mirror of
https://github.com/isledecomp/isle.git
synced 2025-02-16 19:50:15 -05:00
MxBitmap code clarity (#195)
* MxBitmap code clarity * Use mxtypes. TWOCC for BM string. SetSize arg to FALSE
This commit is contained in:
parent
28206402f9
commit
49efa02eaa
3 changed files with 76 additions and 73 deletions
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@ -1,12 +1,13 @@
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#include "mxbitmap.h"
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#include "decomp.h"
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DECOMP_SIZE_ASSERT(MxBITMAPINFO, 1064);
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DECOMP_SIZE_ASSERT(MxBitmap, 0x20);
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DECOMP_SIZE_ASSERT(MxBITMAPINFO, 0x428);
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// The way that the BITMAPFILEHEADER structure ensures the file type is by ensuring it is "BM", which is literally just 0x424d.
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// Bitmap header magic string "BM" (42 4d)
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// Sources: https://learn.microsoft.com/en-us/windows/win32/api/wingdi/ns-wingdi-bitmapfileheader, DirectX Complete (1998)
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// GLOBAL: LEGO1 0x10102184
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undefined2 g_bitmapSignature = 0x424d;
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MxU16 g_bitmapSignature = TWOCC('B', 'M');
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// OFFSET: LEGO1 0x100bc980
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MxBitmap::MxBitmap()
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@ -15,7 +16,7 @@ MxBitmap::MxBitmap()
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this->m_bmiHeader = NULL;
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this->m_paletteData = NULL;
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this->m_data = NULL;
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this->m_bitDepth = LOWCOLOR;
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this->m_isHighColor = FALSE;
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this->m_palette = NULL;
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}
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@ -30,43 +31,54 @@ MxBitmap::~MxBitmap()
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delete m_palette;
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}
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// Bit mask trick to round up to the nearest multiple of four.
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// Pixel data may be stored with padding.
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// https://learn.microsoft.com/en-us/windows/win32/medfound/image-stride
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inline MxLong AlignToFourByte(MxLong p_value)
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{
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return (p_value + 3) & -4;
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}
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// Same as the one from legoutil.h, but flipped the other way
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// TODO: While it's not outside the realm of possibility that they
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// reimplemented Abs for only this file, that seems odd, right?
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inline MxLong _Abs(MxLong p_value)
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{
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return p_value > 0 ? p_value : -p_value;
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}
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// OFFSET: LEGO1 0x100bcc40
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MxResult MxBitmap::ImportBitmap(MxBitmap *p_bitmap)
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{
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MxLong height;
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MxResult result = FAILURE;
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this->m_info = new MxBITMAPINFO;
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if(this->m_info) {
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height = p_bitmap->m_bmiHeader->biHeight;
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if (height <= 0L) {
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height = -height;
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}
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this->m_data = (LPVOID*) new MxU8[(p_bitmap->m_bmiHeader->biWidth + 3U & -4) * height];
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MxLong height = _Abs(p_bitmap->m_bmiHeader->biHeight);
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this->m_data = new MxU8[AlignToFourByte(p_bitmap->m_bmiHeader->biWidth) * height];
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if(this->m_data) {
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memcpy(this->m_info, p_bitmap->m_info, sizeof(MxBITMAPINFO));
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height = p_bitmap->m_bmiHeader->biHeight;
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if (height <= 0L) {
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height = -height;
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}
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memcpy(this->m_data, p_bitmap->m_data, (p_bitmap->m_bmiHeader->biWidth + 3U & -4) * height);
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memcpy(this->m_info, p_bitmap->m_info, sizeof(*this->m_info));
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height = _Abs(p_bitmap->m_bmiHeader->biHeight);
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memcpy(this->m_data, p_bitmap->m_data, AlignToFourByte(p_bitmap->m_bmiHeader->biWidth) * height);
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result = SUCCESS;
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this->m_bmiHeader = &this->m_info->bmiHeader;
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this->m_paletteData = this->m_info->bmiColors;
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}
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}
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if (result != SUCCESS) {
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if (this->m_info) {
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delete this->m_info;
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this->m_info = NULL;
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}
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if (this->m_data) {
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delete this->m_data;
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this->m_data = NULL;
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}
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}
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return result;
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}
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@ -76,29 +88,31 @@ MxResult MxBitmap::ImportBitmapInfo(MxBITMAPINFO *p_info)
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MxResult result = FAILURE;
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MxLong width = p_info->bmiHeader.biWidth;
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MxLong height = p_info->bmiHeader.biHeight;
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// ((width + 3) & -4) clamps width to nearest 4-byte boundary
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MxLong size = ((width + 3) & -4) * height;
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MxLong size = AlignToFourByte(width) * height;
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this->m_info = new MxBITMAPINFO;
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if (this->m_info) {
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this->m_data = (LPVOID*) new MxU8[size];
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this->m_data = new MxU8[size];
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if(this->m_data) {
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memcpy(this->m_info, p_info, sizeof(MxBITMAPINFO));
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memcpy(this->m_info, p_info, sizeof(*this->m_info));
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this->m_bmiHeader = &this->m_info->bmiHeader;
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this->m_paletteData = this->m_info->bmiColors;
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result = SUCCESS;
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}
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}
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if (result != SUCCESS) {
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if (this->m_info) {
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delete this->m_info;
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this->m_info = NULL;
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}
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if (this->m_data) {
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delete this->m_data;
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this->m_data = NULL;
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}
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}
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return result;
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}
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@ -118,7 +132,7 @@ MxResult MxBitmap::ImportColorsToPalette(RGBQUAD* p_rgbquad, MxPalette* p_palett
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return ret;
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}
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for (int i = 0; i < 256; i++) {
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for (MxS32 i = 0; i < 256; i++) {
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p_rgbquad[i].rgbRed = entries[i].peRed;
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p_rgbquad[i].rgbGreen = entries[i].peGreen;
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p_rgbquad[i].rgbBlue = entries[i].peBlue;
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@ -130,14 +144,14 @@ MxResult MxBitmap::ImportColorsToPalette(RGBQUAD* p_rgbquad, MxPalette* p_palett
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}
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// OFFSET: LEGO1 0x100bcaa0
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MxResult MxBitmap::SetSize(int p_width, int p_height, MxPalette *p_palette, int p_bitDepth)
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MxResult MxBitmap::SetSize(MxS32 p_width, MxS32 p_height, MxPalette *p_palette, MxBool p_isHighColor)
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{
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MxResult ret = FAILURE;
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MxLong size = ((p_width + 3) & -4) * p_height;
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MxLong size = AlignToFourByte(p_width) * p_height;
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m_info = new MxBITMAPINFO;
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if (m_info) {
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m_data = (LPVOID*) new MxU8[size];
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m_data = new MxU8[size];
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if (m_data) {
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m_bmiHeader = &m_info->bmiHeader;
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m_paletteData = m_info->bmiColors;
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@ -152,7 +166,7 @@ MxResult MxBitmap::SetSize(int p_width, int p_height, MxPalette *p_palette, int
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m_bmiHeader->biSizeImage = size;
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if (!ImportColorsToPalette(m_paletteData, p_palette)) {
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if (!SetBitDepth(p_bitDepth)) {
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if (!SetBitDepth(p_isHighColor)) {
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ret = SUCCESS;
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}
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}
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@ -177,34 +191,26 @@ MxResult MxBitmap::SetSize(int p_width, int p_height, MxPalette *p_palette, int
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// OFFSET: LEGO1 0x100bcd60
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MxResult MxBitmap::LoadFile(HANDLE p_handle)
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{
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BOOL ret;
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LPVOID* lpBuffer;
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MxLong height;
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MxResult result = FAILURE;
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DWORD bytesRead;
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BITMAPFILEHEADER hdr;
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MxLong size;
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ret = ReadFile(p_handle, &hdr, sizeof(hdr), &bytesRead, NULL);
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BOOL ret = ReadFile(p_handle, &hdr, sizeof(hdr), &bytesRead, NULL);
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if (ret && (hdr.bfType == g_bitmapSignature)) {
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this->m_info = new MxBITMAPINFO;
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if(this->m_info) {
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ret = ReadFile(p_handle, this->m_info, sizeof(MxBITMAPINFO), &bytesRead, NULL);
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if (ret && ((this->m_info->bmiHeader).biBitCount == 8)) {
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size = hdr.bfSize - (sizeof(MxBITMAPINFO) + sizeof(BITMAPFILEHEADER));
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lpBuffer = (LPVOID*) new MxU8[size];
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this->m_data = lpBuffer;
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if (lpBuffer) {
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ret = ReadFile(p_handle, lpBuffer, size, &bytesRead, NULL);
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if(ret) {
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if (this->m_info) {
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ret = ReadFile(p_handle, this->m_info, sizeof(*this->m_info), &bytesRead, NULL);
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if (ret && (this->m_info->bmiHeader.biBitCount == 8)) {
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MxLong size = hdr.bfSize - (sizeof(MxBITMAPINFO) + sizeof(BITMAPFILEHEADER));
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this->m_data = new MxU8[size];
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if (this->m_data) {
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ret = ReadFile(p_handle, this->m_data, size, &bytesRead, NULL);
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if (ret) {
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this->m_bmiHeader = &this->m_info->bmiHeader;
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this->m_paletteData = this->m_info->bmiColors;
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if((this->m_info->bmiHeader).biSizeImage == 0) {
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height = (this->m_info->bmiHeader).biHeight;
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if (height <= 0L) {
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height = -height;
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}
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(this->m_info->bmiHeader).biSizeImage = ((this->m_info->bmiHeader).biWidth + 3U & -4) * height;
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if (this->m_info->bmiHeader.biSizeImage == 0) {
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MxLong height = _Abs(this->m_info->bmiHeader.biHeight);
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this->m_info->bmiHeader.biSizeImage = AlignToFourByte(this->m_info->bmiHeader.biWidth) * height;
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}
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result = SUCCESS;
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}
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@ -212,16 +218,19 @@ MxResult MxBitmap::LoadFile(HANDLE p_handle)
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}
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}
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}
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if (result != SUCCESS) {
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if (this->m_info) {
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delete this->m_info;
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this->m_info = NULL;
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}
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if (this->m_data) {
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delete this->m_data;
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this->m_data = NULL;
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}
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}
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return result;
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}
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MxBool success = FALSE;
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MxPalette *palette = NULL;
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switch (this->m_bitDepth) {
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case LOWCOLOR:
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switch (this->m_isHighColor) {
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case FALSE:
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palette = new MxPalette(this->m_paletteData);
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if (palette)
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success = TRUE;
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break;
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case HIGHCOLOR:
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case TRUE:
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palette = this->m_palette->Clone();
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if (palette)
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success = TRUE;
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// OFFSET: LEGO1 0x100bd280
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void MxBitmap::ImportPalette(MxPalette* p_palette)
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{
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// This is weird but it matches. Maybe m_bmiColorsProvided had more
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// potential values than just true/false at some point?
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switch (this->m_bitDepth) {
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case LOWCOLOR:
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// Odd to use a switch on a boolean, but it matches.
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switch (this->m_isHighColor) {
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case FALSE:
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ImportColorsToPalette(this->m_paletteData, p_palette);
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break;
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case HIGHCOLOR:
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case TRUE:
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if (this->m_palette) {
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delete this->m_palette;
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}
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}
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// OFFSET: LEGO1 0x100bd2d0
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MxResult MxBitmap::SetBitDepth(MxBool p_bitDepth)
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MxResult MxBitmap::SetBitDepth(MxBool p_isHighColor)
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{
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MxResult ret = FAILURE;
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MxPalette *pal = NULL;
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if (m_bitDepth == p_bitDepth) {
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if (m_isHighColor == p_isHighColor) {
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// no change: do nothing.
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ret = SUCCESS;
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} else {
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// TODO: Another switch used for this boolean value? Is it not a bool?
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switch (p_bitDepth) {
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case 0:
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switch (p_isHighColor) {
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case FALSE:
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ImportColorsToPalette(m_paletteData, m_palette);
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if (m_palette)
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delete m_palette;
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m_palette = NULL;
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break;
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case 1:
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case TRUE:
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pal = NULL;
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pal = new MxPalette(m_paletteData);
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if (pal) {
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buf[i] = i;
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}
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m_bitDepth = p_bitDepth;
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m_isHighColor = p_isHighColor;
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ret = SUCCESS;
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}
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break;
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}
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// OFFSET: LEGO1 0x100bd3e0
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MxResult MxBitmap::StretchBits(HDC p_hdc, int p_xSrc, int p_ySrc, int p_xDest, int p_yDest, int p_destWidth, int p_destHeight)
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MxResult MxBitmap::StretchBits(HDC p_hdc, MxS32 p_xSrc, MxS32 p_ySrc, MxS32 p_xDest, MxS32 p_yDest, MxS32 p_destWidth, MxS32 p_destHeight)
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{
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// Compression fix?
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if ((this->m_bmiHeader->biCompression != 16) && (0 < this->m_bmiHeader->biHeight)) {
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p_ySrc = (this->m_bmiHeader->biHeight - p_destHeight) - p_ySrc;
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}
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return StretchDIBits(p_hdc, p_xDest, p_yDest, p_destWidth, p_destHeight, p_xSrc, p_ySrc, p_destWidth, p_destHeight, this->m_data, (BITMAPINFO*)this->m_info, this->m_bitDepth, SRCCOPY);
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}
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return StretchDIBits(p_hdc, p_xDest, p_yDest, p_destWidth, p_destHeight, p_xSrc, p_ySrc, p_destWidth, p_destHeight, this->m_data, (BITMAPINFO*)this->m_info, this->m_isHighColor, SRCCOPY);
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}
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@ -21,10 +21,6 @@ struct MxBITMAPINFO {
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RGBQUAD bmiColors[256];
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};
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// These values are the bit depth, set in the registry
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#define LOWCOLOR 0 // 256 color
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#define HIGHCOLOR 1 // High Color (16-bit)
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// SIZE 0x20
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// VTABLE 0x100dc7b0
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class MxBitmap : public MxCore
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virtual MxResult ImportBitmap(MxBitmap *p_bitmap); // vtable+14
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virtual MxResult ImportBitmapInfo(MxBITMAPINFO *p_info); // vtable+18
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virtual MxResult SetSize(int p_width, int p_height, MxPalette *p_palette, int); // vtable+1c
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virtual MxResult SetSize(MxS32 p_width, MxS32 p_height, MxPalette *p_palette, MxBool); // vtable+1c
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virtual MxResult LoadFile(HANDLE p_handle); // vtable+20
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__declspec(dllexport) virtual MxLong Read(const char *p_filename); // vtable+24
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virtual int vtable28(int);
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__declspec(dllexport) virtual MxPalette *CreatePalette(); // vtable+34
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virtual void ImportPalette(MxPalette* p_palette); // vtable+38
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virtual MxResult SetBitDepth(MxBool); // vtable+3c
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virtual MxResult StretchBits(HDC p_hdc, int p_xSrc, int p_ySrc, int p_xDest, int p_yDest, int p_destWidth, int p_destHeight); // vtable+40
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virtual MxResult StretchBits(HDC p_hdc, MxS32 p_xSrc, MxS32 p_ySrc, MxS32 p_xDest, MxS32 p_yDest, MxS32 p_destWidth, MxS32 p_destHeight); // vtable+40
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inline BITMAPINFOHEADER *GetBmiHeader() const { return m_bmiHeader; }
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MxBITMAPINFO *m_info; // 0x8
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BITMAPINFOHEADER *m_bmiHeader; // 0xc
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RGBQUAD *m_paletteData; // 0x10
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LPVOID *m_data; // 0x14
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MxBool m_bitDepth; // 0x18
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MxU8 *m_data; // 0x14
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MxBool m_isHighColor; // 0x18
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MxPalette *m_palette; // 0x1c
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};
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@ -24,5 +24,5 @@ void MxSmkPresenter::VTable0x60()
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}
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m_bitmap = new MxBitmap();
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m_bitmap->SetSize(m_smkWidth, m_smkHeight, NULL, NULL);
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m_bitmap->SetSize(m_smkWidth, m_smkHeight, NULL, FALSE);
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}
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