isle/LEGO1/define.h

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1.2 KiB
C
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#ifndef DEFINE_H
#define DEFINE_H
#include "mxtypes.h"
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extern const char* g_parseExtraTokens;
extern const char* g_strWORLD;
extern const char* g_strSOUND;
extern const char* g_strOBJECT;
extern const char* g_strANIMATION;
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extern const char* g_strACTION;
extern const char* g_strVISIBILITY;
extern const char* g_strSPEED;
extern const char* g_strATTACH_CAMERA;
extern const char* g_strMUTE;
extern const char* g_strANIMMAN_ID;
extern const char* g_strFROM_PARENT;
extern const char* g_strHIDE_ON_STOP;
extern const char* g_strMUST_SUCCEED;
extern const char* g_strSUBST;
extern const char* g_strTRIGGERS_SOURCE;
extern const char* g_strPTATCAM;
extern const char* g_strTOGGLE;
extern const char* g_strMAP;
extern const char* g_strGRID;
extern const char* g_strSTYLE;
extern const char* g_strTYPE;
extern const char* g_strLEFT_TO_RIGHT;
extern const char* g_strRIGHT_TO_LEFT;
extern const char* g_strBOTTOM_TO_TOP;
extern const char* g_strTOP_TO_BOTTOM;
extern const char* g_strFILLER_INDEX;
extern const char* g_strVARIABLE;
extern const char* g_strBMP_ISMAP;
extern const char* g_strAUTO_CREATE;
extern const char* g_strDB_CREATE;
extern const char* g_strPERMIT_NAVIGATE;
extern const char* g_strPATH;
extern const char* g_strCOLLIDEBOX;
#endif // DEFINE_H