffsetUp = 0.0;
}
// FUNCTION: LEGO1 0x10065770
LegoPointOfViewController::~LegoPointOfViewController()
{
TickleManager()->UnregisterClient(this);
if (m_nav) {
delete m_nav;
m_nav = NULL;
}
}
// FUNCTION: LEGO1 0x100657f0
MxResult LegoPointOfViewController::Create(Lego3DView* p_lego3DView)
{
m_lego3DView = p_lego3DView;
m_nav = new LegoNavController();
LegoOmni::GetInstance()->SetNavController(m_nav);
m_nav->SetTrackDefaultParams(TRUE);
TickleManager()->RegisterClient(this, 10);
return SUCCESS;
}
// FUNCTION: LEGO1 0x100658c0
void LegoPointOfViewController::LeftDown(int p_x, int p_y)
{
LegoMouseController::LeftDown(p_x, p_y);
AffectPointOfView();
}
// FUNCTION: LEGO1 0x100658e0
void LegoPointOfViewController::LeftDrag(int p_x, int p_y)
{
LegoMouseController::LeftDrag(p_x, p_y);
AffectPointOfView();
}
// STUB: LEGO1 0x10065900
void LegoPointOfViewController::AffectPointOfView()
{
// TODO
}
// STUB: LEGO1 0x10065930
MxResult LegoPointOfViewController::Tickle()
{
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x10065ae0
void LegoPointOfViewController::SetEntity(LegoEntity* p_entity)
{
// TODO
}