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Fix some issues with annotations (#808)
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5f1642bf73
commit
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9 changed files with 22 additions and 10 deletions
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@ -125,6 +125,15 @@ class LegoAnimPresenter : public MxVideoPresenter {
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// TEMPLATE: LEGO1 0x10069d80
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// TEMPLATE: LEGO1 0x10069d80
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// _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::~_Tree<char const *,pair<char const * const,LegoAni
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// _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::~_Tree<char const *,pair<char const * const,LegoAni
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// TEMPLATE: LEGO1 0x10069e50
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// _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::iterator::_Inc
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// TEMPLATE: LEGO1 0x10069e90
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// _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::erase
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// TEMPLATE: LEGO1 0x1006a2e0
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// _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Erase
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// TEMPLATE: LEGO1 0x1006a320
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// TEMPLATE: LEGO1 0x1006a320
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// Map<char const *,LegoAnimStruct,LegoAnimStructComparator>::~Map<char const *,LegoAnimStruct,LegoAnimStructComparator>
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// Map<char const *,LegoAnimStruct,LegoAnimStructComparator>::~Map<char const *,LegoAnimStruct,LegoAnimStructComparator>
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@ -33,7 +33,7 @@ class LegoBuildingManager : public MxCore {
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MxResult Save(LegoStorage* p_storage);
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MxResult Save(LegoStorage* p_storage);
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MxResult Load(LegoStorage* p_storage);
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MxResult Load(LegoStorage* p_storage);
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MxBool FUN_1002fdb0(LegoEntity* p_entity);
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MxBool FUN_1002fdb0(LegoEntity* p_entity);
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MxU32 FUN_1002ff40(LegoROI*, MxBool);
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MxU32 FUN_1002ff40(LegoEntity*, MxBool);
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void FUN_10030000(LegoEntity* p_entity);
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void FUN_10030000(LegoEntity* p_entity);
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void FUN_10030590();
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void FUN_10030590();
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@ -100,7 +100,7 @@ class LegoCacheSoundManager {
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// _Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::iterator::_Dec
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// _Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::iterator::_Dec
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// TEMPLATE: LEGO1 0x1003d740
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// TEMPLATE: LEGO1 0x1003d740
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// _Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_BuyNode
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// _Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Buynode
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// TEMPLATE: LEGO1 0x1003d760
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// TEMPLATE: LEGO1 0x1003d760
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// _Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Insert
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// _Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Insert
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@ -30,7 +30,7 @@ class LegoPlantManager : public MxCore {
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void Save(LegoStorage* p_storage);
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void Save(LegoStorage* p_storage);
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MxResult Load(LegoStorage* p_storage);
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MxResult Load(LegoStorage* p_storage);
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MxBool FUN_100269e0(LegoEntity* p_entity);
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MxBool FUN_100269e0(LegoEntity* p_entity);
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MxU32 FUN_10026ba0(LegoROI*, MxBool);
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MxU32 FUN_10026ba0(LegoEntity*, MxBool);
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void FUN_10026c50(LegoEntity* p_entity);
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void FUN_10026c50(LegoEntity* p_entity);
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void FUN_10027120();
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void FUN_10027120();
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@ -64,7 +64,7 @@ MxBool LegoBuildingManager::FUN_1002fdb0(LegoEntity* p_entity)
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}
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}
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// STUB: LEGO1 0x1002ff40
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// STUB: LEGO1 0x1002ff40
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MxU32 LegoBuildingManager::FUN_1002ff40(LegoROI*, MxBool)
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MxU32 LegoBuildingManager::FUN_1002ff40(LegoEntity*, MxBool)
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{
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{
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// TODO
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// TODO
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return 0;
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return 0;
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@ -57,7 +57,7 @@ MxBool LegoPlantManager::FUN_100269e0(LegoEntity* p_entity)
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}
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}
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// STUB: LEGO1 0x10026ba0
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// STUB: LEGO1 0x10026ba0
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MxU32 LegoPlantManager::FUN_10026ba0(LegoROI*, MxBool)
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MxU32 LegoPlantManager::FUN_10026ba0(LegoEntity*, MxBool)
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{
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{
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// TODO
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// TODO
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return 0;
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return 0;
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@ -254,10 +254,10 @@ void LegoEntity::VTable0x34(MxBool p_und)
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case 1:
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case 1:
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break;
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break;
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case 2:
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case 2:
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objectId = PlantManager()->FUN_10026ba0(m_roi, p_und);
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objectId = PlantManager()->FUN_10026ba0(this, p_und);
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break;
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break;
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case 3:
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case 3:
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objectId = BuildingManager()->FUN_1002ff40(m_roi, p_und);
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objectId = BuildingManager()->FUN_1002ff40(this, p_und);
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break;
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break;
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}
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}
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@ -120,4 +120,9 @@ class MxAtomId {
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// TEMPLATE: LEGO1 0x100afe40
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// TEMPLATE: LEGO1 0x100afe40
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// Set<MxAtomIdCounter *,MxAtomIdCounterCompare>::~Set<MxAtomIdCounter *,MxAtomIdCounterCompare>
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// Set<MxAtomIdCounter *,MxAtomIdCounterCompare>::~Set<MxAtomIdCounter *,MxAtomIdCounterCompare>
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// clang-format off
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// GLOBAL: LEGO1 0x101013f0
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// _Tree<MxAtomIdCounter *,MxAtomIdCounter *,set<MxAtomIdCounter *,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >::_Kfn,MxAtomIdCounterCompare,allocator<MxAtomIdCounter *> >::_Nil
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// clang-format on
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#endif // MXATOM_H
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#endif // MXATOM_H
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@ -6,9 +6,7 @@
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DECOMP_SIZE_ASSERT(MxBitmap, 0x20);
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DECOMP_SIZE_ASSERT(MxBitmap, 0x20);
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DECOMP_SIZE_ASSERT(MxBITMAPINFO, 0x428);
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DECOMP_SIZE_ASSERT(MxBITMAPINFO, 0x428);
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// Bitmap header magic string "BM" (42 4d)
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// GLOBAL: LEGO1 0x10102184
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// Sources: https://learn.microsoft.com/en-us/windows/win32/api/wingdi/ns-wingdi-bitmapfileheader, DirectX Complete
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// (1998) GLOBAL: LEGO1 0x10102184
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MxU16 g_bitmapSignature = TWOCC('B', 'M');
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MxU16 g_bitmapSignature = TWOCC('B', 'M');
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// FUNCTION: LEGO1 0x100bc980
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// FUNCTION: LEGO1 0x100bc980
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