mirror of
https://github.com/isledecomp/isle.git
synced 2024-12-18 03:56:24 -05:00
Implement most of LegoJetski
, refactor (#1214)
* Implement most of `LegoJetski`, refactor * Fix
This commit is contained in:
parent
894034f9cf
commit
1bfeebd004
11 changed files with 239 additions and 201 deletions
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@ -353,7 +353,6 @@ function(add_lego_libraries NAME)
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LEGO1/lego/legoomni/src/entity/legocameracontroller.cpp
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LEGO1/lego/legoomni/src/entity/legoentity.cpp
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LEGO1/lego/legoomni/src/entity/legoentitypresenter.cpp
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LEGO1/lego/legoomni/src/entity/legojetski.cpp
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LEGO1/lego/legoomni/src/entity/legojetskiraceactor.cpp
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LEGO1/lego/legoomni/src/entity/legolocations.cpp
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LEGO1/lego/legoomni/src/entity/legonavcontroller.cpp
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@ -1,70 +0,0 @@
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#ifndef LEGOJETSKI_H
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#define LEGOJETSKI_H
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#include "legojetskiraceactor.h"
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#include "legoracemap.h"
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// VTABLE: LEGO1 0x100d5a08 LegoCarRaceActor
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// VTABLE: LEGO1 0x100d5a28 LegoRaceActor
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// VTABLE: LEGO1 0x100d5a30 LegoAnimActor
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// VTABLE: LEGO1 0x100d5a40 LegoPathActor
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// VTABLE: LEGO1 0x100d5b10 LegoRaceMap
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// SIZE 0x1dc
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class LegoJetski : public LegoJetskiRaceActor, public LegoRaceMap {
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public:
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LegoJetski();
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~LegoJetski() override;
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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// FUNCTION: LEGO1 0x10013e90
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f053c
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return "LegoJetski";
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}
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// FUNCTION: LEGO1 0x10013eb0
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoJetski::ClassName()) || LegoJetskiRaceActor::IsA(p_name);
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}
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void ParseAction(char*) override; // vtable+0x20
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void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
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MxU32 VTable0x6c(
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LegoPathBoundary* p_boundary,
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Vector3& p_v1,
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Vector3& p_v2,
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float p_f1,
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float p_f2,
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Vector3& p_v3
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) override; // vtable+0x6c
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void VTable0x70(float p_time) override; // vtable+0x70
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MxResult HitActor(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
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override; // vtable+0x98
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MxResult VTable0x9c() override; // vtable+0x9c
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virtual void FUN_100136f0(float p_worldSpeed);
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// SYNTHETIC: LEGO1 0x10013e30
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// LegoJetski::`scalar deleting destructor'
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};
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// GLOBAL: LEGO1 0x100d59b8
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// LegoJetski::`vbtable'{for `LegoCarRaceActor'}
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// GLOBAL: LEGO1 0x100d59c8
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// LegoJetski::`vbtable'{for `LegoRaceActor'}
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// GLOBAL: LEGO1 0x100d59d8
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// LegoJetski::`vbtable'{for `LegoAnimActor'}
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// GLOBAL: LEGO1 0x100d59e0
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// LegoJetski::`vbtable'
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// GLOBAL: LEGO1 0x100d59f0
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// LegoJetski::`vbtable'{for `LegoJetskiRaceActor'}
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#endif // LEGOJETSKI_H
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@ -140,9 +140,9 @@ class LegoRace : public LegoWorld {
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// FUNCTION: LEGO1 0x1000dac0
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// FUNCTION: BETA10 0x100a87d0
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virtual void VTable0x7c(LegoRaceActor* p_map, MxU32 p_index) // vtable+0x7c
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virtual void VTable0x7c(LegoRaceMap* p_map, MxU32 p_index) // vtable+0x7c
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{
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m_unk0x110[p_index] = (LegoRaceActor*) p_map;
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m_maps[p_index] = p_map;
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}
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// SYNTHETIC: LEGO1 0x10015cc0
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@ -155,7 +155,7 @@ class LegoRace : public LegoWorld {
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MxS32 m_unk0x104; // 0x104
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MxS32 m_unk0x108; // 0x108
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MxS32 m_unk0x10c; // 0x10c
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LegoRaceActor* m_unk0x110[3]; // 0x110
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LegoRaceMap* m_maps[3]; // 0x110
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LegoGameState::Area m_destLocation; // 0x11c
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LegoPathActor* m_pathActor; // 0x120
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Act1State* m_act1State; // 0x124
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@ -1,6 +1,7 @@
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#ifndef LEGORACERS_H
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#define LEGORACERS_H
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#include "legojetskiraceactor.h"
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#include "legoracemap.h"
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#include "legoracespecial.h"
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@ -101,8 +102,13 @@ class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
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// name verified by BETA10 0x100cbee6
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static EdgeReference g_skBMap[];
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public:
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// TODO: These are shared with LegoJetski, and we should move them outside of this class
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// and into the scope of legoracers.cpp
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static const SkeletonKickPhase g_skeletonKickPhases[];
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static const char* g_strSpeed;
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static const char* g_strJetSpeed;
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static const char* g_srtsl18to29[];
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static const char* g_srtsl6to10[];
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static const char* g_emptySoundKeyList[];
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@ -121,7 +127,53 @@ class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
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static undefined4 g_unk0x100f0bb0;
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};
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#endif // LEGORACERS_H
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// VTABLE: LEGO1 0x100d5a08 LegoCarRaceActor
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// VTABLE: LEGO1 0x100d5a28 LegoRaceActor
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// VTABLE: LEGO1 0x100d5a30 LegoAnimActor
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// VTABLE: LEGO1 0x100d5a40 LegoPathActor
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// VTABLE: LEGO1 0x100d5b10 LegoRaceMap
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// SIZE 0x1dc
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class LegoJetski : public LegoJetskiRaceActor, public LegoRaceMap {
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public:
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LegoJetski();
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~LegoJetski() override;
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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// FUNCTION: LEGO1 0x10013e90
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f053c
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return "LegoJetski";
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}
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// FUNCTION: LEGO1 0x10013eb0
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoJetski::ClassName()) || LegoJetskiRaceActor::IsA(p_name);
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}
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void ParseAction(char* p_extra) override; // vtable+0x20
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void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
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MxU32 VTable0x6c(
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LegoPathBoundary* p_boundary,
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Vector3& p_v1,
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Vector3& p_v2,
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float p_f1,
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float p_f2,
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Vector3& p_v3
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) override; // vtable+0x6c
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void VTable0x70(float p_time) override; // vtable+0x70
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MxResult HitActor(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
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override; // vtable+0x98
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MxResult VTable0x9c() override; // vtable+0x9c
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virtual void FUN_100136f0(float p_worldSpeed);
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// SYNTHETIC: LEGO1 0x10013e30
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// LegoJetski::`scalar deleting destructor'
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};
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// GLOBAL: LEGO1 0x100d5890
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// LegoRaceCar::`vbtable'{for `LegoCarRaceActor'}
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// GLOBAL: LEGO1 0x100d5868
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// LegoRaceCar::`vbtable'{for `LegoRaceActor'}
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// GLOBAL: LEGO1 0x100d59b8
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// LegoJetski::`vbtable'{for `LegoCarRaceActor'}
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// GLOBAL: LEGO1 0x100d59c8
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// LegoJetski::`vbtable'{for `LegoRaceActor'}
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// GLOBAL: LEGO1 0x100d59d8
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// LegoJetski::`vbtable'{for `LegoAnimActor'}
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// GLOBAL: LEGO1 0x100d59e0
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// LegoJetski::`vbtable'
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// GLOBAL: LEGO1 0x100d59f0
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// LegoJetski::`vbtable'{for `LegoJetskiRaceActor'}
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#endif // LEGORACERS_H
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@ -48,25 +48,27 @@ class LegoCarRaceActor : public virtual LegoRaceActor {
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override; // vtable+0x98
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MxResult VTable0x9c() override; // vtable+0x9c
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virtual void FUN_10080590(float p_time);
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// LegoCarRaceActor vtable
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virtual void FUN_10080590(float p_time); // vtable+0x00
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// FUNCTION: LEGO1 0x10012bb0
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virtual void FUN_10012bb0(float p_unk0x14) { m_unk0x14 = p_unk0x14; }
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virtual void FUN_10012bb0(float p_unk0x14) { m_unk0x14 = p_unk0x14; } // vtable+0x04
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// FUNCTION: LEGO1 0x10012bc0
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virtual float FUN_10012bc0() { return m_unk0x14; }
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virtual float FUN_10012bc0() { return m_unk0x14; } // vtable+0x08
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// FUNCTION: LEGO1 0x10012bd0
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virtual void FUN_10012bd0(float p_unk0x10) { m_unk0x10 = p_unk0x10; }
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virtual void FUN_10012bd0(float p_unk0x10) { m_unk0x10 = p_unk0x10; } // vtable+0x0c
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// FUNCTION: LEGO1 0x10012be0
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virtual float FUN_10012be0() { return m_unk0x10; }
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virtual float FUN_10012be0() { return m_unk0x10; } // vtable+0x10
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// FUNCTION: LEGO1 0x10012bf0
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virtual void FUN_10012bf0(float p_unk0x18) { m_unk0x18 = p_unk0x18; }
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virtual void FUN_10012bf0(float p_unk0x18) { m_unk0x18 = p_unk0x18; } // vtable+0x14
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// FUNCTION: LEGO1 0x10012c00
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virtual float FUN_10012c00() { return m_unk0x18; }
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virtual float FUN_10012c00() { return m_unk0x18; } // vtable+0x18
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virtual MxS32 VTable0x1c(LegoPathBoundary* p_boundary, LegoEdge* p_edge); // vtable+0x1c
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#include "legoentitypresenter.h"
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#include "legoflctexturepresenter.h"
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#include "legohideanimpresenter.h"
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#include "legojetski.h"
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#include "legojetskiraceactor.h"
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#include "legoloadcachesoundpresenter.h"
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#include "legolocomotionanimpresenter.h"
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@ -1,90 +0,0 @@
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#include "legojetski.h"
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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DECOMP_SIZE_ASSERT(LegoJetski, 0x1dc)
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// STUB: LEGO1 0x100136a0
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void LegoJetski::SetWorldSpeed(MxFloat p_worldSpeed)
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x100136f0
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void LegoJetski::FUN_100136f0(float p_worldSpeed)
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{
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if (p_worldSpeed < 0) {
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LegoCarRaceActor::m_unk0x0c = 2;
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m_maxLinearVel = 0;
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SetWorldSpeed(0);
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}
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else {
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m_maxLinearVel = p_worldSpeed;
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}
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}
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// STUB: LEGO1 0x10013740
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void LegoJetski::VTable0x70(float p_time)
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x10013820
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LegoJetski::LegoJetski()
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{
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NotificationManager()->Register(this);
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}
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// FUNCTION: LEGO1 0x10013aa0
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LegoJetski::~LegoJetski()
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{
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NotificationManager()->Unregister(this);
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}
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// STUB: LEGO1 0x10013bb0
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void LegoJetski::ParseAction(char*)
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{
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// TODO
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}
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// STUB: LEGO1 0x10013c30
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MxLong LegoJetski::Notify(MxParam& p_param)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10013c40
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MxResult LegoJetski::HitActor(LegoPathActor* p_actor, MxBool p_bool)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10014150
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MxU32 LegoJetski::VTable0x6c(
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LegoPathBoundary* p_boundary,
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Vector3& p_v1,
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Vector3& p_v2,
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float p_f1,
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float p_f2,
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Vector3& p_v3
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)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x100141d0
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void LegoJetski::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
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{
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// TODO
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}
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// STUB: LEGO1 0x10014210
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MxResult LegoJetski::VTable0x9c()
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{
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// TODO
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return SUCCESS;
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}
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@ -154,9 +154,9 @@ MxLong CarRace::HandleEndAction(MxEndActionNotificationParam& p_param)
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result = 1;
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}
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else if (objectId == CarraceScript::c_irtx08ra_PlayWav && m_destLocation == LegoGameState::e_undefined) {
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m_unk0x110[0]->Mute(FALSE);
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m_unk0x110[1]->Mute(FALSE);
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m_unk0x110[2]->Mute(FALSE);
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m_maps[0]->Mute(FALSE);
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m_maps[1]->Mute(FALSE);
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m_maps[2]->Mute(FALSE);
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VariableTable()->SetVariable(g_raceState, g_racing);
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result = 1;
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if (g_unk0x100f0c7c == m_unk0xf8) {
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VariableTable()->SetVariable(g_raceState, "");
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m_unk0x110[0]->Mute(TRUE);
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m_unk0x110[1]->Mute(TRUE);
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m_unk0x110[2]->Mute(TRUE);
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m_maps[0]->Mute(TRUE);
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m_maps[1]->Mute(TRUE);
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m_maps[2]->Mute(TRUE);
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m_unk0x110[0]->SetMaxLinearVel(-1.0);
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m_unk0x110[1]->SetMaxLinearVel(-1.0);
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m_unk0x110[2]->SetMaxLinearVel(-1.0);
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m_maps[0]->SetMaxLinearVel(-1.0);
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m_maps[1]->SetMaxLinearVel(-1.0);
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m_maps[2]->SetMaxLinearVel(-1.0);
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RemoveActor(m_unk0x110[1]);
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m_unk0x110[1]->ClearMaps();
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RemoveActor(m_maps[1]);
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m_maps[1]->ClearMaps();
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RemoveActor(m_unk0x110[2]);
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m_unk0x110[2]->ClearMaps();
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RemoveActor(m_maps[2]);
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m_maps[2]->ClearMaps();
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MxS32 position;
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m_unk0xfc++;
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if (g_unk0x100f0c7c == m_unk0xfc) {
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m_unk0x110[1]->SetMaxLinearVel(-1.0);
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RemoveActor(m_unk0x110[1]);
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m_unk0x110[1]->ClearMaps();
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m_unk0x110[1]->GetROI()->SetVisibility(FALSE);
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m_maps[1]->SetMaxLinearVel(-1.0);
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RemoveActor(m_maps[1]);
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m_maps[1]->ClearMaps();
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m_maps[1]->GetROI()->SetVisibility(FALSE);
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LegoROI* roi = FindROI("rcblack");
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m_unk0x100++;
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if (g_unk0x100f0c7c == m_unk0x100) {
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m_unk0x110[2]->SetMaxLinearVel(-1.0);
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RemoveActor(m_unk0x110[2]);
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m_unk0x110[2]->ClearMaps();
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m_unk0x110[2]->GetROI()->SetVisibility(FALSE);
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m_maps[2]->SetMaxLinearVel(-1.0);
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RemoveActor(m_maps[2]);
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m_maps[2]->ClearMaps();
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m_maps[2]->GetROI()->SetVisibility(FALSE);
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LegoROI* roi = FindROI("rcgreen");
|
||||
|
||||
|
|
|
@ -109,9 +109,9 @@ MxLong JetskiRace::HandleEndAction(MxEndActionNotificationParam& p_param)
|
|||
MxLong result = 0;
|
||||
|
||||
if ((p_param.GetAction()) && (p_param.GetAction()->GetObjectId() == JetraceScript::c_AirHorn_PlayWav)) {
|
||||
m_unk0x110[0]->Mute(FALSE);
|
||||
m_unk0x110[1]->Mute(FALSE);
|
||||
m_unk0x110[2]->Mute(FALSE);
|
||||
m_maps[0]->Mute(FALSE);
|
||||
m_maps[1]->Mute(FALSE);
|
||||
m_maps[2]->Mute(FALSE);
|
||||
|
||||
VariableTable()->SetVariable(g_raceState, g_racing);
|
||||
result = 1;
|
||||
|
|
|
@ -24,9 +24,9 @@ LegoRace::LegoRace()
|
|||
m_unk0x108 = 0;
|
||||
m_unk0x10c = 0;
|
||||
m_raceState = NULL;
|
||||
m_unk0x110[0] = NULL;
|
||||
m_unk0x110[1] = NULL;
|
||||
m_unk0x110[2] = NULL;
|
||||
m_maps[0] = NULL;
|
||||
m_maps[1] = NULL;
|
||||
m_maps[2] = NULL;
|
||||
m_unk0x128 = 0;
|
||||
m_unk0x12c = 0;
|
||||
m_pathActor = 0;
|
||||
|
|
|
@ -3,10 +3,12 @@
|
|||
#include "anim/legoanim.h"
|
||||
#include "carrace.h"
|
||||
#include "define.h"
|
||||
#include "jetskirace.h"
|
||||
#include "legocachesoundmanager.h"
|
||||
#include "legocameracontroller.h"
|
||||
#include "legonavcontroller.h"
|
||||
#include "legorace.h"
|
||||
#include "legoracers.h"
|
||||
#include "legosoundmanager.h"
|
||||
#include "misc.h"
|
||||
#include "mxdebug.h"
|
||||
|
@ -20,6 +22,7 @@
|
|||
DECOMP_SIZE_ASSERT(EdgeReference, 0x08)
|
||||
DECOMP_SIZE_ASSERT(SkeletonKickPhase, 0x10)
|
||||
DECOMP_SIZE_ASSERT(LegoRaceCar, 0x200)
|
||||
DECOMP_SIZE_ASSERT(LegoJetski, 0x1dc)
|
||||
|
||||
// GLOBAL: LEGO1 0x100f0a20
|
||||
// GLOBAL: BETA10 0x101f5e34
|
||||
|
@ -71,6 +74,9 @@ const SkeletonKickPhase LegoRaceCar::g_skeletonKickPhases[] = {
|
|||
// GLOBAL: LEGO1 0x100f0b10
|
||||
const char* LegoRaceCar::g_strSpeed = "SPEED";
|
||||
|
||||
// GLOBAL: LEGO1 0x100f0b14
|
||||
const char* LegoRaceCar::g_strJetSpeed = "jetSPEED";
|
||||
|
||||
// GLOBAL: LEGO1 0x100f0b18
|
||||
// GLOBAL: BETA10 0x101f5f28
|
||||
const char* LegoRaceCar::g_srtsl18to29[] = {
|
||||
|
@ -430,7 +436,7 @@ void LegoRaceCar::VTable0x70(float p_time)
|
|||
// FUNCTION: BETA10 0x100cbb84
|
||||
MxResult LegoRaceCar::HitActor(LegoPathActor* p_actor, MxBool p_bool)
|
||||
{
|
||||
// Note: Code duplication with LegoRaceActor::VTable0x94
|
||||
// Note: Code duplication with LegoRaceActor::HitActor
|
||||
if (!p_actor->GetUserNavFlag()) {
|
||||
if (p_actor->GetState()) {
|
||||
return FAILURE;
|
||||
|
@ -550,6 +556,129 @@ void LegoRaceCar::FUN_10013670()
|
|||
g_unk0x100f0bb0 = uVar1 % 0xc >> 2;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100136a0
|
||||
// FUNCTION: BETA10 0x100cbf7e
|
||||
void LegoJetski::SetWorldSpeed(MxFloat p_worldSpeed)
|
||||
{
|
||||
if (!m_userNavFlag) {
|
||||
if (!LegoCarRaceActor::m_unk0x0c) {
|
||||
m_maxLinearVel = p_worldSpeed;
|
||||
}
|
||||
LegoAnimActor::SetWorldSpeed(p_worldSpeed);
|
||||
}
|
||||
else {
|
||||
LegoEntity::SetWorldSpeed(p_worldSpeed);
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100136f0
|
||||
// FUNCTION: BETA10 0x100cc01a
|
||||
void LegoJetski::FUN_100136f0(float p_worldSpeed)
|
||||
{
|
||||
if (p_worldSpeed < 0) {
|
||||
LegoCarRaceActor::m_unk0x0c = 2;
|
||||
m_maxLinearVel = 0;
|
||||
SetWorldSpeed(0);
|
||||
}
|
||||
else {
|
||||
m_maxLinearVel = p_worldSpeed;
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10013740
|
||||
// FUNCTION: BETA10 0x100cc0ae
|
||||
void LegoJetski::VTable0x70(float p_time)
|
||||
{
|
||||
LegoJetskiRaceActor::VTable0x70(p_time);
|
||||
|
||||
if (LegoCarRaceActor::m_unk0x0c == 1) {
|
||||
FUN_1005d4b0();
|
||||
|
||||
if (!m_userNavFlag) {
|
||||
FUN_10080590(p_time);
|
||||
return;
|
||||
}
|
||||
|
||||
float absoluteSpeed = abs(m_worldSpeed);
|
||||
float speedRatio = absoluteSpeed / NavController()->GetMaxLinearVel();
|
||||
char buffer[200];
|
||||
|
||||
sprintf(buffer, "%g", speedRatio);
|
||||
|
||||
VariableTable()->SetVariable(LegoRaceCar::g_strJetSpeed, buffer);
|
||||
|
||||
if (m_sound) {
|
||||
m_frequencyFactor = speedRatio * 1.2 + 0.7;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10013820
|
||||
LegoJetski::LegoJetski()
|
||||
{
|
||||
NotificationManager()->Register(this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10013aa0
|
||||
LegoJetski::~LegoJetski()
|
||||
{
|
||||
NotificationManager()->Unregister(this);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10013bb0
|
||||
// FUNCTION: BETA10 0x100cc6df
|
||||
void LegoJetski::ParseAction(char* p_extra)
|
||||
{
|
||||
char buffer[256];
|
||||
|
||||
LegoAnimActor::ParseAction(p_extra);
|
||||
LegoRaceMap::ParseAction(p_extra);
|
||||
JetskiRace* currentWorld = (JetskiRace*) CurrentWorld();
|
||||
|
||||
if (KeyValueStringParse(buffer, g_strCOMP, p_extra) && currentWorld) {
|
||||
currentWorld->VTable0x7c(this, atoi(buffer));
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10013c30
|
||||
// FUNCTION: BETA10 0x100cc76a
|
||||
MxLong LegoJetski::Notify(MxParam& p_param)
|
||||
{
|
||||
return LegoRaceMap::Notify(p_param);
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10013c40
|
||||
MxResult LegoJetski::HitActor(LegoPathActor* p_actor, MxBool p_bool)
|
||||
{
|
||||
// very similar to LegoRaceCar::HitActor
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10014150
|
||||
MxU32 LegoJetski::VTable0x6c(
|
||||
LegoPathBoundary* p_boundary,
|
||||
Vector3& p_v1,
|
||||
Vector3& p_v2,
|
||||
float p_f1,
|
||||
float p_f2,
|
||||
Vector3& p_v3
|
||||
)
|
||||
{
|
||||
return LegoJetskiRaceActor::VTable0x6c(p_boundary, p_v1, p_v2, p_f1, p_f2, p_v3);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100141d0
|
||||
void LegoJetski::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
|
||||
{
|
||||
LegoJetskiRaceActor::SwitchBoundary(p_boundary, p_edge, p_unk0xe4);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10014210
|
||||
MxResult LegoJetski::VTable0x9c()
|
||||
{
|
||||
return LegoJetskiRaceActor::VTable0x9c();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10014500
|
||||
// FUNCTION: BETA10 0x100cd5e0
|
||||
MxU32 LegoRaceCar::VTable0x6c(
|
||||
|
|
Loading…
Reference in a new issue