mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-26 17:46:38 -05:00
28 lines
553 B
C
28 lines
553 B
C
|
#ifndef LEGONAMEDTEXTURE_H
|
||
|
#define LEGONAMEDTEXTURE_H
|
||
|
|
||
|
#include "misc/legotexture.h"
|
||
|
#include "mxstring.h"
|
||
|
|
||
|
// SIZE 0x14
|
||
|
class LegoNamedTexture {
|
||
|
public:
|
||
|
LegoNamedTexture(const char* p_name, LegoTexture* p_texture)
|
||
|
{
|
||
|
m_name = p_name;
|
||
|
m_texture = p_texture;
|
||
|
}
|
||
|
~LegoNamedTexture() { delete m_texture; }
|
||
|
|
||
|
// FUNCTION: LEGO1 0x1003f920
|
||
|
const MxString* GetName() const { return &m_name; }
|
||
|
|
||
|
LegoTexture* GetTexture() { return m_texture; }
|
||
|
|
||
|
private:
|
||
|
MxString m_name; // 0x00
|
||
|
LegoTexture* m_texture; // 0x04
|
||
|
};
|
||
|
|
||
|
#endif // LEGONAMEDTEXTURE_H
|