isle/LEGO1/lego3dmanager.h

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#ifndef LEGO3DMANAGER_H
#define LEGO3DMANAGER_H
#include "lego3dview.h"
class ViewLODListManager;
// VTABLE: LEGO1 0x100dbfa4
// SIZE 0x10
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class Lego3DManager {
public:
// SIZE 0x28
struct CreateStruct {
GUID* m_driverGUID; // 0x00
HWND m_hwnd; // 0x04
IDirectDraw* m_directDraw; // 0x08
IDirectDrawSurface* m_ddSurface1; // 0x0c
IDirectDrawSurface* m_ddSurface2; // 0x10
IDirectDrawPalette* m_ddPalette; // 0x14
BOOL m_isFullScreen; // 0x18
MxU32 m_flags; // 0x1c
IDirect3D2* m_direct3d; // 0x20
IDirect3DDevice2* m_d3dDevice; // 0x24
};
Lego3DManager();
virtual ~Lego3DManager();
BOOL Create(CreateStruct& p_createStruct);
double FUN_100ab4b0(double p_und);
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inline Lego3DView* GetLego3DView() { return this->m_3dView; }
inline ViewLODListManager* GetViewLODListManager() { return this->m_viewLODListManager; }
private:
Tgl::Renderer* m_renderer; // 0x04
Lego3DView* m_3dView; // 0x08
ViewLODListManager* m_viewLODListManager; // 0x0c
void Destroy();
};
// SYNTHETIC: LEGO1 0x100ab340
// Lego3DManager::`scalar deleting destructor'
#endif // LEGO3DMANAGER_H