isle/LEGO1/lego/legoomni/include/legojetski.h
Christian Semmler aceba71fbb
Implement/match Act3Brickster::HitActor (#1212)
* Implement/match `Act3Brickster::HitActor`

* Fixes

* Fixes

* Fixes

* Add `Act3Cop::VTable0x9c`

* Fix
2024-12-12 17:10:44 +01:00

70 lines
2 KiB
C++

#ifndef LEGOJETSKI_H
#define LEGOJETSKI_H
#include "legojetskiraceactor.h"
#include "legoracemap.h"
// VTABLE: LEGO1 0x100d5a08 LegoCarRaceActor
// VTABLE: LEGO1 0x100d5a28 LegoRaceActor
// VTABLE: LEGO1 0x100d5a30 LegoAnimActor
// VTABLE: LEGO1 0x100d5a40 LegoPathActor
// VTABLE: LEGO1 0x100d5b10 LegoRaceMap
// SIZE 0x1dc
class LegoJetski : public LegoJetskiRaceActor, public LegoRaceMap {
public:
LegoJetski();
~LegoJetski() override;
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x10013e90
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f053c
return "LegoJetski";
}
// FUNCTION: LEGO1 0x10013eb0
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoJetski::ClassName()) || LegoJetskiRaceActor::IsA(p_name);
}
void ParseAction(char*) override; // vtable+0x20
void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
MxU32 VTable0x6c(
LegoPathBoundary* p_boundary,
Vector3& p_v1,
Vector3& p_v2,
float p_f1,
float p_f2,
Vector3& p_v3
) override; // vtable+0x6c
void VTable0x70(float p_time) override; // vtable+0x70
MxResult HitActor(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
override; // vtable+0x98
MxResult VTable0x9c() override; // vtable+0x9c
virtual void FUN_100136f0(float p_worldSpeed);
// SYNTHETIC: LEGO1 0x10013e30
// LegoJetski::`scalar deleting destructor'
};
// GLOBAL: LEGO1 0x100d59b8
// LegoJetski::`vbtable'{for `LegoCarRaceActor'}
// GLOBAL: LEGO1 0x100d59c8
// LegoJetski::`vbtable'{for `LegoRaceActor'}
// GLOBAL: LEGO1 0x100d59d8
// LegoJetski::`vbtable'{for `LegoAnimActor'}
// GLOBAL: LEGO1 0x100d59e0
// LegoJetski::`vbtable'
// GLOBAL: LEGO1 0x100d59f0
// LegoJetski::`vbtable'{for `LegoJetskiRaceActor'}
#endif // LEGOJETSKI_H